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Side by Side Diff: tools/gpu/GrContextFactory.cpp

Issue 1845923004: Rename enums in GrContextFactory to remove "GL" (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 4 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContextFactory.h" 9 #include "GrContextFactory.h"
10 #include "gl/GLTestContext.h" 10 #include "gl/GLTestContext.h"
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 for (Context& context : fContexts) { 67 for (Context& context : fContexts) {
68 if (context.fGLContext) { 68 if (context.fGLContext) {
69 context.fGLContext->makeCurrent(); 69 context.fGLContext->makeCurrent();
70 context.fGrContext->releaseResourcesAndAbandonContext(); 70 context.fGrContext->releaseResourcesAndAbandonContext();
71 delete(context.fGLContext); 71 delete(context.fGLContext);
72 context.fGLContext = nullptr; 72 context.fGLContext = nullptr;
73 } 73 }
74 } 74 }
75 } 75 }
76 76
77 GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType typ e, 77 #if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_ FOR_MAC)
78 GLContextOptions options) { 78 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType =
79 GrContextFactory::kGL_ContextType;
80 #else
81 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType =
82 GrContextFactory::kGLES_ContextType;
83 #endif
84
85 GrContextFactory::ContextInfo GrContextFactory::getContextInfo(ContextType type,
86 ContextOptions op tions) {
79 for (int i = 0; i < fContexts.count(); ++i) { 87 for (int i = 0; i < fContexts.count(); ++i) {
80 Context& context = fContexts[i]; 88 Context& context = fContexts[i];
81 if (!context.fGLContext) { 89 if (!context.fGLContext) {
82 continue; 90 continue;
83 } 91 }
84 if (context.fType == type && 92 if (context.fType == type &&
85 context.fOptions == options) { 93 context.fOptions == options) {
86 context.fGLContext->makeCurrent(); 94 context.fGLContext->makeCurrent();
87 return ContextInfo(context.fGrContext, context.fGLContext); 95 return ContextInfo(context.fGrContext, context.fGLContext);
88 } 96 }
89 } 97 }
90 SkAutoTDelete<GLTestContext> glCtx; 98 SkAutoTDelete<GLTestContext> glCtx;
91 SkAutoTUnref<GrContext> grCtx; 99 SkAutoTUnref<GrContext> grCtx;
92 switch (type) { 100 switch (type) {
93 case kNative_GLContextType: 101 case kGL_ContextType:
94 glCtx.reset(CreatePlatformGLTestContext(kNone_GrGLStandard));
95 break;
96 case kGL_GLContextType:
97 glCtx.reset(CreatePlatformGLTestContext(kGL_GrGLStandard)); 102 glCtx.reset(CreatePlatformGLTestContext(kGL_GrGLStandard));
98 break; 103 break;
99 case kGLES_GLContextType: 104 case kGLES_ContextType:
100 glCtx.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard)); 105 glCtx.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard));
101 break; 106 break;
102 #if SK_ANGLE 107 #if SK_ANGLE
103 #ifdef SK_BUILD_FOR_WIN 108 #ifdef SK_BUILD_FOR_WIN
104 case kANGLE_GLContextType: 109 case kANGLE_ContextType:
105 glCtx.reset(CreateANGLEDirect3DGLTestContext()); 110 glCtx.reset(CreateANGLEDirect3DGLTestContext());
106 break; 111 break;
107 #endif 112 #endif
108 case kANGLE_GL_GLContextType: 113 case kANGLE_GL_ContextType:
109 glCtx.reset(CreateANGLEOpenGLGLTestContext()); 114 glCtx.reset(CreateANGLEOpenGLGLTestContext());
110 break; 115 break;
111 #endif 116 #endif
112 #if SK_COMMAND_BUFFER 117 #if SK_COMMAND_BUFFER
113 case kCommandBuffer_GLContextType: 118 case kCommandBuffer_ContextType:
114 glCtx.reset(CommandBufferGLTestContext::Create()); 119 glCtx.reset(CommandBufferGLTestContext::Create());
115 break; 120 break;
116 #endif 121 #endif
117 #if SK_MESA 122 #if SK_MESA
118 case kMESA_GLContextType: 123 case kMESA_ContextType:
119 glCtx.reset(CreateMesaGLTestContext()); 124 glCtx.reset(CreateMesaGLTestContext());
120 break; 125 break;
121 #endif 126 #endif
122 case kNull_GLContextType: 127 case kNullGL_ContextType:
123 glCtx.reset(CreateNullGLTestContext()); 128 glCtx.reset(CreateNullGLTestContext());
124 break; 129 break;
125 case kDebug_GLContextType: 130 case kDebugGL_ContextType:
126 glCtx.reset(CreateDebugGLTestContext()); 131 glCtx.reset(CreateDebugGLTestContext());
127 break; 132 break;
128 } 133 }
129 if (nullptr == glCtx.get()) { 134 if (nullptr == glCtx.get()) {
130 return ContextInfo(); 135 return ContextInfo();
131 } 136 }
132 137
133 SkASSERT(glCtx->isValid()); 138 SkASSERT(glCtx->isValid());
134 139
135 // Block NVPR from non-NVPR types. 140 // Block NVPR from non-NVPR types.
136 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); 141 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
137 if (!(kEnableNVPR_GLContextOptions & options)) { 142 if (!(kEnableNVPR_ContextOptions & options)) {
138 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); 143 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
139 if (!glInterface) { 144 if (!glInterface) {
140 return ContextInfo(); 145 return ContextInfo();
141 } 146 }
142 } 147 }
143 148
144 glCtx->makeCurrent(); 149 glCtx->makeCurrent();
145 #ifdef SK_VULKAN 150 #ifdef SK_VULKAN
146 if (kEnableNVPR_GLContextOptions & options) { 151 if (kEnableNVPR_ContextOptions & options) {
147 return ContextInfo(); 152 return ContextInfo();
148 } else { 153 } else {
149 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackend Context::Create()); 154 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackend Context::Create());
150 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions) ); 155 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions) );
151 } 156 }
152 #else 157 #else
153 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get ()); 158 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get ());
154 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); 159 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
155 #endif 160 #endif
156 if (!grCtx.get()) { 161 if (!grCtx.get()) {
157 return ContextInfo(); 162 return ContextInfo();
158 } 163 }
159 if (kEnableNVPR_GLContextOptions & options) { 164 if (kEnableNVPR_ContextOptions & options) {
160 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { 165 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
161 return ContextInfo(); 166 return ContextInfo();
162 } 167 }
163 } 168 }
164 if (kRequireSRGBSupport_GLContextOptions & options) { 169 if (kRequireSRGBSupport_ContextOptions & options) {
165 if (!grCtx->caps()->srgbSupport()) { 170 if (!grCtx->caps()->srgbSupport()) {
166 return ContextInfo(); 171 return ContextInfo();
167 } 172 }
168 } 173 }
169 174
170 Context& context = fContexts.push_back(); 175 Context& context = fContexts.push_back();
171 context.fGLContext = glCtx.release(); 176 context.fGLContext = glCtx.release();
172 context.fGrContext = SkRef(grCtx.get()); 177 context.fGrContext = SkRef(grCtx.get());
173 context.fType = type; 178 context.fType = type;
174 context.fOptions = options; 179 context.fOptions = options;
175 return ContextInfo(context.fGrContext, context.fGLContext); 180 return ContextInfo(context.fGrContext, context.fGLContext);
176 } 181 }
177 } // namespace sk_gpu_test 182 } // namespace sk_gpu_test
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