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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include <ctype.h> | 8 #include <ctype.h> |
9 | 9 |
10 #include "nanobench.h" | 10 #include "nanobench.h" |
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49 #endif | 49 #endif |
50 | 50 |
51 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | 51 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
52 #include "nanobenchAndroid.h" | 52 #include "nanobenchAndroid.h" |
53 #endif | 53 #endif |
54 | 54 |
55 #if SK_SUPPORT_GPU | 55 #if SK_SUPPORT_GPU |
56 #include "gl/GrGLDefines.h" | 56 #include "gl/GrGLDefines.h" |
57 #include "GrCaps.h" | 57 #include "GrCaps.h" |
58 #include "GrContextFactory.h" | 58 #include "GrContextFactory.h" |
59 #include "gl/GrGLUtil.h" | |
60 using sk_gpu_test::GrContextFactory; | |
61 using sk_gpu_test::GLContext; | |
62 SkAutoTDelete<GrContextFactory> gGrFactory; | 59 SkAutoTDelete<GrContextFactory> gGrFactory; |
63 #endif | 60 #endif |
64 | 61 |
65 struct GrContextOptions; | 62 struct GrContextOptions; |
66 | 63 |
67 __SK_FORCE_IMAGE_DECODER_LINKING; | 64 __SK_FORCE_IMAGE_DECODER_LINKING; |
68 | 65 |
69 static const int kAutoTuneLoops = 0; | 66 static const int kAutoTuneLoops = 0; |
70 | 67 |
71 static const int kDefaultLoops = | 68 static const int kDefaultLoops = |
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151 if (!canvas->readPixels(bmp, 0, 0)) { | 148 if (!canvas->readPixels(bmp, 0, 0)) { |
152 SkDebugf("Can't read canvas pixels.\n"); | 149 SkDebugf("Can't read canvas pixels.\n"); |
153 return false; | 150 return false; |
154 } | 151 } |
155 return true; | 152 return true; |
156 } | 153 } |
157 | 154 |
158 #if SK_SUPPORT_GPU | 155 #if SK_SUPPORT_GPU |
159 struct GPUTarget : public Target { | 156 struct GPUTarget : public Target { |
160 explicit GPUTarget(const Config& c) : Target(c), gl(nullptr) { } | 157 explicit GPUTarget(const Config& c) : Target(c), gl(nullptr) { } |
161 GLContext* gl; | 158 SkGLContext* gl; |
162 | 159 |
163 void setup() override { | 160 void setup() override { |
164 this->gl->makeCurrent(); | 161 this->gl->makeCurrent(); |
165 // Make sure we're done with whatever came before. | 162 // Make sure we're done with whatever came before. |
166 GR_GL_CALL(this->gl->gl(), Finish()); | 163 SK_GL(*this->gl, Finish()); |
167 } | 164 } |
168 void endTiming() override { | 165 void endTiming() override { |
169 if (this->gl) { | 166 if (this->gl) { |
170 GR_GL_CALL(this->gl->gl(), Flush()); | 167 SK_GL(*this->gl, Flush()); |
171 this->gl->waitOnSyncOrSwap(); | 168 this->gl->waitOnSyncOrSwap(); |
172 } | 169 } |
173 } | 170 } |
174 void fence() override { | 171 void fence() override { |
175 GR_GL_CALL(this->gl->gl(), Finish()); | 172 SK_GL(*this->gl, Finish()); |
176 } | 173 } |
177 | 174 |
178 bool needsFrameTiming(int* maxFrameLag) const override { | 175 bool needsFrameTiming(int* maxFrameLag) const override { |
179 if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) { | 176 if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) { |
180 // Frame lag is unknown. | 177 // Frame lag is unknown. |
181 *maxFrameLag = FLAGS_gpuFrameLag; | 178 *maxFrameLag = FLAGS_gpuFrameLag; |
182 } | 179 } |
183 return true; | 180 return true; |
184 } | 181 } |
185 bool init(SkImageInfo info, Benchmark* bench) override { | 182 bool init(SkImageInfo info, Benchmark* bench) override { |
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196 return false; | 193 return false; |
197 } | 194 } |
198 if (!this->gl->fenceSyncSupport()) { | 195 if (!this->gl->fenceSyncSupport()) { |
199 SkDebugf("WARNING: GL context for config \"%s\" does not support fen
ce sync. " | 196 SkDebugf("WARNING: GL context for config \"%s\" does not support fen
ce sync. " |
200 "Timings might not be accurate.\n", this->config.name.c_str
()); | 197 "Timings might not be accurate.\n", this->config.name.c_str
()); |
201 } | 198 } |
202 return true; | 199 return true; |
203 } | 200 } |
204 void fillOptions(ResultsWriter* log) override { | 201 void fillOptions(ResultsWriter* log) override { |
205 const GrGLubyte* version; | 202 const GrGLubyte* version; |
206 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VERSION)); | 203 SK_GL_RET(*this->gl, version, GetString(GR_GL_VERSION)); |
207 log->configOption("GL_VERSION", (const char*)(version)); | 204 log->configOption("GL_VERSION", (const char*)(version)); |
208 | 205 |
209 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_RENDERER)); | 206 SK_GL_RET(*this->gl, version, GetString(GR_GL_RENDERER)); |
210 log->configOption("GL_RENDERER", (const char*) version); | 207 log->configOption("GL_RENDERER", (const char*) version); |
211 | 208 |
212 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VENDOR)); | 209 SK_GL_RET(*this->gl, version, GetString(GR_GL_VENDOR)); |
213 log->configOption("GL_VENDOR", (const char*) version); | 210 log->configOption("GL_VENDOR", (const char*) version); |
214 | 211 |
215 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_SHADING_LANGUAGE
_VERSION)); | 212 SK_GL_RET(*this->gl, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION))
; |
216 log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version); | 213 log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version); |
217 } | 214 } |
218 }; | 215 }; |
219 | 216 |
220 #endif | 217 #endif |
221 | 218 |
222 static double time(int loops, Benchmark* bench, Target* target) { | 219 static double time(int loops, Benchmark* bench, Target* target) { |
223 SkCanvas* canvas = target->getCanvas(); | 220 SkCanvas* canvas = target->getCanvas(); |
224 if (canvas) { | 221 if (canvas) { |
225 canvas->clear(SK_ColorWHITE); | 222 canvas->clear(SK_ColorWHITE); |
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1283 | 1280 |
1284 return 0; | 1281 return 0; |
1285 } | 1282 } |
1286 | 1283 |
1287 #if !defined SK_BUILD_FOR_IOS | 1284 #if !defined SK_BUILD_FOR_IOS |
1288 int main(int argc, char** argv) { | 1285 int main(int argc, char** argv) { |
1289 SkCommandLineFlags::Parse(argc, argv); | 1286 SkCommandLineFlags::Parse(argc, argv); |
1290 return nanobench_main(); | 1287 return nanobench_main(); |
1291 } | 1288 } |
1292 #endif | 1289 #endif |
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