| Index: src/gpu/SkGr.cpp
|
| diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
|
| index 905af81a790f4d06b89ab0d7bf6c9eabd77a32d5..716909133a733d28bb03efafe13d214384e47d98 100644
|
| --- a/src/gpu/SkGr.cpp
|
| +++ b/src/gpu/SkGr.cpp
|
| @@ -495,8 +495,10 @@ static inline bool skpaint_to_grpaint_impl(GrContext* context,
|
| const GrFragmentProcessor** shaderProcessor,
|
| SkXfermode::Mode* primColorMode,
|
| bool primitiveIsSrc,
|
| + bool allowSRGBInputs,
|
| GrPaint* grPaint) {
|
| grPaint->setAntiAlias(skPaint.isAntiAlias());
|
| + grPaint->setAllowSRGBInputs(allowSRGBInputs);
|
|
|
| // Setup the initial color considering the shader, the SkPaint color, and the presence or not
|
| // of per-vertex colors.
|
| @@ -623,31 +625,34 @@ static inline bool skpaint_to_grpaint_impl(GrContext* context,
|
| }
|
|
|
| bool SkPaintToGrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix& viewM,
|
| - GrPaint* grPaint) {
|
| - return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, nullptr, false, grPaint);
|
| + bool allowSRGBInputs, GrPaint* grPaint) {
|
| + return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, nullptr, false,
|
| + allowSRGBInputs, grPaint);
|
| }
|
|
|
| /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProcessor. */
|
| bool SkPaintToGrPaintReplaceShader(GrContext* context,
|
| const SkPaint& skPaint,
|
| const GrFragmentProcessor* shaderFP,
|
| + bool allowSRGBInputs,
|
| GrPaint* grPaint) {
|
| if (!shaderFP) {
|
| return false;
|
| }
|
| return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), &shaderFP, nullptr, false,
|
| - grPaint);
|
| + allowSRGBInputs, grPaint);
|
| }
|
|
|
| /** Ignores the SkShader (if any) on skPaint. */
|
| bool SkPaintToGrPaintNoShader(GrContext* context,
|
| const SkPaint& skPaint,
|
| + bool allowSRGBInputs,
|
| GrPaint* grPaint) {
|
| // Use a ptr to a nullptr to to indicate that the SkShader is ignored and not replaced.
|
| static const GrFragmentProcessor* kNullShaderFP = nullptr;
|
| static const GrFragmentProcessor** kIgnoreShader = &kNullShaderFP;
|
| return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), kIgnoreShader, nullptr, false,
|
| - grPaint);
|
| + allowSRGBInputs, grPaint);
|
| }
|
|
|
| /** Blends the SkPaint's shader (or color if no shader) with a per-primitive color which must
|
| @@ -657,9 +662,10 @@ bool SkPaintToGrPaintWithXfermode(GrContext* context,
|
| const SkMatrix& viewM,
|
| SkXfermode::Mode primColorMode,
|
| bool primitiveIsSrc,
|
| + bool allowSRGBInputs,
|
| GrPaint* grPaint) {
|
| return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, &primColorMode, primitiveIsSrc,
|
| - grPaint);
|
| + allowSRGBInputs, grPaint);
|
| }
|
|
|
| bool SkPaintToGrPaintWithTexture(GrContext* context,
|
| @@ -667,6 +673,7 @@ bool SkPaintToGrPaintWithTexture(GrContext* context,
|
| const SkMatrix& viewM,
|
| const GrFragmentProcessor* fp,
|
| bool textureIsAlphaOnly,
|
| + bool allowSRGBInputs,
|
| GrPaint* grPaint) {
|
| SkAutoTUnref<const GrFragmentProcessor> shaderFP;
|
| if (textureIsAlphaOnly) {
|
| @@ -687,7 +694,7 @@ bool SkPaintToGrPaintWithTexture(GrContext* context,
|
| shaderFP.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp));
|
| }
|
|
|
| - return SkPaintToGrPaintReplaceShader(context, paint, shaderFP.get(), grPaint);
|
| + return SkPaintToGrPaintReplaceShader(context, paint, shaderFP.get(), allowSRGBInputs, grPaint);
|
| }
|
|
|
|
|
|
|