OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ |
| 6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 |
| 10 #include "base/compiler_specific.h" |
| 11 #include "base/macros.h" |
| 12 #include "build/build_config.h" |
| 13 #include "content/common/content_export.h" |
| 14 #include "gpu/ipc/common/surface_handle.h" |
| 15 #include "ui/gl/gl_surface.h" |
| 16 |
| 17 namespace content { |
| 18 class GpuChannelManager; |
| 19 class GpuCommandBufferStub; |
| 20 |
| 21 // The GPU process is agnostic as to how it displays results. On some platforms |
| 22 // it renders directly to window. On others it renders offscreen and transports |
| 23 // the results to the browser process to display. This file provides a simple |
| 24 // framework for making the offscreen path seem more like the onscreen path. |
| 25 |
| 26 class ImageTransportSurface { |
| 27 public: |
| 28 #if defined(OS_MACOSX) |
| 29 CONTENT_EXPORT static void SetAllowOSMesaForTesting(bool allow); |
| 30 #endif |
| 31 |
| 32 // Creates the appropriate native surface depending on the GL implementation. |
| 33 // This will be implemented separately by each platform. On failure, a null |
| 34 // scoped_refptr should be returned. |
| 35 static scoped_refptr<gfx::GLSurface> CreateNativeSurface( |
| 36 GpuChannelManager* manager, |
| 37 GpuCommandBufferStub* stub, |
| 38 gpu::SurfaceHandle surface_handle, |
| 39 gfx::GLSurface::Format format); |
| 40 |
| 41 private: |
| 42 DISALLOW_COPY_AND_ASSIGN(ImageTransportSurface); |
| 43 }; |
| 44 |
| 45 } // namespace content |
| 46 |
| 47 #endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ |
OLD | NEW |