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| 1 |
| 2 /* |
| 3 * Copyright 2015 Google Inc. |
| 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. |
| 7 */ |
| 8 #ifndef SKCOMMANDBUFFERGLCONTEXT_DEFINED |
| 9 #define SKCOMMANDBUFFERGLCONTEXT_DEFINED |
| 10 |
| 11 #if SK_COMMAND_BUFFER |
| 12 |
| 13 #include "gl/SkGLContext.h" |
| 14 |
| 15 class SkCommandBufferGLContext : public SkGLContext { |
| 16 public: |
| 17 ~SkCommandBufferGLContext() override; |
| 18 |
| 19 static SkCommandBufferGLContext* Create() { |
| 20 SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext; |
| 21 if (!ctx->isValid()) { |
| 22 delete ctx; |
| 23 return nullptr; |
| 24 } |
| 25 return ctx; |
| 26 } |
| 27 |
| 28 static SkCommandBufferGLContext* Create(void* nativeWindow, int msaaSampleCo
unt) { |
| 29 SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext(nativeWindo
w, |
| 30 msaaSampleC
ount); |
| 31 if (!ctx->isValid()) { |
| 32 delete ctx; |
| 33 return nullptr; |
| 34 } |
| 35 return ctx; |
| 36 } |
| 37 |
| 38 void presentCommandBuffer(); |
| 39 |
| 40 bool makeCurrent(); |
| 41 int getStencilBits(); |
| 42 int getSampleCount(); |
| 43 |
| 44 private: |
| 45 SkCommandBufferGLContext(); |
| 46 SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount); |
| 47 void initializeGLContext(void* nativeWindow, const int* configAttribs, |
| 48 const int* surfaceAttribs); |
| 49 void destroyGLContext(); |
| 50 |
| 51 void onPlatformMakeCurrent() const override; |
| 52 void onPlatformSwapBuffers() const override; |
| 53 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; |
| 54 |
| 55 void* fContext; |
| 56 void* fDisplay; |
| 57 void* fSurface; |
| 58 void* fConfig; |
| 59 }; |
| 60 |
| 61 #endif // SK_COMMAND_BUFFER |
| 62 |
| 63 #endif |
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