| Index: src/effects/SkBlurMaskFilter.cpp | 
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp | 
| index bb6a8a5ae64452a843ab325f41359a4a307e6860..609e168f01b043f3154d739e3c56476c820e046c 100644 | 
| --- a/src/effects/SkBlurMaskFilter.cpp | 
| +++ b/src/effects/SkBlurMaskFilter.cpp | 
| @@ -1243,7 +1243,8 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, | 
| // gaussianBlur.  Otherwise, we need to save it for later compositing. | 
| bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); | 
| *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc, | 
| -                                           clipRect, nullptr, xformedSigma, xformedSigma); | 
| +                                           false, clipRect, nullptr, | 
| +                                           xformedSigma, xformedSigma); | 
| if (nullptr == *result) { | 
| return false; | 
| } | 
|  |