| Index: src/gpu/GrTest.cpp
|
| diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2b6463d8534835b9ac6d7a1f75a23f294497f3c9
|
| --- /dev/null
|
| +++ b/src/gpu/GrTest.cpp
|
| @@ -0,0 +1,419 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrTest.h"
|
| +
|
| +#include "GrBatchAtlas.h"
|
| +#include "GrContextOptions.h"
|
| +#include "GrDrawContextPriv.h"
|
| +#include "GrDrawingManager.h"
|
| +#include "GrGpuResourceCacheAccess.h"
|
| +#include "GrResourceCache.h"
|
| +
|
| +#include "SkGpuDevice.h"
|
| +#include "SkGrPriv.h"
|
| +#include "SkString.h"
|
| +
|
| +#include "text/GrBatchFontCache.h"
|
| +#include "text/GrTextBlobCache.h"
|
| +
|
| +namespace GrTest {
|
| +void SetupAlwaysEvictAtlas(GrContext* context) {
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| + // These sizes were selected because they allow each atlas to hold a single plot and will thus
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| + // stress the atlas
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| + int dim = GrBatchAtlas::kGlyphMaxDim;
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| + GrBatchAtlasConfig configs[3];
|
| + configs[kA8_GrMaskFormat].fWidth = dim;
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| + configs[kA8_GrMaskFormat].fHeight = dim;
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| + configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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| + configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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| + configs[kA8_GrMaskFormat].fPlotWidth = dim;
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| + configs[kA8_GrMaskFormat].fPlotHeight = dim;
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| +
|
| + configs[kA565_GrMaskFormat].fWidth = dim;
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| + configs[kA565_GrMaskFormat].fHeight = dim;
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| + configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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| + configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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| + configs[kA565_GrMaskFormat].fPlotWidth = dim;
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| + configs[kA565_GrMaskFormat].fPlotHeight = dim;
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| +
|
| + configs[kARGB_GrMaskFormat].fWidth = dim;
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| + configs[kARGB_GrMaskFormat].fHeight = dim;
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| + configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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| + configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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| + configs[kARGB_GrMaskFormat].fPlotWidth = dim;
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| + configs[kARGB_GrMaskFormat].fPlotHeight = dim;
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| +
|
| + context->setTextContextAtlasSizes_ForTesting(configs);
|
| +}
|
| +};
|
| +
|
| +void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target, GrRenderTarget* rt) {
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| + SkASSERT(!fContext);
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| +
|
| + fContext.reset(SkRef(ctx));
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| + fDrawTarget.reset(SkRef(target));
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| + fRenderTarget.reset(SkRef(rt));
|
| +}
|
| +
|
| +void GrContext::getTestTarget(GrTestTarget* tar, GrRenderTarget* rt) {
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| + this->flush();
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| + // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and
|
| + // then disconnects. This would help prevent test writers from mixing using the returned
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| + // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
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| + // until ~GrTestTarget().
|
| + if (!rt) {
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| + GrSurfaceDesc desc;
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| + desc.fFlags = kRenderTarget_GrSurfaceFlag;
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| + desc.fWidth = 32;
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| + desc.fHeight = 32;
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| + desc.fConfig = kRGBA_8888_GrPixelConfig;
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| + desc.fSampleCnt = 0;
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| +
|
| + SkAutoTUnref<GrTexture> texture(this->textureProvider()->createTexture(
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| + desc, SkBudgeted::kNo, nullptr, 0));
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| + if (nullptr == texture) {
|
| + return;
|
| + }
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| + SkASSERT(nullptr != texture->asRenderTarget());
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| + rt = texture->asRenderTarget();
|
| + }
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| +
|
| + SkAutoTUnref<GrDrawTarget> dt(fDrawingManager->newDrawTarget(rt));
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| + tar->init(this, dt, rt);
|
| +}
|
| +
|
| +void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) {
|
| + fTextBlobCache->setBudget(bytes);
|
| +}
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| +
|
| +void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs) {
|
| + fBatchFontCache->setAtlasSizes_ForTesting(configs);
|
| +}
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| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +void GrContext::purgeAllUnlockedResources() {
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| + fResourceCache->purgeAllUnlocked();
|
| +}
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| +
|
| +void GrContext::resetGpuStats() const {
|
| +#if GR_GPU_STATS
|
| + fGpu->stats()->reset();
|
| +#endif
|
| +}
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| +
|
| +void GrContext::dumpCacheStats(SkString* out) const {
|
| +#if GR_CACHE_STATS
|
| + fResourceCache->dumpStats(out);
|
| +#endif
|
| +}
|
| +
|
| +void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
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| + SkTArray<double>* values) const {
|
| +#if GR_CACHE_STATS
|
| + fResourceCache->dumpStatsKeyValuePairs(keys, values);
|
| +#endif
|
| +}
|
| +
|
| +void GrContext::printCacheStats() const {
|
| + SkString out;
|
| + this->dumpCacheStats(&out);
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| + SkDebugf("%s", out.c_str());
|
| +}
|
| +
|
| +void GrContext::dumpGpuStats(SkString* out) const {
|
| +#if GR_GPU_STATS
|
| + return fGpu->stats()->dump(out);
|
| +#endif
|
| +}
|
| +
|
| +void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
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| + SkTArray<double>* values) const {
|
| +#if GR_GPU_STATS
|
| + return fGpu->stats()->dumpKeyValuePairs(keys, values);
|
| +#endif
|
| +}
|
| +
|
| +void GrContext::printGpuStats() const {
|
| + SkString out;
|
| + this->dumpGpuStats(&out);
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| + SkDebugf("%s", out.c_str());
|
| +}
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| +
|
| +GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) {
|
| + GrBatchFontCache* cache = this->getBatchFontCache();
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| +
|
| + return cache->getTexture(format);
|
| +}
|
| +
|
| +void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) {
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| + GrPaint grPaint;
|
| + SkMatrix mat;
|
| + mat.reset();
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| + if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) {
|
| + return;
|
| + }
|
| + SkMatrix textureMat;
|
| + textureMat.reset();
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| + textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width();
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| + textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height();
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| + textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width();
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| + textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height();
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| +
|
| + grPaint.addColorTextureProcessor(tex, textureMat);
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| +
|
| + GrClip clip;
|
| + fDrawContext->drawRect(clip, grPaint, mat, dst);
|
| +}
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| +
|
| +
|
| +#if GR_GPU_STATS
|
| +void GrGpu::Stats::dump(SkString* out) {
|
| + out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
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| + out->appendf("Shader Compilations: %d\n", fShaderCompilations);
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| + out->appendf("Textures Created: %d\n", fTextureCreates);
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| + out->appendf("Texture Uploads: %d\n", fTextureUploads);
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| + out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
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| + out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
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| + out->appendf("Number of draws: %d\n", fNumDraws);
|
| +}
|
| +
|
| +void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
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| + keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
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| + keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
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| + keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads);
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| + keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
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| + keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws);
|
| +}
|
| +
|
| +#endif
|
| +
|
| +#if GR_CACHE_STATS
|
| +void GrResourceCache::getStats(Stats* stats) const {
|
| + stats->reset();
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| +
|
| + stats->fTotal = this->getResourceCount();
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| + stats->fNumNonPurgeable = fNonpurgeableResources.count();
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| + stats->fNumPurgeable = fPurgeableQueue.count();
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| +
|
| + for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
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| + stats->update(fNonpurgeableResources[i]);
|
| + }
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| + for (int i = 0; i < fPurgeableQueue.count(); ++i) {
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| + stats->update(fPurgeableQueue.at(i));
|
| + }
|
| +}
|
| +
|
| +void GrResourceCache::dumpStats(SkString* out) const {
|
| + this->validate();
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| +
|
| + Stats stats;
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| +
|
| + this->getStats(&stats);
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| +
|
| + float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
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| + float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
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| +
|
| + out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
|
| + out->appendf("\t\tEntry Count: current %d"
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| + " (%d budgeted, %d external(%d borrowed, %d adopted), %d locked, %d scratch %.2g%% full), high %d\n",
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| + stats.fTotal, fBudgetedCount, stats.fExternal, stats.fBorrowed,
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| + stats.fAdopted, stats.fNumNonPurgeable, stats.fScratch, countUtilization,
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| + fHighWaterCount);
|
| + out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
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| + SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
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| + SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
|
| +}
|
| +
|
| +void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
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| + SkTArray<double>* values) const {
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| + this->validate();
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| +
|
| + Stats stats;
|
| + this->getStats(&stats);
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| +
|
| + keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable);
|
| +}
|
| +
|
| +#endif
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
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| +
|
| +void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }
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| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +#define ASSERT_SINGLE_OWNER \
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| + SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);)
|
| +#define RETURN_IF_ABANDONED if (fDrawContext->fDrawingManager->abandoned()) { return; }
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| +
|
| +void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder,
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| + GrDrawBatch* batch) {
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| + ASSERT_SINGLE_OWNER
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| + RETURN_IF_ABANDONED
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| + SkDEBUGCODE(fDrawContext->validate();)
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| + GR_AUDIT_TRAIL_AUTO_FRAME(fDrawContext->fAuditTrail, "GrDrawContext::testingOnly_drawBatch");
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| +
|
| + fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch);
|
| +}
|
| +
|
| +#undef ASSERT_SINGLE_OWNER
|
| +#undef RETURN_IF_ABANDONED
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +// Code for the mock context. It's built on a mock GrGpu class that does nothing.
|
| +////
|
| +
|
| +#include "GrGpu.h"
|
| +
|
| +class GrPipeline;
|
| +
|
| +class MockCaps : public GrCaps {
|
| +public:
|
| + explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {}
|
| + bool isConfigTexturable(GrPixelConfig config) const override { return false; }
|
| + bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; }
|
| +private:
|
| + typedef GrCaps INHERITED;
|
| +};
|
| +
|
| +class MockGpu : public GrGpu {
|
| +public:
|
| + MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) {
|
| + fCaps.reset(new MockCaps(options));
|
| + }
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| + ~MockGpu() override {}
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| +
|
| + bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes,
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| + GrPixelConfig readConfig, DrawPreference*,
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| + ReadPixelTempDrawInfo*) override { return false; }
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| +
|
| + bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
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| + GrPixelConfig srcConfig, DrawPreference*,
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| + WritePixelTempDrawInfo*) override { return false; }
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| +
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| + void discard(GrRenderTarget*) override {}
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| +
|
| + bool onCopySurface(GrSurface* dst,
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| + GrSurface* src,
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| + const SkIRect& srcRect,
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| + const SkIPoint& dstPoint) override { return false; };
|
| +
|
| + void onGetMultisampleSpecs(GrRenderTarget* rt,
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| + const GrStencilSettings&,
|
| + int* effectiveSampleCnt,
|
| + SkAutoTDeleteArray<SkPoint>*) override {
|
| + *effectiveSampleCnt = rt->desc().fSampleCnt;
|
| + }
|
| +
|
| + bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override {
|
| + return false;
|
| + }
|
| +
|
| + void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {};
|
| +
|
| +private:
|
| + void onResetContext(uint32_t resetBits) override {}
|
| +
|
| + void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {}
|
| +
|
| + GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle,
|
| + const SkTArray<GrMipLevel>& texels) override {
|
| + return nullptr;
|
| + }
|
| +
|
| + GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle,
|
| + const SkTArray<GrMipLevel>& texels) override {
|
| + return nullptr;
|
| + }
|
| +
|
| + GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&,
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| + GrWrapOwnership) override { return nullptr; }
|
| +
|
| + GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&,
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| + GrWrapOwnership) override {
|
| + return nullptr;
|
| + }
|
| +
|
| + GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDesc&,
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| + GrWrapOwnership) override {
|
| + return nullptr;
|
| + }
|
| +
|
| + GrBuffer* onCreateBuffer(GrBufferType, size_t, GrAccessPattern) override { return nullptr; }
|
| +
|
| + void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override {}
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| +
|
| + void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override {}
|
| +
|
| + void onDraw(const GrPipeline&,
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| + const GrPrimitiveProcessor&,
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| + const GrMesh*,
|
| + int meshCount) override {}
|
| +
|
| + bool onReadPixels(GrSurface* surface,
|
| + int left, int top, int width, int height,
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| + GrPixelConfig,
|
| + void* buffer,
|
| + size_t rowBytes) override {
|
| + return false;
|
| + }
|
| +
|
| + bool onWritePixels(GrSurface* surface,
|
| + int left, int top, int width, int height,
|
| + GrPixelConfig config, const SkTArray<GrMipLevel>& texels) override {
|
| + return false;
|
| + }
|
| +
|
| + bool onTransferPixels(GrSurface* surface,
|
| + int left, int top, int width, int height,
|
| + GrPixelConfig config, GrBuffer* transferBuffer,
|
| + size_t offset, size_t rowBytes) override {
|
| + return false;
|
| + }
|
| +
|
| + void onResolveRenderTarget(GrRenderTarget* target) override { return; }
|
| +
|
| + GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*,
|
| + int width,
|
| + int height) override {
|
| + return nullptr;
|
| + }
|
| +
|
| + void clearStencil(GrRenderTarget* target) override {}
|
| +
|
| + GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
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| + GrPixelConfig config) override {
|
| + return 0;
|
| + }
|
| + bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; }
|
| + void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) override {}
|
| +
|
| + typedef GrGpu INHERITED;
|
| +};
|
| +
|
| +GrContext* GrContext::CreateMockContext() {
|
| + GrContext* context = new GrContext;
|
| +
|
| + context->initMockContext();
|
| + return context;
|
| +}
|
| +
|
| +void GrContext::initMockContext() {
|
| + GrContextOptions options;
|
| + options.fBufferMapThreshold = 0;
|
| + SkASSERT(nullptr == fGpu);
|
| + fGpu = new MockGpu(this, options);
|
| + SkASSERT(fGpu);
|
| + this->initCommon(options);
|
| +
|
| + // We delete these because we want to test the cache starting with zero resources. Also, none of
|
| + // these objects are required for any of tests that use this context. TODO: make stop allocating
|
| + // resources in the buffer pools.
|
| + fDrawingManager->abandon();
|
| +}
|
|
|