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Side by Side Diff: base/threading/platform_thread.h

Issue 1845753006: Don't create redundant ThreadData for Worker Threads (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // WARNING: You should *NOT* be using this class directly. PlatformThread is 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is
6 // the low-level platform-specific abstraction to the OS's threading interface. 6 // the low-level platform-specific abstraction to the OS's threading interface.
7 // You should instead be using a message-loop driven Thread, see thread.h. 7 // You should instead be using a message-loop driven Thread, see thread.h.
8 8
9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_
10 #define BASE_THREADING_PLATFORM_THREAD_H_ 10 #define BASE_THREADING_PLATFORM_THREAD_H_
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137 static PlatformThreadHandle CurrentHandle(); 137 static PlatformThreadHandle CurrentHandle();
138 138
139 // Yield the current thread so another thread can be scheduled. 139 // Yield the current thread so another thread can be scheduled.
140 static void YieldCurrentThread(); 140 static void YieldCurrentThread();
141 141
142 // Sleeps for the specified duration. 142 // Sleeps for the specified duration.
143 static void Sleep(base::TimeDelta duration); 143 static void Sleep(base::TimeDelta duration);
144 144
145 // Sets the thread name visible to debuggers/tools. This has no effect 145 // Sets the thread name visible to debuggers/tools. This has no effect
146 // otherwise. 146 // otherwise.
147 static void SetName(const std::string& name); 147 static void SetName(const std::string& name, bool is_worker_thread = false);
dcheng 2016/04/01 10:52:30 Plumbing this bit through a function called SetNam
148 148
149 // Gets the thread name, if previously set by SetName. 149 // Gets the thread name, if previously set by SetName.
150 static const char* GetName(); 150 static const char* GetName();
151 151
152 // Creates a new thread. The |stack_size| parameter can be 0 to indicate 152 // Creates a new thread. The |stack_size| parameter can be 0 to indicate
153 // that the default stack size should be used. Upon success, 153 // that the default stack size should be used. Upon success,
154 // |*thread_handle| will be assigned a handle to the newly created thread, 154 // |*thread_handle| will be assigned a handle to the newly created thread,
155 // and |delegate|'s ThreadMain method will be executed on the newly created 155 // and |delegate|'s ThreadMain method will be executed on the newly created
156 // thread. 156 // thread.
157 // NOTE: When you are done with the thread handle, you must call Join to 157 // NOTE: When you are done with the thread handle, you must call Join to
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191 191
192 static ThreadPriority GetCurrentThreadPriority(); 192 static ThreadPriority GetCurrentThreadPriority();
193 193
194 private: 194 private:
195 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); 195 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
196 }; 196 };
197 197
198 } // namespace base 198 } // namespace base
199 199
200 #endif // BASE_THREADING_PLATFORM_THREAD_H_ 200 #endif // BASE_THREADING_PLATFORM_THREAD_H_
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