| Index: src/effects/SkBlurMaskFilter.cpp
|
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
|
| index bb6a8a5ae64452a843ab325f41359a4a307e6860..8909fc0b61ead3c8727868157fa10ea71c4b3d94 100644
|
| --- a/src/effects/SkBlurMaskFilter.cpp
|
| +++ b/src/effects/SkBlurMaskFilter.cpp
|
| @@ -68,7 +68,8 @@ public:
|
| const SkMatrix& ctm,
|
| const SkRect& maskRect,
|
| GrTexture** result,
|
| - bool canOverwriteSrc) const override;
|
| + bool canOverwriteSrc,
|
| + bool allowSRGBInputs) const override;
|
| #endif
|
|
|
| void computeFastBounds(const SkRect&, SkRect*) const override;
|
| @@ -1231,7 +1232,8 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
|
| const SkMatrix& ctm,
|
| const SkRect& maskRect,
|
| GrTexture** result,
|
| - bool canOverwriteSrc) const {
|
| + bool canOverwriteSrc,
|
| + bool allowSRGBInputs) const {
|
| SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height());
|
|
|
| GrContext* context = src->getContext();
|
| @@ -1243,13 +1245,15 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
|
| // gaussianBlur. Otherwise, we need to save it for later compositing.
|
| bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle);
|
| *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc,
|
| - clipRect, nullptr, xformedSigma, xformedSigma);
|
| + allowSRGBInputs, clipRect, nullptr,
|
| + xformedSigma, xformedSigma);
|
| if (nullptr == *result) {
|
| return false;
|
| }
|
|
|
| if (!isNormalBlur) {
|
| GrPaint paint;
|
| + // SRGBTODO: AllowSRGBInputs?
|
| SkMatrix matrix;
|
| matrix.setIDiv(src->width(), src->height());
|
| // Blend pathTexture over blurTexture.
|
|
|