Index: tools/gpu/GrTest.cpp |
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp |
deleted file mode 100644 |
index 2b6463d8534835b9ac6d7a1f75a23f294497f3c9..0000000000000000000000000000000000000000 |
--- a/tools/gpu/GrTest.cpp |
+++ /dev/null |
@@ -1,419 +0,0 @@ |
-/* |
- * Copyright 2013 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GrTest.h" |
- |
-#include "GrBatchAtlas.h" |
-#include "GrContextOptions.h" |
-#include "GrDrawContextPriv.h" |
-#include "GrDrawingManager.h" |
-#include "GrGpuResourceCacheAccess.h" |
-#include "GrResourceCache.h" |
- |
-#include "SkGpuDevice.h" |
-#include "SkGrPriv.h" |
-#include "SkString.h" |
- |
-#include "text/GrBatchFontCache.h" |
-#include "text/GrTextBlobCache.h" |
- |
-namespace GrTest { |
-void SetupAlwaysEvictAtlas(GrContext* context) { |
- // These sizes were selected because they allow each atlas to hold a single plot and will thus |
- // stress the atlas |
- int dim = GrBatchAtlas::kGlyphMaxDim; |
- GrBatchAtlasConfig configs[3]; |
- configs[kA8_GrMaskFormat].fWidth = dim; |
- configs[kA8_GrMaskFormat].fHeight = dim; |
- configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim); |
- configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim); |
- configs[kA8_GrMaskFormat].fPlotWidth = dim; |
- configs[kA8_GrMaskFormat].fPlotHeight = dim; |
- |
- configs[kA565_GrMaskFormat].fWidth = dim; |
- configs[kA565_GrMaskFormat].fHeight = dim; |
- configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim); |
- configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim); |
- configs[kA565_GrMaskFormat].fPlotWidth = dim; |
- configs[kA565_GrMaskFormat].fPlotHeight = dim; |
- |
- configs[kARGB_GrMaskFormat].fWidth = dim; |
- configs[kARGB_GrMaskFormat].fHeight = dim; |
- configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim); |
- configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim); |
- configs[kARGB_GrMaskFormat].fPlotWidth = dim; |
- configs[kARGB_GrMaskFormat].fPlotHeight = dim; |
- |
- context->setTextContextAtlasSizes_ForTesting(configs); |
-} |
-}; |
- |
-void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target, GrRenderTarget* rt) { |
- SkASSERT(!fContext); |
- |
- fContext.reset(SkRef(ctx)); |
- fDrawTarget.reset(SkRef(target)); |
- fRenderTarget.reset(SkRef(rt)); |
-} |
- |
-void GrContext::getTestTarget(GrTestTarget* tar, GrRenderTarget* rt) { |
- this->flush(); |
- // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and |
- // then disconnects. This would help prevent test writers from mixing using the returned |
- // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods |
- // until ~GrTestTarget(). |
- if (!rt) { |
- GrSurfaceDesc desc; |
- desc.fFlags = kRenderTarget_GrSurfaceFlag; |
- desc.fWidth = 32; |
- desc.fHeight = 32; |
- desc.fConfig = kRGBA_8888_GrPixelConfig; |
- desc.fSampleCnt = 0; |
- |
- SkAutoTUnref<GrTexture> texture(this->textureProvider()->createTexture( |
- desc, SkBudgeted::kNo, nullptr, 0)); |
- if (nullptr == texture) { |
- return; |
- } |
- SkASSERT(nullptr != texture->asRenderTarget()); |
- rt = texture->asRenderTarget(); |
- } |
- |
- SkAutoTUnref<GrDrawTarget> dt(fDrawingManager->newDrawTarget(rt)); |
- tar->init(this, dt, rt); |
-} |
- |
-void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) { |
- fTextBlobCache->setBudget(bytes); |
-} |
- |
-void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs) { |
- fBatchFontCache->setAtlasSizes_ForTesting(configs); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-void GrContext::purgeAllUnlockedResources() { |
- fResourceCache->purgeAllUnlocked(); |
-} |
- |
-void GrContext::resetGpuStats() const { |
-#if GR_GPU_STATS |
- fGpu->stats()->reset(); |
-#endif |
-} |
- |
-void GrContext::dumpCacheStats(SkString* out) const { |
-#if GR_CACHE_STATS |
- fResourceCache->dumpStats(out); |
-#endif |
-} |
- |
-void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, |
- SkTArray<double>* values) const { |
-#if GR_CACHE_STATS |
- fResourceCache->dumpStatsKeyValuePairs(keys, values); |
-#endif |
-} |
- |
-void GrContext::printCacheStats() const { |
- SkString out; |
- this->dumpCacheStats(&out); |
- SkDebugf("%s", out.c_str()); |
-} |
- |
-void GrContext::dumpGpuStats(SkString* out) const { |
-#if GR_GPU_STATS |
- return fGpu->stats()->dump(out); |
-#endif |
-} |
- |
-void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, |
- SkTArray<double>* values) const { |
-#if GR_GPU_STATS |
- return fGpu->stats()->dumpKeyValuePairs(keys, values); |
-#endif |
-} |
- |
-void GrContext::printGpuStats() const { |
- SkString out; |
- this->dumpGpuStats(&out); |
- SkDebugf("%s", out.c_str()); |
-} |
- |
-GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) { |
- GrBatchFontCache* cache = this->getBatchFontCache(); |
- |
- return cache->getTexture(format); |
-} |
- |
-void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) { |
- GrPaint grPaint; |
- SkMatrix mat; |
- mat.reset(); |
- if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) { |
- return; |
- } |
- SkMatrix textureMat; |
- textureMat.reset(); |
- textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width(); |
- textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height(); |
- textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width(); |
- textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height(); |
- |
- grPaint.addColorTextureProcessor(tex, textureMat); |
- |
- GrClip clip; |
- fDrawContext->drawRect(clip, grPaint, mat, dst); |
-} |
- |
- |
-#if GR_GPU_STATS |
-void GrGpu::Stats::dump(SkString* out) { |
- out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); |
- out->appendf("Shader Compilations: %d\n", fShaderCompilations); |
- out->appendf("Textures Created: %d\n", fTextureCreates); |
- out->appendf("Texture Uploads: %d\n", fTextureUploads); |
- out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); |
- out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); |
- out->appendf("Number of draws: %d\n", fNumDraws); |
-} |
- |
-void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) { |
- keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds); |
- keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations); |
- keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads); |
- keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws); |
- keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws); |
-} |
- |
-#endif |
- |
-#if GR_CACHE_STATS |
-void GrResourceCache::getStats(Stats* stats) const { |
- stats->reset(); |
- |
- stats->fTotal = this->getResourceCount(); |
- stats->fNumNonPurgeable = fNonpurgeableResources.count(); |
- stats->fNumPurgeable = fPurgeableQueue.count(); |
- |
- for (int i = 0; i < fNonpurgeableResources.count(); ++i) { |
- stats->update(fNonpurgeableResources[i]); |
- } |
- for (int i = 0; i < fPurgeableQueue.count(); ++i) { |
- stats->update(fPurgeableQueue.at(i)); |
- } |
-} |
- |
-void GrResourceCache::dumpStats(SkString* out) const { |
- this->validate(); |
- |
- Stats stats; |
- |
- this->getStats(&stats); |
- |
- float countUtilization = (100.f * fBudgetedCount) / fMaxCount; |
- float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; |
- |
- out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); |
- out->appendf("\t\tEntry Count: current %d" |
- " (%d budgeted, %d external(%d borrowed, %d adopted), %d locked, %d scratch %.2g%% full), high %d\n", |
- stats.fTotal, fBudgetedCount, stats.fExternal, stats.fBorrowed, |
- stats.fAdopted, stats.fNumNonPurgeable, stats.fScratch, countUtilization, |
- fHighWaterCount); |
- out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", |
- SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, |
- SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); |
-} |
- |
-void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys, |
- SkTArray<double>* values) const { |
- this->validate(); |
- |
- Stats stats; |
- this->getStats(&stats); |
- |
- keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable); |
-} |
- |
-#endif |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; } |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-#define ASSERT_SINGLE_OWNER \ |
- SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);) |
-#define RETURN_IF_ABANDONED if (fDrawContext->fDrawingManager->abandoned()) { return; } |
- |
-void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder, |
- GrDrawBatch* batch) { |
- ASSERT_SINGLE_OWNER |
- RETURN_IF_ABANDONED |
- SkDEBUGCODE(fDrawContext->validate();) |
- GR_AUDIT_TRAIL_AUTO_FRAME(fDrawContext->fAuditTrail, "GrDrawContext::testingOnly_drawBatch"); |
- |
- fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch); |
-} |
- |
-#undef ASSERT_SINGLE_OWNER |
-#undef RETURN_IF_ABANDONED |
- |
-/////////////////////////////////////////////////////////////////////////////// |
-// Code for the mock context. It's built on a mock GrGpu class that does nothing. |
-//// |
- |
-#include "GrGpu.h" |
- |
-class GrPipeline; |
- |
-class MockCaps : public GrCaps { |
-public: |
- explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {} |
- bool isConfigTexturable(GrPixelConfig config) const override { return false; } |
- bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; } |
-private: |
- typedef GrCaps INHERITED; |
-}; |
- |
-class MockGpu : public GrGpu { |
-public: |
- MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) { |
- fCaps.reset(new MockCaps(options)); |
- } |
- ~MockGpu() override {} |
- |
- bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, |
- GrPixelConfig readConfig, DrawPreference*, |
- ReadPixelTempDrawInfo*) override { return false; } |
- |
- bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
- GrPixelConfig srcConfig, DrawPreference*, |
- WritePixelTempDrawInfo*) override { return false; } |
- |
- void discard(GrRenderTarget*) override {} |
- |
- bool onCopySurface(GrSurface* dst, |
- GrSurface* src, |
- const SkIRect& srcRect, |
- const SkIPoint& dstPoint) override { return false; }; |
- |
- void onGetMultisampleSpecs(GrRenderTarget* rt, |
- const GrStencilSettings&, |
- int* effectiveSampleCnt, |
- SkAutoTDeleteArray<SkPoint>*) override { |
- *effectiveSampleCnt = rt->desc().fSampleCnt; |
- } |
- |
- bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override { |
- return false; |
- } |
- |
- void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {}; |
- |
-private: |
- void onResetContext(uint32_t resetBits) override {} |
- |
- void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} |
- |
- GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle, |
- const SkTArray<GrMipLevel>& texels) override { |
- return nullptr; |
- } |
- |
- GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, |
- const SkTArray<GrMipLevel>& texels) override { |
- return nullptr; |
- } |
- |
- GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, |
- GrWrapOwnership) override { return nullptr; } |
- |
- GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
- GrWrapOwnership) override { |
- return nullptr; |
- } |
- |
- GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDesc&, |
- GrWrapOwnership) override { |
- return nullptr; |
- } |
- |
- GrBuffer* onCreateBuffer(GrBufferType, size_t, GrAccessPattern) override { return nullptr; } |
- |
- void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override {} |
- |
- void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override {} |
- |
- void onDraw(const GrPipeline&, |
- const GrPrimitiveProcessor&, |
- const GrMesh*, |
- int meshCount) override {} |
- |
- bool onReadPixels(GrSurface* surface, |
- int left, int top, int width, int height, |
- GrPixelConfig, |
- void* buffer, |
- size_t rowBytes) override { |
- return false; |
- } |
- |
- bool onWritePixels(GrSurface* surface, |
- int left, int top, int width, int height, |
- GrPixelConfig config, const SkTArray<GrMipLevel>& texels) override { |
- return false; |
- } |
- |
- bool onTransferPixels(GrSurface* surface, |
- int left, int top, int width, int height, |
- GrPixelConfig config, GrBuffer* transferBuffer, |
- size_t offset, size_t rowBytes) override { |
- return false; |
- } |
- |
- void onResolveRenderTarget(GrRenderTarget* target) override { return; } |
- |
- GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, |
- int width, |
- int height) override { |
- return nullptr; |
- } |
- |
- void clearStencil(GrRenderTarget* target) override {} |
- |
- GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
- GrPixelConfig config) override { |
- return 0; |
- } |
- bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; } |
- void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) override {} |
- |
- typedef GrGpu INHERITED; |
-}; |
- |
-GrContext* GrContext::CreateMockContext() { |
- GrContext* context = new GrContext; |
- |
- context->initMockContext(); |
- return context; |
-} |
- |
-void GrContext::initMockContext() { |
- GrContextOptions options; |
- options.fBufferMapThreshold = 0; |
- SkASSERT(nullptr == fGpu); |
- fGpu = new MockGpu(this, options); |
- SkASSERT(fGpu); |
- this->initCommon(options); |
- |
- // We delete these because we want to test the cache starting with zero resources. Also, none of |
- // these objects are required for any of tests that use this context. TODO: make stop allocating |
- // resources in the buffer pools. |
- fDrawingManager->abandon(); |
-} |