Index: src/gpu/GrClipMaskManager.cpp |
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp |
index 2700f56986baa50136b37c193713a1c64d0d7615..08db36b0a532bee8789a34a635ed66a9a1fe25c5 100644 |
--- a/src/gpu/GrClipMaskManager.cpp |
+++ b/src/gpu/GrClipMaskManager.cpp |
@@ -706,6 +706,7 @@ GrTexture* GrClipMaskManager::CreateAlphaClipMask(GrContext* context, |
} else { |
// all the remaining ops can just be directly draw into the accumulation buffer |
GrPaint paint; |
+ // SRGBTODO: AllowSRGBInputs? |
bsalomon
2016/04/05 13:24:01
This is drawing clips as coverage masks, no need f
Brian Osman
2016/04/05 15:36:41
Acknowledged.
|
paint.setAntiAlias(element->isAA()); |
paint.setCoverageSetOpXPFactory(op, false); |