Chromium Code Reviews| Index: webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h |
| diff --git a/webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h b/webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b47c1f6740f251a876c3a4413851f0cb52d2a9b5 |
| --- /dev/null |
| +++ b/webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h |
| @@ -0,0 +1,102 @@ |
| +/* |
| + * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| + * |
| + * Use of this source code is governed by a BSD-style license |
| + * that can be found in the LICENSE file in the root of the source |
| + * tree. An additional intellectual property rights grant can be found |
| + * in the file PATENTS. All contributing project authors may |
| + * be found in the AUTHORS file in the root of the source tree. |
| + */ |
| + |
| +#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |
| +#define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |
| + |
| +#include "webrtc/modules/desktop_capture/screen_capturer.h" |
| + |
| +#include <comdef.h> |
| +#include <D3DCommon.h> |
| +#include <D3D11.h> |
| +#include <DXGI.h> |
| +#include <DXGI1_2.h> |
| +#include <windows.h> |
| +#include <wrl/client.h> |
| + |
| +#include <memory> |
| +#include <vector> |
| + |
| +#include "webrtc/base/scoped_ptr.h" |
|
Sergey Ulanov
2016/05/13 19:38:11
don't need this
Hzj_jie
2016/05/16 18:17:29
Updated, also the SetSharedMemoryFactory function.
|
| +#include "webrtc/base/thread_annotations.h" |
| +#include "webrtc/modules/desktop_capture/desktop_capture_options.h" |
| +#include "webrtc/modules/desktop_capture/desktop_geometry.h" |
| +#include "webrtc/modules/desktop_capture/desktop_region.h" |
| +#include "webrtc/modules/desktop_capture/screen_capture_frame_queue.h" |
| +#include "webrtc/modules/desktop_capture/shared_desktop_frame.h" |
| + |
| +namespace webrtc { |
| + |
| +// ScreenCapturerWinDirectx captures 32bit RGBA using DirectX. |
| +class ScreenCapturerWinDirectx : public ScreenCapturer { |
| + public: |
| + // Initializes DirectX related components. Returns false if any error |
| + // happened, any instance of this class won't be able to work in such status. |
| + // Thread safe, guarded by initialize_lock. |
| + static bool Initialize(); |
| + |
| + explicit ScreenCapturerWinDirectx(const DesktopCaptureOptions& options); |
| + virtual ~ScreenCapturerWinDirectx(); |
| + |
| + void Start(Callback* callback) override; |
| + void SetSharedMemoryFactory( |
| + rtc::scoped_ptr<SharedMemoryFactory> shared_memory_factory) override; |
| + void Capture(const DesktopRegion& region) override; |
| + bool GetScreenList(ScreenList* screens) override; |
| + bool SelectScreen(ScreenId id) override; |
| + |
| + private: |
| + // Texture is a pair of an ID3D11Texture2D and an IDXGISurface. Refer to its |
| + // implementation in source code for details. |
| + class Texture; |
| + |
| + // An implementation of DesktopFrame to return data from a Texture instance. |
| + class DxgiDesktopFrame; |
| + |
| + static bool DoInitialize(); |
| + |
| + // Initializes dxgi_output_duplication. Returns false if it fails to execute |
| + // windows api. |
| + static bool DuplicateOutput(); |
| + |
| + // Detects update regions in last frame, if anything wrong, returns false. |
| + // ProcessFrame will insert a whole desktop size as updated region instead. |
| + static bool DetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
| + DesktopRegion* updated_region); |
| + |
| + // A helper function to handle _com_error result in DetectUpdatedRegion. |
| + // Returns false if the _com_error shows an error. |
| + static bool HandleDetectUpdatedRegionError(const _com_error& error, |
| + const char* stage); |
| + |
| + // Processes one frame received from AcquireNextFrame function, returns a |
| + // nullptr if anything wrong, and Capture function will call |
| + // callback_->OnCaptureCompleted(nullptr), otherwise |
| + // callback_->OnCaptureCompleted(frame) will be called. |
| + DesktopFrame* ProcessFrame( |
| + const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
| + IDXGIResource* resource); |
| + |
| + // A shortcut to execute callback with current frame in frames. |
| + void EmitCurrentFrame(); |
| + |
| + ScreenCaptureFrameQueue<rtc::scoped_refptr<Texture>> surfaces_; |
| + ScreenCaptureFrameQueue<SharedDesktopFrame> frames_; |
| + std::unique_ptr<SharedMemoryFactory> shared_memory_factory_; |
| + Callback* callback_ = nullptr; |
| + |
| + bool set_thread_execution_state_failed_ = false; |
| + |
| + RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCapturerWinDirectx); |
| +}; |
| + |
| +} // namespace webrtc |
| + |
| +#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |