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Side by Side Diff: bench/nanobench.cpp

Issue 1845473004: Revert of Move SkGLContext and some GrGLInterface implementations to skgputest module (Closed) Base URL: https://chromium.googlesource.com/skia.git@debugobject
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <ctype.h> 8 #include <ctype.h>
9 9
10 #include "nanobench.h" 10 #include "nanobench.h"
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49 #endif 49 #endif
50 50
51 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK 51 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
52 #include "nanobenchAndroid.h" 52 #include "nanobenchAndroid.h"
53 #endif 53 #endif
54 54
55 #if SK_SUPPORT_GPU 55 #if SK_SUPPORT_GPU
56 #include "gl/GrGLDefines.h" 56 #include "gl/GrGLDefines.h"
57 #include "GrCaps.h" 57 #include "GrCaps.h"
58 #include "GrContextFactory.h" 58 #include "GrContextFactory.h"
59 #include "gl/GrGLUtil.h"
60 using sk_gpu_test::GrContextFactory;
61 using sk_gpu_test::GLContext;
62 SkAutoTDelete<GrContextFactory> gGrFactory; 59 SkAutoTDelete<GrContextFactory> gGrFactory;
63 #endif 60 #endif
64 61
65 struct GrContextOptions; 62 struct GrContextOptions;
66 63
67 __SK_FORCE_IMAGE_DECODER_LINKING; 64 __SK_FORCE_IMAGE_DECODER_LINKING;
68 65
69 static const int kAutoTuneLoops = 0; 66 static const int kAutoTuneLoops = 0;
70 67
71 static const int kDefaultLoops = 68 static const int kDefaultLoops =
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151 if (!canvas->readPixels(bmp, 0, 0)) { 148 if (!canvas->readPixels(bmp, 0, 0)) {
152 SkDebugf("Can't read canvas pixels.\n"); 149 SkDebugf("Can't read canvas pixels.\n");
153 return false; 150 return false;
154 } 151 }
155 return true; 152 return true;
156 } 153 }
157 154
158 #if SK_SUPPORT_GPU 155 #if SK_SUPPORT_GPU
159 struct GPUTarget : public Target { 156 struct GPUTarget : public Target {
160 explicit GPUTarget(const Config& c) : Target(c), gl(nullptr) { } 157 explicit GPUTarget(const Config& c) : Target(c), gl(nullptr) { }
161 GLContext* gl; 158 SkGLContext* gl;
162 159
163 void setup() override { 160 void setup() override {
164 this->gl->makeCurrent(); 161 this->gl->makeCurrent();
165 // Make sure we're done with whatever came before. 162 // Make sure we're done with whatever came before.
166 GR_GL_CALL(this->gl->gl(), Finish()); 163 SK_GL(*this->gl, Finish());
167 } 164 }
168 void endTiming() override { 165 void endTiming() override {
169 if (this->gl) { 166 if (this->gl) {
170 GR_GL_CALL(this->gl->gl(), Flush()); 167 SK_GL(*this->gl, Flush());
171 this->gl->waitOnSyncOrSwap(); 168 this->gl->waitOnSyncOrSwap();
172 } 169 }
173 } 170 }
174 void fence() override { 171 void fence() override {
175 GR_GL_CALL(this->gl->gl(), Finish()); 172 SK_GL(*this->gl, Finish());
176 } 173 }
177 174
178 bool needsFrameTiming(int* maxFrameLag) const override { 175 bool needsFrameTiming(int* maxFrameLag) const override {
179 if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) { 176 if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) {
180 // Frame lag is unknown. 177 // Frame lag is unknown.
181 *maxFrameLag = FLAGS_gpuFrameLag; 178 *maxFrameLag = FLAGS_gpuFrameLag;
182 } 179 }
183 return true; 180 return true;
184 } 181 }
185 bool init(SkImageInfo info, Benchmark* bench) override { 182 bool init(SkImageInfo info, Benchmark* bench) override {
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196 return false; 193 return false;
197 } 194 }
198 if (!this->gl->fenceSyncSupport()) { 195 if (!this->gl->fenceSyncSupport()) {
199 SkDebugf("WARNING: GL context for config \"%s\" does not support fen ce sync. " 196 SkDebugf("WARNING: GL context for config \"%s\" does not support fen ce sync. "
200 "Timings might not be accurate.\n", this->config.name.c_str ()); 197 "Timings might not be accurate.\n", this->config.name.c_str ());
201 } 198 }
202 return true; 199 return true;
203 } 200 }
204 void fillOptions(ResultsWriter* log) override { 201 void fillOptions(ResultsWriter* log) override {
205 const GrGLubyte* version; 202 const GrGLubyte* version;
206 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VERSION)); 203 SK_GL_RET(*this->gl, version, GetString(GR_GL_VERSION));
207 log->configOption("GL_VERSION", (const char*)(version)); 204 log->configOption("GL_VERSION", (const char*)(version));
208 205
209 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_RENDERER)); 206 SK_GL_RET(*this->gl, version, GetString(GR_GL_RENDERER));
210 log->configOption("GL_RENDERER", (const char*) version); 207 log->configOption("GL_RENDERER", (const char*) version);
211 208
212 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VENDOR)); 209 SK_GL_RET(*this->gl, version, GetString(GR_GL_VENDOR));
213 log->configOption("GL_VENDOR", (const char*) version); 210 log->configOption("GL_VENDOR", (const char*) version);
214 211
215 GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_SHADING_LANGUAGE _VERSION)); 212 SK_GL_RET(*this->gl, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION)) ;
216 log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version); 213 log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version);
217 } 214 }
218 }; 215 };
219 216
220 #endif 217 #endif
221 218
222 static double time(int loops, Benchmark* bench, Target* target) { 219 static double time(int loops, Benchmark* bench, Target* target) {
223 SkCanvas* canvas = target->getCanvas(); 220 SkCanvas* canvas = target->getCanvas();
224 if (canvas) { 221 if (canvas) {
225 canvas->clear(SK_ColorWHITE); 222 canvas->clear(SK_ColorWHITE);
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1283 1280
1284 return 0; 1281 return 0;
1285 } 1282 }
1286 1283
1287 #if !defined SK_BUILD_FOR_IOS 1284 #if !defined SK_BUILD_FOR_IOS
1288 int main(int argc, char** argv) { 1285 int main(int argc, char** argv) {
1289 SkCommandLineFlags::Parse(argc, argv); 1286 SkCommandLineFlags::Parse(argc, argv);
1290 return nanobench_main(); 1287 return nanobench_main();
1291 } 1288 }
1292 #endif 1289 #endif
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