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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/common/gpu/gpu_channel_manager.h" |
| 6 |
| 7 #include <algorithm> |
| 8 #include <utility> |
| 9 |
| 10 #include "base/bind.h" |
| 11 #include "base/location.h" |
| 12 #include "base/single_thread_task_runner.h" |
| 13 #include "base/thread_task_runner_handle.h" |
| 14 #include "build/build_config.h" |
| 15 #include "content/common/gpu/gpu_channel.h" |
| 16 #include "content/common/gpu/gpu_channel_manager_delegate.h" |
| 17 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
| 18 #include "content/common/gpu/gpu_memory_manager.h" |
| 19 #include "gpu/command_buffer/common/sync_token.h" |
| 20 #include "gpu/command_buffer/common/value_state.h" |
| 21 #include "gpu/command_buffer/service/feature_info.h" |
| 22 #include "gpu/command_buffer/service/mailbox_manager.h" |
| 23 #include "gpu/command_buffer/service/memory_program_cache.h" |
| 24 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 25 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 26 #include "gpu/ipc/common/gpu_messages.h" |
| 27 #include "ui/gl/gl_bindings.h" |
| 28 #include "ui/gl/gl_share_group.h" |
| 29 |
| 30 namespace content { |
| 31 |
| 32 namespace { |
| 33 #if defined(OS_ANDROID) |
| 34 // Amount of time we expect the GPU to stay powered up without being used. |
| 35 const int kMaxGpuIdleTimeMs = 40; |
| 36 // Maximum amount of time we keep pinging the GPU waiting for the client to |
| 37 // draw. |
| 38 const int kMaxKeepAliveTimeMs = 200; |
| 39 #endif |
| 40 |
| 41 } |
| 42 |
| 43 GpuChannelManager::GpuChannelManager( |
| 44 const gpu::GpuPreferences& gpu_preferences, |
| 45 GpuChannelManagerDelegate* delegate, |
| 46 GpuWatchdog* watchdog, |
| 47 base::SingleThreadTaskRunner* task_runner, |
| 48 base::SingleThreadTaskRunner* io_task_runner, |
| 49 base::WaitableEvent* shutdown_event, |
| 50 gpu::SyncPointManager* sync_point_manager, |
| 51 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
| 52 : task_runner_(task_runner), |
| 53 io_task_runner_(io_task_runner), |
| 54 gpu_preferences_(gpu_preferences), |
| 55 delegate_(delegate), |
| 56 watchdog_(watchdog), |
| 57 shutdown_event_(shutdown_event), |
| 58 share_group_(new gfx::GLShareGroup), |
| 59 mailbox_manager_(gpu::gles2::MailboxManager::Create(gpu_preferences)), |
| 60 gpu_memory_manager_(this), |
| 61 sync_point_manager_(sync_point_manager), |
| 62 sync_point_client_waiter_( |
| 63 sync_point_manager->CreateSyncPointClientWaiter()), |
| 64 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
| 65 weak_factory_(this) { |
| 66 DCHECK(task_runner); |
| 67 DCHECK(io_task_runner); |
| 68 if (gpu_preferences_.ui_prioritize_in_gpu_process) |
| 69 preemption_flag_ = new gpu::PreemptionFlag; |
| 70 } |
| 71 |
| 72 GpuChannelManager::~GpuChannelManager() { |
| 73 // Destroy channels before anything else because of dependencies. |
| 74 gpu_channels_.clear(); |
| 75 if (default_offscreen_surface_.get()) { |
| 76 default_offscreen_surface_->Destroy(); |
| 77 default_offscreen_surface_ = NULL; |
| 78 } |
| 79 } |
| 80 |
| 81 gpu::gles2::ProgramCache* GpuChannelManager::program_cache() { |
| 82 if (!program_cache_.get() && |
| 83 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary || |
| 84 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) && |
| 85 !gpu_preferences_.disable_gpu_program_cache) { |
| 86 program_cache_.reset(new gpu::gles2::MemoryProgramCache( |
| 87 gpu_preferences_.gpu_program_cache_size, |
| 88 gpu_preferences_.disable_gpu_shader_disk_cache)); |
| 89 } |
| 90 return program_cache_.get(); |
| 91 } |
| 92 |
| 93 gpu::gles2::ShaderTranslatorCache* |
| 94 GpuChannelManager::shader_translator_cache() { |
| 95 if (!shader_translator_cache_.get()) { |
| 96 shader_translator_cache_ = |
| 97 new gpu::gles2::ShaderTranslatorCache(gpu_preferences_); |
| 98 } |
| 99 return shader_translator_cache_.get(); |
| 100 } |
| 101 |
| 102 gpu::gles2::FramebufferCompletenessCache* |
| 103 GpuChannelManager::framebuffer_completeness_cache() { |
| 104 if (!framebuffer_completeness_cache_.get()) |
| 105 framebuffer_completeness_cache_ = |
| 106 new gpu::gles2::FramebufferCompletenessCache; |
| 107 return framebuffer_completeness_cache_.get(); |
| 108 } |
| 109 |
| 110 void GpuChannelManager::RemoveChannel(int client_id) { |
| 111 delegate_->DidDestroyChannel(client_id); |
| 112 gpu_channels_.erase(client_id); |
| 113 } |
| 114 |
| 115 #if defined(OS_MACOSX) |
| 116 void GpuChannelManager::AddBufferPresentedCallback( |
| 117 int32_t surface_id, |
| 118 const BufferPresentedCallback& callback) { |
| 119 DCHECK(buffer_presented_callback_map_.find(surface_id) == |
| 120 buffer_presented_callback_map_.end()); |
| 121 buffer_presented_callback_map_[surface_id] = callback; |
| 122 } |
| 123 |
| 124 void GpuChannelManager::RemoveBufferPresentedCallback(int32_t surface_id) { |
| 125 auto it = buffer_presented_callback_map_.find(surface_id); |
| 126 DCHECK(it != buffer_presented_callback_map_.end()); |
| 127 buffer_presented_callback_map_.erase(it); |
| 128 } |
| 129 |
| 130 void GpuChannelManager::BufferPresented(int32_t surface_id, |
| 131 const base::TimeTicks& vsync_timebase, |
| 132 const base::TimeDelta& vsync_interval) { |
| 133 auto it = buffer_presented_callback_map_.find(surface_id); |
| 134 if (it != buffer_presented_callback_map_.end()) |
| 135 it->second.Run(surface_id, vsync_timebase, vsync_interval); |
| 136 } |
| 137 #endif |
| 138 |
| 139 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { |
| 140 const auto& it = gpu_channels_.find(client_id); |
| 141 return it != gpu_channels_.end() ? it->second : nullptr; |
| 142 } |
| 143 |
| 144 scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel( |
| 145 int client_id, |
| 146 uint64_t client_tracing_id, |
| 147 bool preempts, |
| 148 bool allow_view_command_buffers, |
| 149 bool allow_real_time_streams) { |
| 150 return make_scoped_ptr( |
| 151 new GpuChannel(this, sync_point_manager(), watchdog_, share_group(), |
| 152 mailbox_manager(), preempts ? preemption_flag() : nullptr, |
| 153 preempts ? nullptr : preemption_flag(), task_runner_.get(), |
| 154 io_task_runner_.get(), client_id, client_tracing_id, |
| 155 allow_view_command_buffers, allow_real_time_streams)); |
| 156 } |
| 157 |
| 158 IPC::ChannelHandle GpuChannelManager::EstablishChannel( |
| 159 int client_id, |
| 160 uint64_t client_tracing_id, |
| 161 bool preempts, |
| 162 bool allow_view_command_buffers, |
| 163 bool allow_real_time_streams) { |
| 164 scoped_ptr<GpuChannel> channel( |
| 165 CreateGpuChannel(client_id, client_tracing_id, preempts, |
| 166 allow_view_command_buffers, allow_real_time_streams)); |
| 167 IPC::ChannelHandle channel_handle = channel->Init(shutdown_event_); |
| 168 gpu_channels_.set(client_id, std::move(channel)); |
| 169 return channel_handle; |
| 170 } |
| 171 |
| 172 void GpuChannelManager::InternalDestroyGpuMemoryBuffer( |
| 173 gfx::GpuMemoryBufferId id, |
| 174 int client_id) { |
| 175 io_task_runner_->PostTask( |
| 176 FROM_HERE, |
| 177 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO, |
| 178 base::Unretained(this), id, client_id)); |
| 179 } |
| 180 |
| 181 void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO( |
| 182 gfx::GpuMemoryBufferId id, |
| 183 int client_id) { |
| 184 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); |
| 185 } |
| 186 |
| 187 void GpuChannelManager::DestroyGpuMemoryBuffer( |
| 188 gfx::GpuMemoryBufferId id, |
| 189 int client_id, |
| 190 const gpu::SyncToken& sync_token) { |
| 191 if (sync_token.HasData()) { |
| 192 scoped_refptr<gpu::SyncPointClientState> release_state = |
| 193 sync_point_manager()->GetSyncPointClientState( |
| 194 sync_token.namespace_id(), sync_token.command_buffer_id()); |
| 195 if (release_state) { |
| 196 sync_point_client_waiter_->WaitOutOfOrder( |
| 197 release_state.get(), sync_token.release_count(), |
| 198 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer, |
| 199 base::Unretained(this), id, client_id)); |
| 200 return; |
| 201 } |
| 202 } |
| 203 |
| 204 // No sync token or invalid sync token, destroy immediately. |
| 205 InternalDestroyGpuMemoryBuffer(id, client_id); |
| 206 } |
| 207 |
| 208 void GpuChannelManager::UpdateValueState(int client_id, |
| 209 unsigned int target, |
| 210 const gpu::ValueState& state) { |
| 211 // Only pass updated state to the channel corresponding to the |
| 212 // render_widget_host where the event originated. |
| 213 auto it = gpu_channels_.find(client_id); |
| 214 if (it != gpu_channels_.end()) |
| 215 it->second->HandleUpdateValueState(target, state); |
| 216 } |
| 217 |
| 218 void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) { |
| 219 if (program_cache()) |
| 220 program_cache()->LoadProgram(program_proto); |
| 221 } |
| 222 |
| 223 uint32_t GpuChannelManager::GetUnprocessedOrderNum() const { |
| 224 uint32_t unprocessed_order_num = 0; |
| 225 for (auto& kv : gpu_channels_) { |
| 226 unprocessed_order_num = |
| 227 std::max(unprocessed_order_num, kv.second->GetUnprocessedOrderNum()); |
| 228 } |
| 229 return unprocessed_order_num; |
| 230 } |
| 231 |
| 232 uint32_t GpuChannelManager::GetProcessedOrderNum() const { |
| 233 uint32_t processed_order_num = 0; |
| 234 for (auto& kv : gpu_channels_) { |
| 235 processed_order_num = |
| 236 std::max(processed_order_num, kv.second->GetProcessedOrderNum()); |
| 237 } |
| 238 return processed_order_num; |
| 239 } |
| 240 |
| 241 void GpuChannelManager::LoseAllContexts() { |
| 242 for (auto& kv : gpu_channels_) { |
| 243 kv.second->MarkAllContextsLost(); |
| 244 } |
| 245 task_runner_->PostTask(FROM_HERE, |
| 246 base::Bind(&GpuChannelManager::DestroyAllChannels, |
| 247 weak_factory_.GetWeakPtr())); |
| 248 } |
| 249 |
| 250 void GpuChannelManager::DestroyAllChannels() { |
| 251 gpu_channels_.clear(); |
| 252 } |
| 253 |
| 254 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
| 255 if (!default_offscreen_surface_.get()) { |
| 256 default_offscreen_surface_ = |
| 257 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
| 258 } |
| 259 return default_offscreen_surface_.get(); |
| 260 } |
| 261 |
| 262 #if defined(OS_ANDROID) |
| 263 void GpuChannelManager::DidAccessGpu() { |
| 264 last_gpu_access_time_ = base::TimeTicks::Now(); |
| 265 } |
| 266 |
| 267 void GpuChannelManager::WakeUpGpu() { |
| 268 begin_wake_up_time_ = base::TimeTicks::Now(); |
| 269 ScheduleWakeUpGpu(); |
| 270 } |
| 271 |
| 272 void GpuChannelManager::ScheduleWakeUpGpu() { |
| 273 base::TimeTicks now = base::TimeTicks::Now(); |
| 274 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", |
| 275 "idle_time", (now - last_gpu_access_time_).InMilliseconds(), |
| 276 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); |
| 277 if (now - last_gpu_access_time_ < |
| 278 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)) |
| 279 return; |
| 280 if (now - begin_wake_up_time_ > |
| 281 base::TimeDelta::FromMilliseconds(kMaxKeepAliveTimeMs)) |
| 282 return; |
| 283 |
| 284 DoWakeUpGpu(); |
| 285 |
| 286 base::MessageLoop::current()->PostDelayedTask( |
| 287 FROM_HERE, base::Bind(&GpuChannelManager::ScheduleWakeUpGpu, |
| 288 weak_factory_.GetWeakPtr()), |
| 289 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)); |
| 290 } |
| 291 |
| 292 void GpuChannelManager::DoWakeUpGpu() { |
| 293 const GpuCommandBufferStub* stub = nullptr; |
| 294 for (const auto& kv : gpu_channels_) { |
| 295 const GpuChannel* channel = kv.second; |
| 296 stub = channel->GetOneStub(); |
| 297 if (stub) { |
| 298 DCHECK(stub->decoder()); |
| 299 break; |
| 300 } |
| 301 } |
| 302 if (!stub || !stub->decoder()->MakeCurrent()) |
| 303 return; |
| 304 glFinish(); |
| 305 DidAccessGpu(); |
| 306 } |
| 307 #endif |
| 308 |
| 309 } // namespace content |
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