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Issue 1846083005: Revert of [compiler] Add relocatable pointer constants for wasm memory references. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. Use of this
2 // source code is governed by a BSD-style license that can be found in the
3 // LICENSE file.
4
5 #include <cmath>
6 #include <functional>
7 #include <limits>
8
9 #include "src/base/bits.h"
10 #include "src/base/utils/random-number-generator.h"
11 #include "src/codegen.h"
12 #include "test/cctest/cctest.h"
13 #include "test/cctest/compiler/codegen-tester.h"
14 #include "test/cctest/compiler/graph-builder-tester.h"
15 #include "test/cctest/compiler/value-helper.h"
16
17 using namespace v8::internal;
18 using namespace v8::internal::compiler;
19
20 static void UpdateMemoryReferences(Handle<Code> code, Address old_base,
21 Address new_base, size_t old_size,
22 size_t new_size) {
23 Isolate* isolate = CcTest::i_isolate();
24 bool modified = false;
25 int mode_mask = (1 << RelocInfo::WASM_MEMORY_REFERENCE);
26 for (RelocIterator it(*code, mode_mask); !it.done(); it.next()) {
27 RelocInfo::Mode mode = it.rinfo()->rmode();
28 if (RelocInfo::IsWasmMemoryReference(mode)) {
29 // Patch addresses with change in memory start address
30 it.rinfo()->update_wasm_memory_reference(old_base, new_base, old_size,
31 new_size);
32 modified = true;
33 }
34 }
35 if (modified) {
36 Assembler::FlushICache(isolate, code->instruction_start(),
37 code->instruction_size());
38 }
39 }
40
41 template <typename CType>
42 static void RunLoadStoreRelocation(MachineType rep) {
43 const int kNumElems = 2;
44 CType buffer[kNumElems];
45 CType new_buffer[kNumElems];
46 byte* raw = reinterpret_cast<byte*>(buffer);
47 byte* new_raw = reinterpret_cast<byte*>(new_buffer);
48 for (size_t i = 0; i < sizeof(buffer); i++) {
49 raw[i] = static_cast<byte>((i + sizeof(CType)) ^ 0xAA);
50 new_raw[i] = static_cast<byte>((i + sizeof(CType)) ^ 0xAA);
51 }
52 int32_t OK = 0x29000;
53 RawMachineAssemblerTester<uint32_t> m;
54 Node* base = m.RelocatableIntPtrConstant(reinterpret_cast<intptr_t>(raw),
55 RelocInfo::WASM_MEMORY_REFERENCE);
56 Node* base1 = m.RelocatableIntPtrConstant(
57 reinterpret_cast<intptr_t>(raw + sizeof(CType)),
58 RelocInfo::WASM_MEMORY_REFERENCE);
59 Node* index = m.Int32Constant(0);
60 Node* load = m.Load(rep, base, index);
61 m.Store(rep.representation(), base1, index, load, kNoWriteBarrier);
62 m.Return(m.Int32Constant(OK));
63 CHECK(buffer[0] != buffer[1]);
64 CHECK_EQ(OK, m.Call());
65 CHECK(buffer[0] == buffer[1]);
66 m.GenerateCode();
67 Handle<Code> code = m.GetCode();
68 UpdateMemoryReferences(code, raw, new_raw, sizeof(buffer),
69 sizeof(new_buffer));
70 CHECK(new_buffer[0] != new_buffer[1]);
71 CHECK_EQ(OK, m.Call());
72 CHECK(new_buffer[0] == new_buffer[1]);
73 }
74
75 TEST(RunLoadStoreRelocation) {
76 RunLoadStoreRelocation<int8_t>(MachineType::Int8());
77 RunLoadStoreRelocation<uint8_t>(MachineType::Uint8());
78 RunLoadStoreRelocation<int16_t>(MachineType::Int16());
79 RunLoadStoreRelocation<uint16_t>(MachineType::Uint16());
80 RunLoadStoreRelocation<int32_t>(MachineType::Int32());
81 RunLoadStoreRelocation<uint32_t>(MachineType::Uint32());
82 RunLoadStoreRelocation<void*>(MachineType::AnyTagged());
83 RunLoadStoreRelocation<float>(MachineType::Float32());
84 RunLoadStoreRelocation<double>(MachineType::Float64());
85 }
86
87 template <typename CType>
88 static void RunLoadStoreRelocationOffset(MachineType rep) {
89 RawMachineAssemblerTester<int32_t> r(MachineType::Int32());
90 const int kNumElems = 4;
91 CType buffer[kNumElems];
92 CType new_buffer[kNumElems + 1];
93
94 for (int32_t x = 0; x < kNumElems; x++) {
95 int32_t y = kNumElems - x - 1;
96 // initialize the buffer with raw data.
97 byte* raw = reinterpret_cast<byte*>(buffer);
98 for (size_t i = 0; i < sizeof(buffer); i++) {
99 raw[i] = static_cast<byte>((i + sizeof(buffer)) ^ 0xAA);
100 }
101
102 RawMachineAssemblerTester<int32_t> m;
103 int32_t OK = 0x29000 + x;
104 Node* base = m.RelocatableIntPtrConstant(reinterpret_cast<intptr_t>(buffer),
105 RelocInfo::WASM_MEMORY_REFERENCE);
106 Node* index0 = m.IntPtrConstant(x * sizeof(buffer[0]));
107 Node* load = m.Load(rep, base, index0);
108 Node* index1 = m.IntPtrConstant(y * sizeof(buffer[0]));
109 m.Store(rep.representation(), base, index1, load, kNoWriteBarrier);
110 m.Return(m.Int32Constant(OK));
111
112 CHECK(buffer[x] != buffer[y]);
113 CHECK_EQ(OK, m.Call());
114 CHECK(buffer[x] == buffer[y]);
115 m.GenerateCode();
116
117 // Initialize new buffer and set old_buffer to 0
118 byte* new_raw = reinterpret_cast<byte*>(new_buffer);
119 for (size_t i = 0; i < sizeof(buffer); i++) {
120 raw[i] = 0;
121 new_raw[i] = static_cast<byte>((i + sizeof(buffer)) ^ 0xAA);
122 }
123
124 // Perform relocation on generated code
125 Handle<Code> code = m.GetCode();
126 UpdateMemoryReferences(code, raw, new_raw, sizeof(buffer),
127 sizeof(new_buffer));
128
129 CHECK(new_buffer[x] != new_buffer[y]);
130 CHECK_EQ(OK, m.Call());
131 CHECK(new_buffer[x] == new_buffer[y]);
132 }
133 }
134
135 TEST(RunLoadStoreRelocationOffset) {
136 RunLoadStoreRelocationOffset<int8_t>(MachineType::Int8());
137 RunLoadStoreRelocationOffset<uint8_t>(MachineType::Uint8());
138 RunLoadStoreRelocationOffset<int16_t>(MachineType::Int16());
139 RunLoadStoreRelocationOffset<uint16_t>(MachineType::Uint16());
140 RunLoadStoreRelocationOffset<int32_t>(MachineType::Int32());
141 RunLoadStoreRelocationOffset<uint32_t>(MachineType::Uint32());
142 RunLoadStoreRelocationOffset<void*>(MachineType::AnyTagged());
143 RunLoadStoreRelocationOffset<float>(MachineType::Float32());
144 RunLoadStoreRelocationOffset<double>(MachineType::Float64());
145 }
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