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1 | |
2 /* | |
3 * Copyright 2014 Google Inc. | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 */ | |
8 | |
9 #include "GrContextFactory.h" | |
10 #include "gl/GLContext.h" | |
11 | |
12 #if SK_ANGLE | |
13 #include "gl/angle/GLContext_angle.h" | |
14 #endif | |
15 #if SK_COMMAND_BUFFER | |
16 #include "gl/command_buffer/GLContext_command_buffer.h" | |
17 #endif | |
18 #include "gl/debug/DebugGLContext.h" | |
19 #if SK_MESA | |
20 #include "gl/mesa/GLContext_mesa.h" | |
21 #endif | |
22 #include "gl/null/NullGLContext.h" | |
23 #include "gl/GrGLGpu.h" | |
24 #include "GrCaps.h" | |
25 | |
26 namespace sk_gpu_test { | |
27 GrContextFactory::GrContextFactory() { } | |
28 | |
29 GrContextFactory::GrContextFactory(const GrContextOptions& opts) | |
30 : fGlobalOptions(opts) { | |
31 } | |
32 | |
33 GrContextFactory::~GrContextFactory() { | |
34 this->destroyContexts(); | |
35 } | |
36 | |
37 void GrContextFactory::destroyContexts() { | |
38 for (Context& context : fContexts) { | |
39 if (context.fGLContext) { | |
40 context.fGLContext->makeCurrent(); | |
41 } | |
42 if (!context.fGrContext->unique()) { | |
43 context.fGrContext->abandonContext(); | |
44 } | |
45 context.fGrContext->unref(); | |
46 delete(context.fGLContext); | |
47 } | |
48 fContexts.reset(); | |
49 } | |
50 | |
51 void GrContextFactory::abandonContexts() { | |
52 for (Context& context : fContexts) { | |
53 if (context.fGLContext) { | |
54 context.fGLContext->makeCurrent(); | |
55 context.fGLContext->testAbandon(); | |
56 delete(context.fGLContext); | |
57 context.fGLContext = nullptr; | |
58 } | |
59 context.fGrContext->abandonContext(); | |
60 } | |
61 } | |
62 | |
63 GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType typ
e, | |
64 GLContextOptions
options) { | |
65 for (int i = 0; i < fContexts.count(); ++i) { | |
66 Context& context = fContexts[i]; | |
67 if (!context.fGLContext) { | |
68 continue; | |
69 } | |
70 if (context.fType == type && | |
71 context.fOptions == options) { | |
72 context.fGLContext->makeCurrent(); | |
73 return ContextInfo(context.fGrContext, context.fGLContext); | |
74 } | |
75 } | |
76 SkAutoTDelete<GLContext> glCtx; | |
77 SkAutoTUnref<GrContext> grCtx; | |
78 switch (type) { | |
79 case kNative_GLContextType: | |
80 glCtx.reset(CreatePlatformGLContext(kNone_GrGLStandard)); | |
81 break; | |
82 case kGL_GLContextType: | |
83 glCtx.reset(CreatePlatformGLContext(kGL_GrGLStandard)); | |
84 break; | |
85 case kGLES_GLContextType: | |
86 glCtx.reset(CreatePlatformGLContext(kGLES_GrGLStandard)); | |
87 break; | |
88 #if SK_ANGLE | |
89 #ifdef SK_BUILD_FOR_WIN | |
90 case kANGLE_GLContextType: | |
91 glCtx.reset(CreateANGLEDirect3DGLContext()); | |
92 break; | |
93 #endif | |
94 case kANGLE_GL_GLContextType: | |
95 glCtx.reset(CreateANGLEOpenGLGLContext()); | |
96 break; | |
97 #endif | |
98 #if SK_COMMAND_BUFFER | |
99 case kCommandBuffer_GLContextType: | |
100 glCtx.reset(CommandBufferGLContext::Create()); | |
101 break; | |
102 #endif | |
103 #if SK_MESA | |
104 case kMESA_GLContextType: | |
105 glCtx.reset(CreateMesaGLContext()); | |
106 break; | |
107 #endif | |
108 case kNull_GLContextType: | |
109 glCtx.reset(CreateNullGLContext()); | |
110 break; | |
111 case kDebug_GLContextType: | |
112 glCtx.reset(CreateDebugGLContext()); | |
113 break; | |
114 } | |
115 if (nullptr == glCtx.get()) { | |
116 return ContextInfo(); | |
117 } | |
118 | |
119 SkASSERT(glCtx->isValid()); | |
120 | |
121 // Block NVPR from non-NVPR types. | |
122 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); | |
123 if (!(kEnableNVPR_GLContextOptions & options)) { | |
124 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); | |
125 if (!glInterface) { | |
126 return ContextInfo(); | |
127 } | |
128 } | |
129 | |
130 glCtx->makeCurrent(); | |
131 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get
()); | |
132 #ifdef SK_VULKAN | |
133 if (kEnableNVPR_GLContextOptions & options) { | |
134 return ContextInfo(); | |
135 } else { | |
136 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions)
); | |
137 } | |
138 #else | |
139 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); | |
140 #endif | |
141 if (!grCtx.get()) { | |
142 return ContextInfo(); | |
143 } | |
144 if (kEnableNVPR_GLContextOptions & options) { | |
145 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { | |
146 return ContextInfo(); | |
147 } | |
148 } | |
149 | |
150 Context& context = fContexts.push_back(); | |
151 context.fGLContext = glCtx.release(); | |
152 context.fGrContext = SkRef(grCtx.get()); | |
153 context.fType = type; | |
154 context.fOptions = options; | |
155 return ContextInfo(context.fGrContext, context.fGLContext); | |
156 } | |
157 } // namespace sk_gpu_test | |
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