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Unified Diff: ui/gfx/geometry/cubic_bezier.h

Issue 1846733003: UI GFX Geometry: Make UnitBezier a wrapper for gfx::CubicBezier (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add one more TODO for Range. Created 4 years, 9 months ago
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Index: ui/gfx/geometry/cubic_bezier.h
diff --git a/ui/gfx/geometry/cubic_bezier.h b/ui/gfx/geometry/cubic_bezier.h
index 5a885f35db2f71e719184680ae4bbd2dcc8ec0d4..1bae2c41e6a74a90ff1a0fb103b3e8540ab282aa 100644
--- a/ui/gfx/geometry/cubic_bezier.h
+++ b/ui/gfx/geometry/cubic_bezier.h
@@ -12,30 +12,75 @@ namespace gfx {
class GFX_EXPORT CubicBezier {
public:
- CubicBezier(double x1, double y1, double x2, double y2);
- ~CubicBezier();
+ CubicBezier(double p1x, double p1y, double p2x, double p2y);
- // Returns an approximation of y at the given x.
+ double SampleCurveX(double t) const {
+ // `ax t^3 + bx t^2 + cx t' expanded using Horner's rule.
+ return ((ax_ * t + bx_) * t + cx_) * t;
+ }
+
+ double SampleCurveY(double t) const {
+ return ((ay_ * t + by_) * t + cy_) * t;
+ }
+
+ double SampleCurveDerivativeX(double t) const {
+ return (3.0 * ax_ * t + 2.0 * bx_) * t + cx_;
+ }
+
+ double SampleCurveDerivativeY(double t) const {
+ return (3.0 * ay_ * t + 2.0 * by_) * t + cy_;
+ }
+
+ // Given an x value, find a parametric value it came from.
+ // x must be in [0, 1] range. Doesn't use gradients.
+ double SolveCurveX(double x, double epsilon) const;
+
+ // Evaluates y at the given x with default epsilon.
double Solve(double x) const;
+ // Evaluates y at the given x. The epsilon parameter provides a hint as to the
+ // required accuracy and is not guaranteed. Uses gradients if x is
+ // out of [0, 1] range.
+ double SolveWithEpsilon(double x, double epsilon) const {
+ if (x < 0.0)
+ return 0.0 + start_gradient_ * x;
+ if (x > 1.0)
+ return 1.0 + end_gradient_ * (x - 1.0);
+ return SampleCurveY(SolveCurveX(x, epsilon));
+ }
- // Returns an approximation of dy/dx at the given x.
+ // Returns an approximation of dy/dx at the given x with default epsilon.
double Slope(double x) const;
+ // Returns an approximation of dy/dx at the given x.
+ // Clamps x to range [0, 1].
+ double SlopeWithEpsilon(double x, double epsilon) const;
// Sets |min| and |max| to the bezier's minimum and maximium y values in the
// interval [0, 1].
- void Range(double* min, double* max) const;
+ // TODO(loyso): Implement this as two independent getters.
+ void Range(double* min, double* max) const {
+ *min = range_min_;
+ *max = range_max_;
+ }
private:
- void InitGradients();
+ void InitCoefficients(double p1x, double p1y, double p2x, double p2y);
+ void InitGradients(double p1x, double p1y, double p2x, double p2y);
+ void InitRange(double p1y, double p2y);
- double x1_;
- double y1_;
- double x2_;
- double y2_;
+ double ax_;
+ double bx_;
+ double cx_;
+
+ double ay_;
+ double by_;
+ double cy_;
double start_gradient_;
double end_gradient_;
+ double range_min_;
+ double range_max_;
+
DISALLOW_ASSIGN(CubicBezier);
};
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