Index: src/gpu/gl/mesa/SkMesaGLContext.cpp |
diff --git a/src/gpu/gl/mesa/SkMesaGLContext.cpp b/src/gpu/gl/mesa/SkMesaGLContext.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..eeccbd64ae6964a84ca15bbf0269b6259acd92e6 |
--- /dev/null |
+++ b/src/gpu/gl/mesa/SkMesaGLContext.cpp |
@@ -0,0 +1,100 @@ |
+/* |
+ * Copyright 2011 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include <GL/osmesa.h> |
+ |
+#include "gl/mesa/SkMesaGLContext.h" |
+#include "gl/GrGLDefines.h" |
+ |
+static const GrGLint gBOGUS_SIZE = 16; |
+ |
+SkMesaGLContext::SkMesaGLContext() |
+ : fContext(static_cast<Context>(0)) |
+ , fImage(nullptr) { |
+ GR_STATIC_ASSERT(sizeof(Context) == sizeof(OSMesaContext)); |
+ |
+ /* Create an RGBA-mode context */ |
+#if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305 |
+ /* specify Z, stencil, accum sizes */ |
+ fContext = (Context)OSMesaCreateContextExt(OSMESA_BGRA, 0, 0, 0, nullptr); |
+#else |
+ fContext = (Context)OSMesaCreateContext(OSMESA_BGRA, nullptr); |
+#endif |
+ if (!fContext) { |
+ SkDebugf("OSMesaCreateContext failed!\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ // Allocate the image buffer |
+ fImage = (GrGLubyte *) sk_malloc_throw(gBOGUS_SIZE * gBOGUS_SIZE * |
+ 4 * sizeof(GrGLubyte)); |
+ if (!fImage) { |
+ SkDebugf("Alloc image buffer failed!\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ // Bind the buffer to the context and make it current |
+ if (!OSMesaMakeCurrent((OSMesaContext)fContext, |
+ fImage, |
+ GR_GL_UNSIGNED_BYTE, |
+ gBOGUS_SIZE, |
+ gBOGUS_SIZE)) { |
+ SkDebugf("OSMesaMakeCurrent failed!\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ SkAutoTUnref<const GrGLInterface> gl(GrGLCreateMesaInterface()); |
+ if (nullptr == gl.get()) { |
+ SkDebugf("Could not create GL interface!\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ if (!gl->validate()) { |
+ SkDebugf("Could not validate GL interface!\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ this->init(gl.release()); |
+} |
+ |
+SkMesaGLContext::~SkMesaGLContext() { |
+ this->teardown(); |
+ this->destroyGLContext(); |
+} |
+ |
+void SkMesaGLContext::destroyGLContext() { |
+ if (fImage) { |
+ sk_free(fImage); |
+ fImage = nullptr; |
+ } |
+ |
+ if (fContext) { |
+ OSMesaDestroyContext((OSMesaContext)fContext); |
+ fContext = static_cast<Context>(0); |
+ } |
+} |
+ |
+ |
+ |
+void SkMesaGLContext::onPlatformMakeCurrent() const { |
+ if (fContext) { |
+ if (!OSMesaMakeCurrent((OSMesaContext)fContext, fImage, |
+ GR_GL_UNSIGNED_BYTE, gBOGUS_SIZE, gBOGUS_SIZE)) { |
+ SkDebugf("Could not make MESA context current."); |
+ } |
+ } |
+} |
+ |
+void SkMesaGLContext::onPlatformSwapBuffers() const { } |
+ |
+GrGLFuncPtr SkMesaGLContext::onPlatformGetProcAddress(const char* procName) const { |
+ return OSMesaGetProcAddress(procName); |
+} |