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Unified Diff: content/common/gpu/gpu_command_buffer_stub.h

Issue 1846253003: Revert of Refactor content/common/gpu into gpu/ipc/service (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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Index: content/common/gpu/gpu_command_buffer_stub.h
diff --git a/content/common/gpu/gpu_command_buffer_stub.h b/content/common/gpu/gpu_command_buffer_stub.h
new file mode 100644
index 0000000000000000000000000000000000000000..58d32c358885a302d35db74b9e3c2343314e66fe
--- /dev/null
+++ b/content/common/gpu/gpu_command_buffer_stub.h
@@ -0,0 +1,286 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
+#define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include <deque>
+#include <string>
+#include <vector>
+
+#include "base/macros.h"
+#include "base/memory/weak_ptr.h"
+#include "base/observer_list.h"
+#include "base/time/time.h"
+#include "content/common/content_export.h"
+#include "content/common/gpu/gpu_memory_manager.h"
+#include "gpu/command_buffer/common/command_buffer_id.h"
+#include "gpu/command_buffer/common/constants.h"
+#include "gpu/command_buffer/common/gpu_memory_allocation.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/command_executor.h"
+#include "gpu/command_buffer/service/context_group.h"
+#include "gpu/ipc/common/surface_handle.h"
+#include "ipc/ipc_listener.h"
+#include "ipc/ipc_sender.h"
+#include "ui/events/latency_info.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/gfx/gpu_memory_buffer.h"
+#include "ui/gfx/swap_result.h"
+#include "ui/gl/gl_surface.h"
+#include "ui/gl/gpu_preference.h"
+#include "url/gurl.h"
+
+namespace gpu {
+struct Mailbox;
+struct SyncToken;
+class SyncPointClient;
+class SyncPointManager;
+class ValueStateMap;
+namespace gles2 {
+class MailboxManager;
+class SubscriptionRefSet;
+}
+}
+
+struct GpuCommandBufferMsg_CreateImage_Params;
+
+namespace content {
+
+class GpuChannel;
+class GpuWatchdog;
+struct WaitForCommandState;
+
+class GpuCommandBufferStub
+ : public IPC::Listener,
+ public IPC::Sender,
+ public base::SupportsWeakPtr<GpuCommandBufferStub> {
+ public:
+ class DestructionObserver {
+ public:
+ // Called in Destroy(), before the context/surface are released.
+ virtual void OnWillDestroyStub() = 0;
+
+ protected:
+ virtual ~DestructionObserver() {}
+ };
+
+ typedef base::Callback<void(const std::vector<ui::LatencyInfo>&)>
+ LatencyInfoCallback;
+
+ GpuCommandBufferStub(
+ GpuChannel* channel,
+ gpu::SyncPointManager* sync_point_manager,
+ base::SingleThreadTaskRunner* task_runner,
+ GpuCommandBufferStub* share_group,
+ gpu::SurfaceHandle surface_handle,
+ gpu::gles2::MailboxManager* mailbox_manager,
+ gpu::PreemptionFlag* preempt_by_flag,
+ gpu::gles2::SubscriptionRefSet* subscription_ref_set,
+ gpu::ValueStateMap* pending_valuebuffer_state,
+ const gfx::Size& size,
+ const gpu::gles2::DisallowedFeatures& disallowed_features,
+ const std::vector<int32_t>& attribs,
+ gfx::GpuPreference gpu_preference,
+ int32_t stream_id,
+ int32_t route_id,
+ GpuWatchdog* watchdog,
+ const GURL& active_url);
+
+ ~GpuCommandBufferStub() override;
+
+ // IPC::Listener implementation:
+ bool OnMessageReceived(const IPC::Message& message) override;
+
+ // IPC::Sender implementation:
+ bool Send(IPC::Message* msg) override;
+
+ gpu::gles2::MemoryTracker* GetMemoryTracker() const;
+
+ // Whether this command buffer can currently handle IPC messages.
+ bool IsScheduled();
+
+ // Whether there are commands in the buffer that haven't been processed.
+ bool HasUnprocessedCommands();
+
+ gpu::gles2::GLES2Decoder* decoder() const { return decoder_.get(); }
+ gpu::CommandExecutor* scheduler() const { return executor_.get(); }
+ GpuChannel* channel() const { return channel_; }
+
+ // Unique command buffer ID for this command buffer stub.
+ gpu::CommandBufferId command_buffer_id() const { return command_buffer_id_; }
+
+ // Identifies the various GpuCommandBufferStubs in the GPU process belonging
+ // to the same renderer process.
+ int32_t route_id() const { return route_id_; }
+
+ // Identifies the stream for this command buffer.
+ int32_t stream_id() const { return stream_id_; }
+
+ gfx::GpuPreference gpu_preference() { return gpu_preference_; }
+
+ int32_t GetRequestedAttribute(int attr) const;
+
+ // Sends a message to the console.
+ void SendConsoleMessage(int32_t id, const std::string& message);
+
+ void SendCachedShader(const std::string& key, const std::string& shader);
+
+ gfx::GLSurface* surface() const { return surface_.get(); }
+
+ void AddDestructionObserver(DestructionObserver* observer);
+ void RemoveDestructionObserver(DestructionObserver* observer);
+
+ void SetLatencyInfoCallback(const LatencyInfoCallback& callback);
+
+ void MarkContextLost();
+
+ const gpu::gles2::FeatureInfo* GetFeatureInfo() const;
+
+ void SendSwapBuffersCompleted(
+ const std::vector<ui::LatencyInfo>& latency_info,
+ gfx::SwapResult result);
+ void SendUpdateVSyncParameters(base::TimeTicks timebase,
+ base::TimeDelta interval);
+
+ private:
+ GpuMemoryManager* GetMemoryManager() const;
+
+ void Destroy();
+
+ bool MakeCurrent();
+
+ // Cleans up and sends reply if OnInitialize failed.
+ void OnInitializeFailed(IPC::Message* reply_message);
+
+ scoped_refptr<gfx::GLSurface> CreateSurface();
+
+ // Message handlers:
+ void OnInitialize(base::SharedMemoryHandle shared_state_shm,
+ IPC::Message* reply_message);
+ void OnSetGetBuffer(int32_t shm_id, IPC::Message* reply_message);
+ void OnProduceFrontBuffer(const gpu::Mailbox& mailbox);
+ void OnGetState(IPC::Message* reply_message);
+ void OnWaitForTokenInRange(int32_t start,
+ int32_t end,
+ IPC::Message* reply_message);
+ void OnWaitForGetOffsetInRange(int32_t start,
+ int32_t end,
+ IPC::Message* reply_message);
+ void OnAsyncFlush(int32_t put_offset,
+ uint32_t flush_count,
+ const std::vector<ui::LatencyInfo>& latency_info);
+ void OnRegisterTransferBuffer(int32_t id,
+ base::SharedMemoryHandle transfer_buffer,
+ uint32_t size);
+ void OnDestroyTransferBuffer(int32_t id);
+ void OnGetTransferBuffer(int32_t id, IPC::Message* reply_message);
+
+ void OnEnsureBackbuffer();
+
+ void OnSignalSyncToken(const gpu::SyncToken& sync_token, uint32_t id);
+ void OnSignalAck(uint32_t id);
+ void OnSignalQuery(uint32_t query, uint32_t id);
+
+ void OnFenceSyncRelease(uint64_t release);
+ bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id,
+ gpu::CommandBufferId command_buffer_id,
+ uint64_t release);
+ void OnWaitFenceSyncCompleted(gpu::CommandBufferNamespace namespace_id,
+ gpu::CommandBufferId command_buffer_id,
+ uint64_t release);
+
+ void OnCreateImage(const GpuCommandBufferMsg_CreateImage_Params& params);
+ void OnDestroyImage(int32_t id);
+ void OnCreateStreamTexture(uint32_t texture_id,
+ int32_t stream_id,
+ bool* succeeded);
+
+ void OnCommandProcessed();
+ void OnParseError();
+ void OnSchedulingChanged(bool scheduled);
+
+ void ReportState();
+
+ // Wrapper for CommandExecutor::PutChanged that sets the crash report URL.
+ void PutChanged();
+
+ // Poll the command buffer to execute work.
+ void PollWork();
+ void PerformWork();
+
+ // Schedule processing of delayed work. This updates the time at which
+ // delayed work should be processed. |process_delayed_work_time_| is
+ // updated to current time + delay. Call this after processing some amount
+ // of delayed work.
+ void ScheduleDelayedWork(base::TimeDelta delay);
+
+ bool CheckContextLost();
+ void CheckCompleteWaits();
+ void PullTextureUpdates(gpu::CommandBufferNamespace namespace_id,
+ gpu::CommandBufferId command_buffer_id,
+ uint32_t release);
+
+ // The lifetime of objects of this class is managed by a GpuChannel. The
+ // GpuChannels destroy all the GpuCommandBufferStubs that they own when they
+ // are destroyed. So a raw pointer is safe.
+ GpuChannel* const channel_;
+
+ // Outlives the stub.
+ gpu::SyncPointManager* const sync_point_manager_;
+
+ // Task runner for main thread.
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
+
+ // The group of contexts that share namespaces with this context.
+ scoped_refptr<gpu::gles2::ContextGroup> context_group_;
+
+ bool initialized_;
+ const gpu::SurfaceHandle surface_handle_;
+ gfx::Size initial_size_;
+ gpu::gles2::DisallowedFeatures disallowed_features_;
+ std::vector<int32_t> requested_attribs_;
+ gfx::GpuPreference gpu_preference_;
+ bool use_virtualized_gl_context_;
+ const gpu::CommandBufferId command_buffer_id_;
+ const int32_t stream_id_;
+ const int32_t route_id_;
+ uint32_t last_flush_count_;
+
+ scoped_ptr<gpu::CommandBufferService> command_buffer_;
+ scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
+ scoped_ptr<gpu::CommandExecutor> executor_;
+ scoped_ptr<gpu::SyncPointClient> sync_point_client_;
+ scoped_refptr<gfx::GLSurface> surface_;
+ gfx::GLSurface::Format surface_format_;
+
+ GpuWatchdog* watchdog_;
+
+ base::ObserverList<DestructionObserver> destruction_observers_;
+
+ bool waiting_for_sync_point_;
+
+ base::TimeTicks process_delayed_work_time_;
+ uint32_t previous_processed_num_;
+ base::TimeTicks last_idle_time_;
+
+ scoped_refptr<gpu::PreemptionFlag> preemption_flag_;
+
+ LatencyInfoCallback latency_info_callback_;
+
+ GURL active_url_;
+ size_t active_url_hash_;
+
+ scoped_ptr<WaitForCommandState> wait_for_token_;
+ scoped_ptr<WaitForCommandState> wait_for_get_offset_;
+
+ DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub);
+};
+
+} // namespace content
+
+#endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
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