Index: content/common/gpu/gpu_memory_buffer_factory.h |
diff --git a/content/common/gpu/gpu_memory_buffer_factory.h b/content/common/gpu/gpu_memory_buffer_factory.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..566269f3a684974c67807ca6e3fdc5926d674fe2 |
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+++ b/content/common/gpu/gpu_memory_buffer_factory.h |
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+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |
+#define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |
+ |
+#include <vector> |
+ |
+#include "base/macros.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "content/common/content_export.h" |
+#include "gpu/ipc/common/surface_handle.h" |
+#include "ui/gfx/geometry/size.h" |
+#include "ui/gfx/gpu_memory_buffer.h" |
+ |
+namespace gpu { |
+class ImageFactory; |
+} |
+ |
+namespace content { |
+ |
+class CONTENT_EXPORT GpuMemoryBufferFactory { |
+ public: |
+ virtual ~GpuMemoryBufferFactory() {} |
+ |
+ // Creates a new factory instance for native GPU memory buffers. |
+ static scoped_ptr<GpuMemoryBufferFactory> CreateNativeType(); |
+ |
+ // Creates a new GPU memory buffer instance. A valid handle is returned on |
+ // success. It can be called on any thread. |
+ virtual gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( |
+ gfx::GpuMemoryBufferId id, |
+ const gfx::Size& size, |
+ gfx::BufferFormat format, |
+ gfx::BufferUsage usage, |
+ int client_id, |
+ gpu::SurfaceHandle surface_handle) = 0; |
+ |
+ // Creates a new GPU memory buffer instance from an existing handle. A valid |
+ // handle is returned on success. It can be called on any thread. |
+ virtual gfx::GpuMemoryBufferHandle CreateGpuMemoryBufferFromHandle( |
+ const gfx::GpuMemoryBufferHandle& handle, |
+ gfx::GpuMemoryBufferId id, |
+ const gfx::Size& size, |
+ gfx::BufferFormat format, |
+ int client_id) = 0; |
+ |
+ // Destroys GPU memory buffer identified by |id|. |
+ // It can be called on any thread. |
+ virtual void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
+ int client_id) = 0; |
+ |
+ // Type-checking downcast routine. |
+ virtual gpu::ImageFactory* AsImageFactory() = 0; |
+ |
+ protected: |
+ GpuMemoryBufferFactory() {} |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferFactory); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |