Index: src/effects/SkAlphaThresholdFilter.cpp |
diff --git a/src/effects/SkAlphaThresholdFilter.cpp b/src/effects/SkAlphaThresholdFilter.cpp |
index 5a9ad79a9ddef9ee5b1535541c8e08481e1ff1a9..10d3732e83bd41b5a01fe15a5490d2d78d63ec1a 100644 |
--- a/src/effects/SkAlphaThresholdFilter.cpp |
+++ b/src/effects/SkAlphaThresholdFilter.cpp |
@@ -312,6 +312,7 @@ bool SkAlphaThresholdFilterImpl::asFragmentProcessor(GrFragmentProcessor** fp, |
context->drawContext(maskTexture->asRenderTarget())); |
if (drawContext) { |
GrPaint grPaint; |
+ // SRGBTODO: AllowSRGBInputs? |
bsalomon
2016/04/05 13:24:00
Nah, this is really drawing a mask.
Brian Osman
2016/04/05 15:36:41
Acknowledged.
|
grPaint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
SkRegion::Iterator iter(fRegion); |
drawContext->clear(nullptr, 0x0, true); |