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Side by Side Diff: tools/gpu/gl/GLContext.cpp

Issue 1845473004: Revert of Move SkGLContext and some GrGLInterface implementations to skgputest module (Closed) Base URL: https://chromium.googlesource.com/skia.git@debugobject
Patch Set: Created 4 years, 8 months ago
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1
2 /*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8 #include "GLContext.h"
9 #include "gl/GrGLUtil.h"
10 #include "SkGpuFenceSync.h"
11
12 namespace sk_gpu_test {
13 class GLContext::GLFenceSync : public SkGpuFenceSync {
14 public:
15 static GLFenceSync* CreateIfSupported(const GLContext*);
16
17 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override;
18 bool waitFence(SkPlatformGpuFence fence, bool flush) const override;
19 void deleteFence(SkPlatformGpuFence fence) const override;
20
21 private:
22 GLFenceSync() {}
23
24 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
25 static const GrGLenum GL_WAIT_FAILED = 0x911d;
26 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
27
28 typedef struct __GLsync *GLsync;
29
30 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel d);
31 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi tfield, GrGLuint64);
32 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
33
34 GLFenceSyncProc fGLFenceSync;
35 GLClientWaitSyncProc fGLClientWaitSync;
36 GLDeleteSyncProc fGLDeleteSync;
37
38 typedef SkGpuFenceSync INHERITED;
39 };
40
41 GLContext::GLContext()
42 : fCurrentFenceIdx(0) {
43 memset(fFrameFences, 0, sizeof(fFrameFences));
44 }
45
46 GLContext::~GLContext() {
47 // Subclass should call teardown.
48 #ifdef SK_DEBUG
49 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) {
50 SkASSERT(0 == fFrameFences[i]);
51 }
52 #endif
53 SkASSERT(nullptr == fGL.get());
54 SkASSERT(nullptr == fFenceSync.get());
55 }
56
57 void GLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) {
58 SkASSERT(!fGL.get());
59 fGL.reset(gl);
60 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this ));
61 }
62
63 void GLContext::teardown() {
64 if (fFenceSync) {
65 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) {
66 if (fFrameFences[i]) {
67 fFenceSync->deleteFence(fFrameFences[i]);
68 fFrameFences[i] = 0;
69 }
70 }
71 fFenceSync.reset(nullptr);
72 }
73
74 fGL.reset(nullptr);
75 }
76
77 void GLContext::makeCurrent() const {
78 this->onPlatformMakeCurrent();
79 }
80
81 void GLContext::swapBuffers() {
82 this->onPlatformSwapBuffers();
83 }
84
85 void GLContext::waitOnSyncOrSwap() {
86 if (!fFenceSync) {
87 // Fallback on the platform SwapBuffers method for synchronization. This may have no effect.
88 this->swapBuffers();
89 return;
90 }
91
92 if (fFrameFences[fCurrentFenceIdx]) {
93 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) {
94 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n");
95 }
96 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]);
97 }
98
99 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence();
100 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences);
101 }
102
103 void GLContext::testAbandon() {
104 if (fGL) {
105 fGL->abandon();
106 }
107 if (fFenceSync) {
108 memset(fFrameFences, 0, sizeof(fFrameFences));
109 }
110 }
111
112 GLContext::GLFenceSync* GLContext::GLFenceSync::CreateIfSupported(const GLContex t* ctx) {
113 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync);
114
115 if (kGL_GrGLStandard == ctx->gl()->fStandard) {
116 const GrGLubyte* versionStr;
117 GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION));
118 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch ar*>(versionStr));
119 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) {
120 return nullptr;
121 }
122 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
123 ctx->onPlatformGetProcAddress("glFenceSync"));
124 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
125 ctx->onPlatformGetProcAddress("glClientWaitSync"));
126 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
127 ctx->onPlatformGetProcAddress("glDeleteSync"));
128 } else {
129 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) {
130 return nullptr;
131 }
132 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
133 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE"));
134 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
135 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE"));
136 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
137 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE"));
138 }
139
140 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) {
141 return nullptr;
142 }
143
144 return ret.release();
145 }
146
147 SkPlatformGpuFence GLContext::GLFenceSync::insertFence() const {
148 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
149 }
150
151 bool GLContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush) con st {
152 GLsync glsync = static_cast<GLsync>(fence);
153 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COM MANDS_BIT : 0, -1);
154 }
155
156 void GLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const {
157 GLsync glsync = static_cast<GLsync>(fence);
158 fGLDeleteSync(glsync);
159 }
160
161 GrGLint GLContext::createTextureRectangle(int width, int height, GrGLenum intern alFormat,
162 GrGLenum externalFormat, GrGLenum exte rnalType,
163 GrGLvoid* data) {
164 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER (3, 1)) &&
165 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) {
166 return 0;
167 }
168
169 if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) {
170 return 0;
171 }
172
173 GrGLuint id;
174 GR_GL_CALL(fGL, GenTextures(1, &id));
175 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id));
176 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL TER,
177 GR_GL_NEAREST));
178 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL TER,
179 GR_GL_NEAREST));
180 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S,
181 GR_GL_CLAMP_TO_EDGE));
182 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T,
183 GR_GL_CLAMP_TO_EDGE));
184 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width , height, 0,
185 externalFormat, externalType, data));
186 return id;
187 }
188 } // namespace sk_gpu_test
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