Index: webrtc/modules/desktop_capture/win/desktop_frame_win_dxgi.h |
diff --git a/webrtc/modules/desktop_capture/win/desktop_frame_win_dxgi.h b/webrtc/modules/desktop_capture/win/desktop_frame_win_dxgi.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8618d389a096cd9085b97b38f54452d958ab7550 |
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+++ b/webrtc/modules/desktop_capture/win/desktop_frame_win_dxgi.h |
@@ -0,0 +1,80 @@ |
+/* |
+ * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DESKTOP_FRAME_WIN_DXGI_H_ |
+#define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DESKTOP_FRAME_WIN_DXGI_H_ |
+ |
+#include <windows.h> |
+ |
+#include <windef.h> |
+#include <wrl/client.h> |
+ |
+#include <memory> |
+#include <vector> |
+ |
+#include <D3D11.h> |
+#include <DXGI.h> |
+#include <DXGI1_2.h> |
+ |
+#include "webrtc/modules/desktop_capture/desktop_frame.h" |
+#include "webrtc/modules/desktop_capture/desktop_geometry.h" |
+ |
+namespace webrtc { |
+ |
+// DesktopFrame implementation used by screen captures on Windows. |
+// Frame data is stored in the IDXGISurface instance and also the SharedMemory. |
+// Since Windows does not allow to share memory between a file mapping and |
+// IDXGIResource. |
+// To avoid memory recreation in ID3D11Texture2D, we reuse DesktopFrameWinDxgi |
+// instance. So a Capture function is added. |
+// Capture function is thread unsafe. |
+class DesktopFrameWinDxgi : public DesktopFrame { |
+ public: |
+ virtual ~DesktopFrameWinDxgi(); |
+ |
+ // Initialize device and context for further use. Thread unsafe. |
+ static void Initialize(ID3D11Device* device, ID3D11DeviceContext* context); |
+ |
+ // Creates a DesktopFrameWinDxgi instance, returns nullptr when memory |
+ // allocation failed. |
+ static std::unique_ptr<DesktopFrameWinDxgi> Create( |
+ DesktopSize size, |
+ SharedMemoryFactory* shared_memory_factory); |
+ |
+ uint8_t* data() const override { return rect_.pBits; } |
Sergey Ulanov
2016/04/08 21:22:26
virtual methods should not be inlined, but I don't
Hzj_jie
2016/04/11 22:19:16
Done.
|
+ |
+ // Captures a frame represented by frame_info and resource. Returns false if |
+ // anything wrong. |
+ // Before the first Capture is called, this instance is still workable, but |
+ // the data in underlying buffer (SharedMemory) is undefined. |
+ bool Capture(const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
Sergey Ulanov
2016/04/08 21:22:26
DesktopFrame is supposed to be a dumb holder of th
Hzj_jie
2016/04/11 22:19:16
The reason to leave capture logic here is because
|
+ IDXGIResource* resource); |
+ |
+ private: |
+ DesktopFrameWinDxgi(DesktopSize size, |
+ int stride, |
+ SharedMemory* shared_memory); |
+ |
+ // Initializes stage_ from a CPU inaccessible IDXGIResource. |
+ // Returns false if it fails to execute windows api. |
+ bool CreateTexture(ID3D11Texture2D* texture); |
+ |
+ // Update during Capture (CreateTexture). |
+ Microsoft::WRL::ComPtr<ID3D11Texture2D> stage_; |
+ Microsoft::WRL::ComPtr<IDXGISurface> surface_; |
+ // Always be the mapped rectangle or empty. |
+ DXGI_MAPPED_RECT rect_; |
+ |
+ RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrameWinDxgi); |
+}; |
+ |
+} // namespace webrtc |
+ |
+#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DESKTOP_FRAME_WIN_DXGI_H_ |