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| 1 | |
| 2 /* | |
| 3 * Copyright 2012 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 | |
| 9 #ifndef GrFBBindableObj_DEFINED | |
| 10 #define GrFBBindableObj_DEFINED | |
| 11 | |
| 12 #include "SkTDArray.h" | |
| 13 #include "GrFakeRefObj.h" | |
| 14 | |
| 15 //////////////////////////////////////////////////////////////////////////////// | |
| 16 // A common base class for render buffers and textures | |
| 17 class GrFBBindableObj : public GrFakeRefObj { | |
| 18 | |
| 19 public: | |
| 20 GrFBBindableObj() | |
| 21 : GrFakeRefObj() { | |
| 22 } | |
| 23 | |
| 24 virtual ~GrFBBindableObj() { | |
| 25 GrAlwaysAssert(0 == fColorReferees.count()); | |
| 26 GrAlwaysAssert(0 == fDepthReferees.count()); | |
| 27 GrAlwaysAssert(0 == fStencilReferees.count()); | |
| 28 } | |
| 29 | |
| 30 void setColorBound(GrFakeRefObj *referee) { | |
| 31 fColorReferees.append(1, &referee); | |
| 32 } | |
| 33 void resetColorBound(GrFakeRefObj *referee) { | |
| 34 int index = fColorReferees.find(referee); | |
| 35 GrAlwaysAssert(0 <= index); | |
| 36 fColorReferees.removeShuffle(index); | |
| 37 } | |
| 38 bool getColorBound(GrFakeRefObj *referee) const { | |
| 39 int index = fColorReferees.find(referee); | |
| 40 return 0 <= index; | |
| 41 } | |
| 42 bool getColorBound() const { | |
| 43 return 0 != fColorReferees.count(); | |
| 44 } | |
| 45 | |
| 46 void setDepthBound(GrFakeRefObj *referee) { | |
| 47 fDepthReferees.append(1, &referee); | |
| 48 } | |
| 49 void resetDepthBound(GrFakeRefObj *referee) { | |
| 50 int index = fDepthReferees.find(referee); | |
| 51 GrAlwaysAssert(0 <= index); | |
| 52 fDepthReferees.removeShuffle(index); | |
| 53 } | |
| 54 bool getDepthBound(GrFakeRefObj *referee) const { | |
| 55 int index = fDepthReferees.find(referee); | |
| 56 return 0 <= index; | |
| 57 } | |
| 58 bool getDepthBound() const { | |
| 59 return 0 != fDepthReferees.count(); | |
| 60 } | |
| 61 | |
| 62 void setStencilBound(GrFakeRefObj *referee) { | |
| 63 fStencilReferees.append(1, &referee); | |
| 64 } | |
| 65 void resetStencilBound(GrFakeRefObj *referee) { | |
| 66 int index = fStencilReferees.find(referee); | |
| 67 GrAlwaysAssert(0 <= index); | |
| 68 fStencilReferees.removeShuffle(index); | |
| 69 } | |
| 70 bool getStencilBound(GrFakeRefObj *referee) const { | |
| 71 int index = fStencilReferees.find(referee); | |
| 72 return 0 <= index; | |
| 73 } | |
| 74 bool getStencilBound() const { | |
| 75 return 0 != fStencilReferees.count(); | |
| 76 } | |
| 77 | |
| 78 | |
| 79 protected: | |
| 80 private: | |
| 81 SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this a
s a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") | |
| 82 SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this a
s a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") | |
| 83 SkTDArray<GrFakeRefObj *> fStencilReferees; // frame buffers that use this a
s a stencil buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") | |
| 84 | |
| 85 typedef GrFakeRefObj INHERITED; | |
| 86 }; | |
| 87 | |
| 88 #endif // GrFBBindableObj_DEFINED | |
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