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Side by Side Diff: src/core/SkReadBuffer.h

Issue 1845283002: Remode dead code from SkReadBuffer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkReadBuffer_DEFINED 8 #ifndef SkReadBuffer_DEFINED
9 #define SkReadBuffer_DEFINED 9 #define SkReadBuffer_DEFINED
10 10
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after
190 void setTypefaceArray(SkTypeface* array[], int count) { 190 void setTypefaceArray(SkTypeface* array[], int count) {
191 fTFArray = array; 191 fTFArray = array;
192 fTFCount = count; 192 fTFCount = count;
193 } 193 }
194 194
195 /** 195 /**
196 * Call this with a pre-loaded array of Factories, in the same order as 196 * Call this with a pre-loaded array of Factories, in the same order as
197 * were created/written by the writer. SkPicture uses this. 197 * were created/written by the writer. SkPicture uses this.
198 */ 198 */
199 void setFactoryPlayback(SkFlattenable::Factory array[], int count) { 199 void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
200 fFactoryTDArray = nullptr;
201 fFactoryArray = array; 200 fFactoryArray = array;
202 fFactoryCount = count; 201 fFactoryCount = count;
203 } 202 }
204 203
205 /** 204 /**
206 * Call this with an initially empty array, so the reader can cache each
207 * factory it sees by name. Used by the pipe code in conjunction with
208 * SkWriteBuffer::setNamedFactoryRecorder.
209 */
210 void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
msarett 2016/03/31 15:05:35 Nobody calls this.
211 fFactoryTDArray = array;
212 fFactoryArray = nullptr;
213 fFactoryCount = 0;
214 }
215
216 /**
217 * Provide a function to decode an SkBitmap from encoded data. Only used if the writer 205 * Provide a function to decode an SkBitmap from encoded data. Only used if the writer
218 * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the 206 * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
219 * appropriate size will be used. 207 * appropriate size will be used.
220 */ 208 */
221 void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) { 209 void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
222 fBitmapDecoder = bitmapDecoder; 210 fBitmapDecoder = bitmapDecoder;
223 } 211 }
224 212
225 // Default impelementations don't check anything. 213 // Default impelementations don't check anything.
226 virtual bool validate(bool isValid) { return true; } 214 virtual bool validate(bool isValid) { return true; }
227 virtual bool isValid() const { return true; } 215 virtual bool isValid() const { return true; }
228 virtual bool validateAvailable(size_t size) { return true; } 216 virtual bool validateAvailable(size_t size) { return true; }
229 217
230 protected: 218 protected:
231 SkReader32 fReader; 219 SkReader32 fReader;
232 220
233 private: 221 private:
234 bool readArray(void* value, size_t size, size_t elementSize); 222 bool readArray(void* value, size_t size, size_t elementSize);
235 223
236 uint32_t fFlags; 224 uint32_t fFlags;
237 int fVersion; 225 int fVersion;
238 226
239 void* fMemoryPtr; 227 void* fMemoryPtr;
240 228
241 SkBitmapHeapReader* fBitmapStorage; 229 SkBitmapHeapReader* fBitmapStorage;
242 SkTypeface** fTFArray; 230 SkTypeface** fTFArray;
243 int fTFCount; 231 int fTFCount;
244 232
245 SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
246 SkFlattenable::Factory* fFactoryArray; 233 SkFlattenable::Factory* fFactoryArray;
247 int fFactoryCount; 234 int fFactoryCount;
248 235
249 SkPicture::InstallPixelRefProc fBitmapDecoder; 236 SkPicture::InstallPixelRefProc fBitmapDecoder;
250 237
251 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT 238 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT
252 // Debugging counter to keep track of how many bitmaps we 239 // Debugging counter to keep track of how many bitmaps we
253 // have decoded. 240 // have decoded.
254 int fDecodedBitmapIndex; 241 int fDecodedBitmapIndex;
255 #endif // DEBUG_NON_DETERMINISTIC_ASSERT 242 #endif // DEBUG_NON_DETERMINISTIC_ASSERT
256 }; 243 };
257 244
258 #endif // SkReadBuffer_DEFINED 245 #endif // SkReadBuffer_DEFINED
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