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1 | |
2 /* | |
3 * Copyright 2012 Google Inc. | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 */ | |
8 | |
9 #include "GrProgramObj.h" | |
10 #include "GrShaderObj.h" | |
11 | |
12 void GrProgramObj::AttachShader(GrShaderObj *shader) { | |
13 shader->ref(); | |
14 fShaders.push_back(shader); | |
15 } | |
16 | |
17 void GrProgramObj::deleteAction() { | |
18 | |
19 // shaders are automatically detached from a deleted program. They will only
be | |
20 // deleted if they were marked for deletion by a prior call to glDeleteShade
r | |
21 for (int i = 0; i < fShaders.count(); ++i) { | |
22 fShaders[i]->unref(); | |
23 } | |
24 fShaders.reset(); | |
25 | |
26 this->INHERITED::deleteAction(); | |
27 } | |
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