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Side by Side Diff: src/gpu/GrBlurUtils.cpp

Issue 1845283003: Gamma-correctness pushed into Skia, top-down. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove helper function for old pixel-config method of enabling decode Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBlurUtils.h" 8 #include "GrBlurUtils.h"
9 #include "GrDrawContext.h" 9 #include "GrDrawContext.h"
10 #include "GrCaps.h" 10 #include "GrCaps.h"
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
125 SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()); 125 SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height());
126 126
127 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(mask->asRenderT arget())); 127 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(mask->asRenderT arget()));
128 if (!drawContext) { 128 if (!drawContext) {
129 return nullptr; 129 return nullptr;
130 } 130 }
131 131
132 drawContext->clear(nullptr, 0x0, true); 132 drawContext->clear(nullptr, 0x0, true);
133 133
134 GrPaint tempPaint; 134 GrPaint tempPaint;
135 // SRGBTODO: AllowSRGBInputs?
bsalomon 2016/04/05 13:24:01 This is creating a mask, shouldn't have to worry a
Brian Osman 2016/04/05 15:36:41 Acknowledged.
135 tempPaint.setAntiAlias(doAA); 136 tempPaint.setAntiAlias(doAA);
136 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); 137 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op);
137 138
138 // setup new clip 139 // setup new clip
139 GrClip clip(clipRect); 140 GrClip clip(clipRect);
140 141
141 // Draw the mask into maskTexture with the path's integerized top-left at 142 // Draw the mask into maskTexture with the path's integerized top-left at
142 // the origin using tempPaint. 143 // the origin using tempPaint.
143 SkMatrix translate; 144 SkMatrix translate;
144 translate.setTranslate(-maskRect->fLeft, -maskRect->fTop); 145 translate.setTranslate(-maskRect->fLeft, -maskRect->fTop);
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
221 222
222 SkAutoTUnref<GrTexture> mask(create_mask_GPU(context, 223 SkAutoTUnref<GrTexture> mask(create_mask_GPU(context,
223 &maskRect, 224 &maskRect,
224 *devPathPtr, 225 *devPathPtr,
225 strokeInfo, 226 strokeInfo,
226 paint->isAntiAlias(), 227 paint->isAntiAlias(),
227 drawContext->numColorSample s())); 228 drawContext->numColorSample s()));
228 if (mask) { 229 if (mask) {
229 GrTexture* filtered; 230 GrTexture* filtered;
230 231
231 if (maskFilter->filterMaskGPU(mask, viewMatrix, maskRect, &filtered, true)) { 232 if (maskFilter->filterMaskGPU(mask, viewMatrix, maskRect, &filtered, true,
233 paint->getAllowSRGBInputs())) {
232 // filterMaskGPU gives us ownership of a ref to the result 234 // filterMaskGPU gives us ownership of a ref to the result
233 SkAutoTUnref<GrTexture> atu(filtered); 235 SkAutoTUnref<GrTexture> atu(filtered);
234 if (draw_mask(drawContext, clip, viewMatrix, maskRect, paint, fi ltered)) { 236 if (draw_mask(drawContext, clip, viewMatrix, maskRect, paint, fi ltered)) {
235 // This path is completely drawn 237 // This path is completely drawn
236 return; 238 return;
237 } 239 }
238 } 240 }
239 } 241 }
240 } 242 }
241 243
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328 330
329 if (!strokeInfo.isDashed() && pathEffect && 331 if (!strokeInfo.isDashed() && pathEffect &&
330 pathEffect->filterPath(tmpPath2.init(), *pathPtr, &strokeInfo, nullptr)) { 332 pathEffect->filterPath(tmpPath2.init(), *pathPtr, &strokeInfo, nullptr)) {
331 pathPtr = tmpPath2.get(); 333 pathPtr = tmpPath2.get();
332 pathPtr->setIsVolatile(true); 334 pathPtr->setIsVolatile(true);
333 pathIsMutable = true; 335 pathIsMutable = true;
334 pathEffect = nullptr; 336 pathEffect = nullptr;
335 } 337 }
336 338
337 GrPaint grPaint; 339 GrPaint grPaint;
338 if (!SkPaintToGrPaint(context, paint, viewMatrix, &grPaint)) { 340 // SRGBTODO: AllowSRGBInputs? (Usually correct, because drawContext came fro m device?)
341 if (!SkPaintToGrPaint(context, paint, viewMatrix, drawContext->allowSRGBInpu ts(),
bsalomon 2016/04/05 13:24:01 I think this is right.
Brian Osman 2016/04/05 15:36:41 Acknowledged.
342 &grPaint)) {
339 return; 343 return;
340 } 344 }
341 345
342 if (paint.getMaskFilter()) { 346 if (paint.getMaskFilter()) {
343 draw_path_with_mask_filter(context, drawContext, clip, &grPaint, viewMat rix, 347 draw_path_with_mask_filter(context, drawContext, clip, &grPaint, viewMat rix,
344 paint.getMaskFilter(), pathEffect, strokeInfo , 348 paint.getMaskFilter(), pathEffect, strokeInfo ,
345 pathPtr, pathIsMutable); 349 pathPtr, pathIsMutable);
346 } else { 350 } else {
347 drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo); 351 drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo);
348 } 352 }
349 } 353 }
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