Index: src/compiler/machine-operator.h |
diff --git a/src/compiler/machine-operator.h b/src/compiler/machine-operator.h |
index eed5e782fcf0f77418352f3d570503ef848e6a8f..faa3a5d4b47378788b54269bc731d52a23454c42 100644 |
--- a/src/compiler/machine-operator.h |
+++ b/src/compiler/machine-operator.h |
@@ -307,6 +307,190 @@ class MachineOperatorBuilder final : public ZoneObject { |
const Operator* Float64InsertLowWord32(); |
const Operator* Float64InsertHighWord32(); |
+ // SIMD operators. |
+ const Operator* CreateFloat32x4(); |
+ const Operator* Float32x4ExtractLane(); |
+ const Operator* Float32x4ReplaceLane(); |
+ const Operator* Float32x4Abs(); |
+ const Operator* Float32x4Neg(); |
+ const Operator* Float32x4Sqrt(); |
+ const Operator* Float32x4RecipApprox(); |
+ const Operator* Float32x4RecipSqrtApprox(); |
+ const Operator* Float32x4Add(); |
+ const Operator* Float32x4Sub(); |
+ const Operator* Float32x4Mul(); |
+ const Operator* Float32x4Div(); |
+ const Operator* Float32x4Min(); |
+ const Operator* Float32x4Max(); |
+ const Operator* Float32x4MinNum(); |
+ const Operator* Float32x4MaxNum(); |
+ const Operator* Float32x4Equal(); |
+ const Operator* Float32x4NotEqual(); |
+ const Operator* Float32x4LessThan(); |
+ const Operator* Float32x4LessThanOrEqual(); |
+ const Operator* Float32x4GreaterThan(); |
+ const Operator* Float32x4GreaterThanOrEqual(); |
+ const Operator* Float32x4Select(); |
+ const Operator* Float32x4Swizzle(); |
+ const Operator* Float32x4Shuffle(); |
+ const Operator* Float32x4FromInt32x4(); |
+ const Operator* Float32x4FromUint32x4(); |
+ |
+ const Operator* CreateInt32x4(); |
+ const Operator* Int32x4ExtractLane(); |
+ const Operator* Int32x4ReplaceLane(); |
+ const Operator* Int32x4Neg(); |
+ const Operator* Int32x4Add(); |
+ const Operator* Int32x4Sub(); |
+ const Operator* Int32x4Mul(); |
+ const Operator* Int32x4Min(); |
+ const Operator* Int32x4Max(); |
+ const Operator* Int32x4ShiftLeftByScalar(); |
+ const Operator* Int32x4ShiftRightByScalar(); |
+ const Operator* Int32x4Equal(); |
+ const Operator* Int32x4NotEqual(); |
+ const Operator* Int32x4LessThan(); |
+ const Operator* Int32x4LessThanOrEqual(); |
+ const Operator* Int32x4GreaterThan(); |
+ const Operator* Int32x4GreaterThanOrEqual(); |
+ const Operator* Int32x4Select(); |
+ const Operator* Int32x4Swizzle(); |
+ const Operator* Int32x4Shuffle(); |
+ const Operator* Int32x4FromFloat32x4(); |
+ |
+ const Operator* Uint32x4Min(); |
+ const Operator* Uint32x4Max(); |
+ const Operator* Uint32x4ShiftLeftByScalar(); |
+ const Operator* Uint32x4ShiftRightByScalar(); |
+ const Operator* Uint32x4LessThan(); |
+ const Operator* Uint32x4LessThanOrEqual(); |
+ const Operator* Uint32x4GreaterThan(); |
+ const Operator* Uint32x4GreaterThanOrEqual(); |
+ const Operator* Uint32x4FromFloat32x4(); |
+ |
+ const Operator* CreateBool32x4(); |
+ const Operator* Bool32x4ExtractLane(); |
+ const Operator* Bool32x4ReplaceLane(); |
+ const Operator* Bool32x4And(); |
+ const Operator* Bool32x4Or(); |
+ const Operator* Bool32x4Xor(); |
+ const Operator* Bool32x4Not(); |
+ const Operator* Bool32x4AnyTrue(); |
+ const Operator* Bool32x4AllTrue(); |
+ const Operator* Bool32x4Swizzle(); |
+ const Operator* Bool32x4Shuffle(); |
+ const Operator* Bool32x4Equal(); |
+ const Operator* Bool32x4NotEqual(); |
+ |
+ const Operator* CreateInt16x8(); |
+ const Operator* Int16x8ExtractLane(); |
+ const Operator* Int16x8ReplaceLane(); |
+ const Operator* Int16x8Neg(); |
+ const Operator* Int16x8Add(); |
+ const Operator* Int16x8AddSaturate(); |
+ const Operator* Int16x8Sub(); |
+ const Operator* Int16x8SubSaturate(); |
+ const Operator* Int16x8Mul(); |
+ const Operator* Int16x8Min(); |
+ const Operator* Int16x8Max(); |
+ const Operator* Int16x8ShiftLeftByScalar(); |
+ const Operator* Int16x8ShiftRightByScalar(); |
+ const Operator* Int16x8Equal(); |
+ const Operator* Int16x8NotEqual(); |
+ const Operator* Int16x8LessThan(); |
+ const Operator* Int16x8LessThanOrEqual(); |
+ const Operator* Int16x8GreaterThan(); |
+ const Operator* Int16x8GreaterThanOrEqual(); |
+ const Operator* Int16x8Select(); |
+ const Operator* Int16x8Swizzle(); |
+ const Operator* Int16x8Shuffle(); |
+ |
+ const Operator* Uint16x8AddSaturate(); |
+ const Operator* Uint16x8SubSaturate(); |
+ const Operator* Uint16x8Min(); |
+ const Operator* Uint16x8Max(); |
+ const Operator* Uint16x8ShiftLeftByScalar(); |
+ const Operator* Uint16x8ShiftRightByScalar(); |
+ const Operator* Uint16x8LessThan(); |
+ const Operator* Uint16x8LessThanOrEqual(); |
+ const Operator* Uint16x8GreaterThan(); |
+ const Operator* Uint16x8GreaterThanOrEqual(); |
+ |
+ const Operator* CreateBool16x8(); |
+ const Operator* Bool16x8ExtractLane(); |
+ const Operator* Bool16x8ReplaceLane(); |
+ const Operator* Bool16x8And(); |
+ const Operator* Bool16x8Or(); |
+ const Operator* Bool16x8Xor(); |
+ const Operator* Bool16x8Not(); |
+ const Operator* Bool16x8AnyTrue(); |
+ const Operator* Bool16x8AllTrue(); |
+ const Operator* Bool16x8Swizzle(); |
+ const Operator* Bool16x8Shuffle(); |
+ const Operator* Bool16x8Equal(); |
+ const Operator* Bool16x8NotEqual(); |
+ |
+ const Operator* CreateInt8x16(); |
+ const Operator* Int8x16ExtractLane(); |
+ const Operator* Int8x16ReplaceLane(); |
+ const Operator* Int8x16Neg(); |
+ const Operator* Int8x16Add(); |
+ const Operator* Int8x16AddSaturate(); |
+ const Operator* Int8x16Sub(); |
+ const Operator* Int8x16SubSaturate(); |
+ const Operator* Int8x16Mul(); |
+ const Operator* Int8x16Min(); |
+ const Operator* Int8x16Max(); |
+ const Operator* Int8x16ShiftLeftByScalar(); |
+ const Operator* Int8x16ShiftRightByScalar(); |
+ const Operator* Int8x16Equal(); |
+ const Operator* Int8x16NotEqual(); |
+ const Operator* Int8x16LessThan(); |
+ const Operator* Int8x16LessThanOrEqual(); |
+ const Operator* Int8x16GreaterThan(); |
+ const Operator* Int8x16GreaterThanOrEqual(); |
+ const Operator* Int8x16Select(); |
+ const Operator* Int8x16Swizzle(); |
+ const Operator* Int8x16Shuffle(); |
+ |
+ const Operator* Uint8x16AddSaturate(); |
+ const Operator* Uint8x16SubSaturate(); |
+ const Operator* Uint8x16Min(); |
+ const Operator* Uint8x16Max(); |
+ const Operator* Uint8x16ShiftLeftByScalar(); |
+ const Operator* Uint8x16ShiftRightByScalar(); |
+ const Operator* Uint8x16LessThan(); |
+ const Operator* Uint8x16LessThanOrEqual(); |
+ const Operator* Uint8x16GreaterThan(); |
+ const Operator* Uint8x16GreaterThanOrEqual(); |
+ |
+ const Operator* CreateBool8x16(); |
+ const Operator* Bool8x16ExtractLane(); |
+ const Operator* Bool8x16ReplaceLane(); |
+ const Operator* Bool8x16And(); |
+ const Operator* Bool8x16Or(); |
+ const Operator* Bool8x16Xor(); |
+ const Operator* Bool8x16Not(); |
+ const Operator* Bool8x16AnyTrue(); |
+ const Operator* Bool8x16AllTrue(); |
+ const Operator* Bool8x16Swizzle(); |
+ const Operator* Bool8x16Shuffle(); |
+ const Operator* Bool8x16Equal(); |
+ const Operator* Bool8x16NotEqual(); |
+ |
+ const Operator* Simd128Load(); |
+ const Operator* Simd128Load1(); |
+ const Operator* Simd128Load2(); |
+ const Operator* Simd128Load3(); |
+ const Operator* Simd128Store(); |
+ const Operator* Simd128Store1(); |
+ const Operator* Simd128Store2(); |
+ const Operator* Simd128Store3(); |
+ const Operator* Simd128And(); |
+ const Operator* Simd128Or(); |
+ const Operator* Simd128Xor(); |
+ const Operator* Simd128Not(); |
+ |
// load [base + index] |
const Operator* Load(LoadRepresentation rep); |