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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/compiler/common-node-cache.h" | 5 #include "src/compiler/common-node-cache.h" |
| 6 | 6 |
| 7 #include "src/assembler.h" | 7 #include "src/assembler.h" |
| 8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 | 22 |
| 23 | 23 |
| 24 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { | 24 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { |
| 25 int32_constants_.GetCachedNodes(nodes); | 25 int32_constants_.GetCachedNodes(nodes); |
| 26 int64_constants_.GetCachedNodes(nodes); | 26 int64_constants_.GetCachedNodes(nodes); |
| 27 float32_constants_.GetCachedNodes(nodes); | 27 float32_constants_.GetCachedNodes(nodes); |
| 28 float64_constants_.GetCachedNodes(nodes); | 28 float64_constants_.GetCachedNodes(nodes); |
| 29 external_constants_.GetCachedNodes(nodes); | 29 external_constants_.GetCachedNodes(nodes); |
| 30 number_constants_.GetCachedNodes(nodes); | 30 number_constants_.GetCachedNodes(nodes); |
| 31 heap_constants_.GetCachedNodes(nodes); | 31 heap_constants_.GetCachedNodes(nodes); |
| 32 relocatable_int32_constants_.GetCachedNodes(nodes); | |
| 33 relocatable_int64_constants_.GetCachedNodes(nodes); | |
| 34 } | 32 } |
| 35 | 33 |
| 36 } // namespace compiler | 34 } // namespace compiler |
| 37 } // namespace internal | 35 } // namespace internal |
| 38 } // namespace v8 | 36 } // namespace v8 |
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