| Index: src/effects/SkBlurMaskFilter.cpp
|
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
|
| index bb6a8a5ae64452a843ab325f41359a4a307e6860..609e168f01b043f3154d739e3c56476c820e046c 100644
|
| --- a/src/effects/SkBlurMaskFilter.cpp
|
| +++ b/src/effects/SkBlurMaskFilter.cpp
|
| @@ -1243,7 +1243,8 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
|
| // gaussianBlur. Otherwise, we need to save it for later compositing.
|
| bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle);
|
| *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc,
|
| - clipRect, nullptr, xformedSigma, xformedSigma);
|
| + false, clipRect, nullptr,
|
| + xformedSigma, xformedSigma);
|
| if (nullptr == *result) {
|
| return false;
|
| }
|
|
|