Index: content/common/gpu/stream_texture_android.cc |
diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..15ebb532d492d4c60c9b6783aec71121d8cdacd1 |
--- /dev/null |
+++ b/content/common/gpu/stream_texture_android.cc |
@@ -0,0 +1,277 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/common/gpu/stream_texture_android.h" |
+ |
+#include <string.h> |
+ |
+#include "base/bind.h" |
+#include "base/strings/stringize_macros.h" |
+#include "content/common/gpu/gpu_channel.h" |
+#include "gpu/command_buffer/service/context_group.h" |
+#include "gpu/command_buffer/service/context_state.h" |
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
+#include "gpu/command_buffer/service/texture_manager.h" |
+#include "gpu/ipc/common/android/surface_texture_peer.h" |
+#include "gpu/ipc/common/gpu_messages.h" |
+#include "ui/gfx/geometry/size.h" |
+#include "ui/gl/gl_context.h" |
+#include "ui/gl/gl_helper.h" |
+#include "ui/gl/scoped_binders.h" |
+#include "ui/gl/scoped_make_current.h" |
+ |
+namespace content { |
+ |
+using gpu::gles2::ContextGroup; |
+using gpu::gles2::GLES2Decoder; |
+using gpu::gles2::TextureManager; |
+using gpu::gles2::TextureRef; |
+ |
+// static |
+bool StreamTexture::Create(GpuCommandBufferStub* owner_stub, |
+ uint32_t client_texture_id, |
+ int stream_id) { |
+ GLES2Decoder* decoder = owner_stub->decoder(); |
+ TextureManager* texture_manager = |
+ decoder->GetContextGroup()->texture_manager(); |
+ TextureRef* texture = texture_manager->GetTexture(client_texture_id); |
+ |
+ if (texture && (!texture->texture()->target() || |
+ texture->texture()->target() == GL_TEXTURE_EXTERNAL_OES)) { |
+ |
+ // TODO: Ideally a valid image id was returned to the client so that |
+ // it could then call glBindTexImage2D() for doing the following. |
+ scoped_refptr<gpu::gles2::GLStreamTextureImage> gl_image( |
+ new StreamTexture(owner_stub, stream_id, texture->service_id())); |
+ gfx::Size size = gl_image->GetSize(); |
+ texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); |
+ texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, |
+ size.width(), size.height(), 1, 0, GL_RGBA, |
+ GL_UNSIGNED_BYTE, gfx::Rect(size)); |
+ texture_manager->SetLevelStreamTextureImage( |
+ texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get(), |
+ gpu::gles2::Texture::UNBOUND); |
+ return true; |
+ } |
+ |
+ return false; |
+} |
+ |
+StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, |
+ int32_t route_id, |
+ uint32_t texture_id) |
+ : surface_texture_(gfx::SurfaceTexture::Create(texture_id)), |
+ size_(0, 0), |
+ has_pending_frame_(false), |
+ owner_stub_(owner_stub), |
+ route_id_(route_id), |
+ has_listener_(false), |
+ texture_id_(texture_id), |
+ framebuffer_(0), |
+ vertex_shader_(0), |
+ fragment_shader_(0), |
+ program_(0), |
+ vertex_buffer_(0), |
+ u_xform_location_(-1), |
+ weak_factory_(this) { |
+ owner_stub->AddDestructionObserver(this); |
+ memset(current_matrix_, 0, sizeof(current_matrix_)); |
+ owner_stub->channel()->AddRoute(route_id, owner_stub->stream_id(), this); |
+ surface_texture_->SetFrameAvailableCallback(base::Bind( |
+ &StreamTexture::OnFrameAvailable, weak_factory_.GetWeakPtr())); |
+} |
+ |
+StreamTexture::~StreamTexture() { |
+ if (owner_stub_) { |
+ owner_stub_->RemoveDestructionObserver(this); |
+ owner_stub_->channel()->RemoveRoute(route_id_); |
+ } |
+} |
+ |
+// gpu::gles2::GLStreamTextureMatrix implementation |
+void StreamTexture::GetTextureMatrix(float xform[16]) { |
+ UpdateTexImage(); |
+ surface_texture_->GetTransformMatrix(xform); |
+} |
+ |
+void StreamTexture::OnWillDestroyStub() { |
+ owner_stub_->RemoveDestructionObserver(this); |
+ owner_stub_->channel()->RemoveRoute(route_id_); |
+ |
+ if (framebuffer_) { |
+ scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current(MakeStubCurrent()); |
+ |
+ glDeleteProgram(program_); |
+ glDeleteShader(vertex_shader_); |
+ glDeleteShader(fragment_shader_); |
+ glDeleteBuffersARB(1, &vertex_buffer_); |
+ glDeleteFramebuffersEXT(1, &framebuffer_); |
+ program_ = 0; |
+ vertex_shader_ = 0; |
+ fragment_shader_ = 0; |
+ vertex_buffer_ = 0; |
+ framebuffer_ = 0; |
+ u_xform_location_ = -1; |
+ } |
+ |
+ owner_stub_ = NULL; |
+ |
+ // If the owner goes away, there is no need to keep the SurfaceTexture around. |
+ // The GL texture will keep working regardless with the currently bound frame. |
+ surface_texture_ = NULL; |
+} |
+ |
+void StreamTexture::Destroy(bool have_context) { |
+ NOTREACHED(); |
+} |
+ |
+scoped_ptr<ui::ScopedMakeCurrent> StreamTexture::MakeStubCurrent() { |
+ scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
+ bool needs_make_current = |
+ !owner_stub_->decoder()->GetGLContext()->IsCurrent(NULL); |
+ if (needs_make_current) { |
+ scoped_make_current.reset(new ui::ScopedMakeCurrent( |
+ owner_stub_->decoder()->GetGLContext(), owner_stub_->surface())); |
+ } |
+ return scoped_make_current; |
+} |
+ |
+void StreamTexture::UpdateTexImage() { |
+ DCHECK(surface_texture_.get()); |
+ DCHECK(owner_stub_); |
+ |
+ if (!has_pending_frame_) return; |
+ |
+ scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current(MakeStubCurrent()); |
+ |
+ surface_texture_->UpdateTexImage(); |
+ |
+ has_pending_frame_ = false; |
+ |
+ if (scoped_make_current.get()) { |
+ // UpdateTexImage() implies glBindTexture(). |
+ // The cmd decoder takes care of restoring the binding for this GLImage as |
+ // far as the current context is concerned, but if we temporarily change |
+ // it, we have to keep the state intact in *that* context also. |
+ const gpu::gles2::ContextState* state = |
+ owner_stub_->decoder()->GetContextState(); |
+ const gpu::gles2::TextureUnit& active_unit = |
+ state->texture_units[state->active_texture_unit]; |
+ glBindTexture(GL_TEXTURE_EXTERNAL_OES, |
+ active_unit.bound_texture_external_oes.get() |
+ ? active_unit.bound_texture_external_oes->service_id() |
+ : 0); |
+ } |
+} |
+ |
+bool StreamTexture::CopyTexImage(unsigned target) { |
+ if (target != GL_TEXTURE_EXTERNAL_OES) |
+ return false; |
+ |
+ if (!owner_stub_ || !surface_texture_.get()) |
+ return true; |
+ |
+ GLint texture_id; |
+ glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id); |
+ |
+ // The following code only works if we're being asked to copy into |
+ // |texture_id_|. Copying into a different texture is not supported. |
+ // On some devices GL_TEXTURE_BINDING_EXTERNAL_OES is not supported as |
+ // glGetIntegerv() parameter. In this case the value of |texture_id| will be |
+ // zero and we assume that it is properly bound to |texture_id_|. |
+ if (texture_id > 0 && static_cast<unsigned>(texture_id) != texture_id_) |
+ return false; |
+ |
+ UpdateTexImage(); |
+ |
+ TextureManager* texture_manager = |
+ owner_stub_->decoder()->GetContextGroup()->texture_manager(); |
+ gpu::gles2::Texture* texture = |
+ texture_manager->GetTextureForServiceId(texture_id_); |
+ if (texture) { |
+ // By setting image state to UNBOUND instead of COPIED we ensure that |
+ // CopyTexImage() is called each time the surface texture is used for |
+ // drawing. |
+ texture->SetLevelStreamTextureImage(GL_TEXTURE_EXTERNAL_OES, 0, this, |
+ gpu::gles2::Texture::UNBOUND); |
+ } |
+ |
+ return true; |
+} |
+ |
+void StreamTexture::OnFrameAvailable() { |
+ has_pending_frame_ = true; |
+ if (has_listener_ && owner_stub_) { |
+ owner_stub_->channel()->Send( |
+ new GpuStreamTextureMsg_FrameAvailable(route_id_)); |
+ } |
+} |
+ |
+gfx::Size StreamTexture::GetSize() { |
+ return size_; |
+} |
+ |
+unsigned StreamTexture::GetInternalFormat() { |
+ return GL_RGBA; |
+} |
+ |
+bool StreamTexture::OnMessageReceived(const IPC::Message& message) { |
+ bool handled = true; |
+ IPC_BEGIN_MESSAGE_MAP(StreamTexture, message) |
+ IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_StartListening, OnStartListening) |
+ IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_EstablishPeer, OnEstablishPeer) |
+ IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_SetSize, OnSetSize) |
+ IPC_MESSAGE_UNHANDLED(handled = false) |
+ IPC_END_MESSAGE_MAP() |
+ |
+ DCHECK(handled); |
+ return handled; |
+} |
+ |
+void StreamTexture::OnStartListening() { |
+ DCHECK(!has_listener_); |
+ has_listener_ = true; |
+} |
+ |
+void StreamTexture::OnEstablishPeer(int32_t primary_id, int32_t secondary_id) { |
+ if (!owner_stub_) |
+ return; |
+ |
+ base::ProcessHandle process = owner_stub_->channel()->GetClientPID(); |
+ |
+ gpu::SurfaceTexturePeer::GetInstance()->EstablishSurfaceTexturePeer( |
+ process, surface_texture_, primary_id, secondary_id); |
+} |
+ |
+bool StreamTexture::BindTexImage(unsigned target) { |
+ NOTREACHED(); |
+ return false; |
+} |
+ |
+void StreamTexture::ReleaseTexImage(unsigned target) { |
+ NOTREACHED(); |
+} |
+ |
+bool StreamTexture::CopyTexSubImage(unsigned target, |
+ const gfx::Point& offset, |
+ const gfx::Rect& rect) { |
+ return false; |
+} |
+ |
+bool StreamTexture::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
+ int z_order, |
+ gfx::OverlayTransform transform, |
+ const gfx::Rect& bounds_rect, |
+ const gfx::RectF& crop_rect) { |
+ NOTREACHED(); |
+ return false; |
+} |
+ |
+void StreamTexture::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, |
+ uint64_t process_tracing_id, |
+ const std::string& dump_name) { |
+ // TODO(ericrk): Add OnMemoryDump for GLImages. crbug.com/514914 |
+} |
+ |
+} // namespace content |