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Side by Side Diff: cc/resources/resource_provider.h

Issue 184573002: Use MSAA in GPU rasterization if Skia suggests it (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: the hunk, actually Created 6 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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83 83
84 void DidLoseOutputSurface() { lost_output_surface_ = true; } 84 void DidLoseOutputSurface() { lost_output_surface_ = true; }
85 85
86 int max_texture_size() const { return max_texture_size_; } 86 int max_texture_size() const { return max_texture_size_; }
87 ResourceFormat memory_efficient_texture_format() const { 87 ResourceFormat memory_efficient_texture_format() const {
88 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; 88 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_;
89 } 89 }
90 ResourceFormat best_texture_format() const { return best_texture_format_; } 90 ResourceFormat best_texture_format() const { return best_texture_format_; }
91 size_t num_resources() const { return resources_.size(); } 91 size_t num_resources() const { return resources_.size(); }
92 92
93 unsigned num_gpu_rasterization_samples() const {
94 return num_gpu_rasterization_samples_;
95 }
96
93 // Checks whether a resource is in use by a consumer. 97 // Checks whether a resource is in use by a consumer.
94 bool InUseByConsumer(ResourceId id); 98 bool InUseByConsumer(ResourceId id);
95 99
96 bool IsLost(ResourceId id); 100 bool IsLost(ResourceId id);
97 101
98 // Producer interface. 102 // Producer interface.
99 103
100 ResourceType default_resource_type() const { return default_resource_type_; } 104 ResourceType default_resource_type() const { return default_resource_type_; }
101 ResourceType GetResourceType(ResourceId id); 105 ResourceType GetResourceType(ResourceId id);
102 106
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628 int next_child_; 632 int next_child_;
629 ChildMap children_; 633 ChildMap children_;
630 634
631 ResourceType default_resource_type_; 635 ResourceType default_resource_type_;
632 bool use_texture_storage_ext_; 636 bool use_texture_storage_ext_;
633 bool use_texture_usage_hint_; 637 bool use_texture_usage_hint_;
634 bool use_compressed_texture_etc1_; 638 bool use_compressed_texture_etc1_;
635 scoped_ptr<TextureUploader> texture_uploader_; 639 scoped_ptr<TextureUploader> texture_uploader_;
636 int max_texture_size_; 640 int max_texture_size_;
637 ResourceFormat best_texture_format_; 641 ResourceFormat best_texture_format_;
638 642 unsigned num_gpu_rasterization_samples_;
639 base::ThreadChecker thread_checker_; 643 base::ThreadChecker thread_checker_;
640 644
641 scoped_refptr<Fence> current_read_lock_fence_; 645 scoped_refptr<Fence> current_read_lock_fence_;
642 bool use_rgba_4444_texture_format_; 646 bool use_rgba_4444_texture_format_;
643 647
644 const size_t id_allocation_chunk_size_; 648 const size_t id_allocation_chunk_size_;
645 scoped_ptr<IdAllocator> texture_id_allocator_; 649 scoped_ptr<IdAllocator> texture_id_allocator_;
646 scoped_ptr<IdAllocator> buffer_id_allocator_; 650 scoped_ptr<IdAllocator> buffer_id_allocator_;
647 651
648 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 652 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
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690 return format_gl_data_format[format]; 694 return format_gl_data_format[format];
691 } 695 }
692 696
693 inline GLenum GLInternalFormat(ResourceFormat format) { 697 inline GLenum GLInternalFormat(ResourceFormat format) {
694 return GLDataFormat(format); 698 return GLDataFormat(format);
695 } 699 }
696 700
697 } // namespace cc 701 } // namespace cc
698 702
699 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 703 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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