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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Request.h" | 8 #include "Request.h" |
9 | 9 |
10 #include "SkPictureRecorder.h" | 10 #include "SkPictureRecorder.h" |
11 #include "SkPixelSerializer.h" | 11 #include "SkPixelSerializer.h" |
12 | 12 |
13 using namespace sk_gpu_test; | |
14 | |
15 static int kDefaultWidth = 1920; | 13 static int kDefaultWidth = 1920; |
16 static int kDefaultHeight = 1080; | 14 static int kDefaultHeight = 1080; |
17 | 15 |
18 | 16 |
19 Request::Request(SkString rootUrl) | 17 Request::Request(SkString rootUrl) |
20 : fUploadContext(nullptr) | 18 : fUploadContext(nullptr) |
21 , fUrlDataManager(rootUrl) | 19 , fUrlDataManager(rootUrl) |
22 , fGPUEnabled(false) { | 20 , fGPUEnabled(false) { |
23 // create surface | 21 // create surface |
24 #if SK_SUPPORT_GPU | 22 #if SK_SUPPORT_GPU |
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58 // write to png | 56 // write to png |
59 SkDynamicMemoryWStream buffer; | 57 SkDynamicMemoryWStream buffer; |
60 SkDrawCommand::WritePNG((const png_bytep) bmp->getPixels(), bmp->width(), bm
p->height(), | 58 SkDrawCommand::WritePNG((const png_bytep) bmp->getPixels(), bmp->width(), bm
p->height(), |
61 buffer); | 59 buffer); |
62 return buffer.copyToData(); | 60 return buffer.copyToData(); |
63 } | 61 } |
64 | 62 |
65 SkCanvas* Request::getCanvas() { | 63 SkCanvas* Request::getCanvas() { |
66 #if SK_SUPPORT_GPU | 64 #if SK_SUPPORT_GPU |
67 GrContextFactory* factory = fContextFactory; | 65 GrContextFactory* factory = fContextFactory; |
68 GLContext* gl = factory->getContextInfo(GrContextFactory::kNative_GLContextT
ype, | 66 SkGLContext* gl = factory->getContextInfo(GrContextFactory::kNative_GLContex
tType, |
69 GrContextFactory::kNone_GLContextOpt
ions).fGLContext; | 67 GrContextFactory::kNone_GLContextO
ptions).fGLContext; |
70 gl->makeCurrent(); | 68 gl->makeCurrent(); |
71 #endif | 69 #endif |
72 SkASSERT(fDebugCanvas); | 70 SkASSERT(fDebugCanvas); |
73 | 71 |
74 // create the appropriate surface if necessary | 72 // create the appropriate surface if necessary |
75 if (!fSurface) { | 73 if (!fSurface) { |
76 this->enableGPU(fGPUEnabled); | 74 this->enableGPU(fGPUEnabled); |
77 } | 75 } |
78 SkCanvas* target = fSurface->getCanvas(); | 76 SkCanvas* target = fSurface->getCanvas(); |
79 return target; | 77 return target; |
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249 SkCanvas* canvas = this->getCanvas(); | 247 SkCanvas* canvas = this->getCanvas(); |
250 canvas->flush(); | 248 canvas->flush(); |
251 SkAutoTDelete<SkBitmap> bitmap(this->getBitmapFromCanvas(canvas)); | 249 SkAutoTDelete<SkBitmap> bitmap(this->getBitmapFromCanvas(canvas)); |
252 SkASSERT(bitmap); | 250 SkASSERT(bitmap); |
253 bitmap->lockPixels(); | 251 bitmap->lockPixels(); |
254 uint8_t* start = ((uint8_t*) bitmap->getPixels()) + (y * bitmap->width() + x
) * 4; | 252 uint8_t* start = ((uint8_t*) bitmap->getPixels()) + (y * bitmap->width() + x
) * 4; |
255 SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]); | 253 SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]); |
256 bitmap->unlockPixels(); | 254 bitmap->unlockPixels(); |
257 return result; | 255 return result; |
258 } | 256 } |
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