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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_H_ | |
| 6 #define GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 #include "base/compiler_specific.h" | |
| 11 #include "base/macros.h" | |
| 12 #include "build/build_config.h" | |
| 13 #include "gpu/gpu_export.h" | |
| 14 #include "gpu/ipc/common/surface_handle.h" | |
| 15 #include "ui/gl/gl_surface.h" | |
| 16 | |
| 17 namespace gpu { | |
| 18 class GpuChannelManager; | |
| 19 class GpuCommandBufferStub; | |
| 20 | |
| 21 // The GPU process is agnostic as to how it displays results. On some platforms | |
| 22 // it renders directly to window. On others it renders offscreen and transports | |
| 23 // the results to the browser process to display. This file provides a simple | |
| 24 // framework for making the offscreen path seem more like the onscreen path. | |
| 25 | |
| 26 class ImageTransportSurface { | |
| 27 public: | |
| 28 #if defined(OS_MACOSX) | |
| 29 GPU_EXPORT static void SetAllowOSMesaForTesting(bool allow); | |
| 30 #endif | |
| 31 | |
| 32 // Creates the appropriate native surface depending on the GL implementation. | |
| 33 // This will be implemented separately by each platform. On failure, a null | |
| 34 // scoped_refptr should be returned. | |
| 35 static scoped_refptr<gfx::GLSurface> CreateNativeSurface( | |
| 36 GpuChannelManager* manager, | |
| 37 GpuCommandBufferStub* stub, | |
| 38 SurfaceHandle surface_handle, | |
| 39 gfx::GLSurface::Format format); | |
| 40 | |
| 41 private: | |
| 42 DISALLOW_COPY_AND_ASSIGN(ImageTransportSurface); | |
| 43 }; | |
| 44 | |
| 45 } // namespace gpu | |
| 46 | |
| 47 #endif // GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_H_ | |
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