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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <cstdint> | |
| 6 | |
| 7 namespace blink { | |
| 8 | |
| 9 using CharacterPropertyType = uint8_t; | |
| 10 | |
| 11 enum class CharacterProperty : CharacterPropertyType { | |
| 12 isCJKIdeographOrSymbol = 0x0001, | |
| 13 isUprightInMixedVertical = 0x0002, | |
| 14 }; | |
| 15 | |
| 16 inline CharacterProperty operator | ( | |
| 17 CharacterProperty a, CharacterProperty b) | |
| 18 { | |
| 19 return static_cast<CharacterProperty>( | |
| 20 static_cast<CharacterPropertyType>(a) | |
| 21 | static_cast<CharacterPropertyType>(b)); | |
| 22 } | |
| 23 | |
| 24 inline CharacterProperty operator & ( | |
| 25 CharacterProperty a, CharacterProperty b) | |
| 26 { | |
| 27 return static_cast<CharacterProperty>( | |
| 28 static_cast<CharacterPropertyType>(a) | |
| 29 & static_cast<CharacterPropertyType>(b)); | |
| 30 } | |
| 31 | |
| 32 inline CharacterProperty operator |= ( | |
| 33 CharacterProperty& a, CharacterProperty b) | |
| 34 { | |
| 35 a = a | b; | |
| 36 return a; | |
| 37 } | |
| 38 | |
| 39 } // namespace blink | |
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