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1 /* | |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h" | |
12 | |
13 #include <string.h> | |
14 | |
15 #include <comdef.h> | |
16 #include <wincodec.h> | |
17 #include <wingdi.h> | |
18 #include <DXGI.h> | |
19 | |
20 #include "webrtc/base/checks.h" | |
21 #include "webrtc/base/criticalsection.h" | |
22 #include "webrtc/base/scoped_ref_ptr.h" | |
23 #include "webrtc/base/timeutils.h" | |
24 #include "webrtc/modules/desktop_capture/desktop_frame.h" | |
25 #include "webrtc/modules/desktop_capture/win/screen_capture_utils.h" | |
26 #include "webrtc/system_wrappers/include/atomic32.h" | |
27 #include "webrtc/system_wrappers/include/logging.h" | |
28 | |
29 namespace webrtc { | |
30 | |
31 using Microsoft::WRL::ComPtr; | |
32 | |
33 namespace { | |
34 | |
35 // Timeout for AcquireNextFrame() call. | |
36 const int kAcquireTimeoutMs = 10; | |
37 | |
38 // Wait time between two DuplicateOutput operations, DuplicateOutput may fail if | |
39 // display mode is changing. | |
40 const int kDuplicateOutputWaitMs = 50; | |
41 | |
42 // How many times we attempt to DuplicateOutput before returning an error to | |
43 // upstream components. | |
44 const int kDuplicateOutputAttempts = 10; | |
45 | |
46 rtc::GlobalLockPod g_initialize_lock; | |
47 | |
48 // A container of all the objects we need to call Windows API. Note, one | |
49 // application can only have one IDXGIOutputDuplication instance, that's the | |
50 // reason the container is singleton. | |
51 struct DxgiContainer { | |
52 rtc::CriticalSection duplication_lock; | |
53 rtc::CriticalSection acquire_lock; | |
54 bool initialize_result GUARDED_BY(g_initialize_lock) = false; | |
55 ID3D11Device* device GUARDED_BY(g_initialize_lock) = nullptr; | |
56 ID3D11DeviceContext* context GUARDED_BY(g_initialize_lock) = nullptr; | |
57 IDXGIOutput1* output1 GUARDED_BY(g_initialize_lock) = nullptr; | |
58 ComPtr<IDXGIOutputDuplication> duplication | |
59 GUARDED_BY(duplication_lock); | |
60 DXGI_OUTDUPL_DESC duplication_desc; | |
61 std::vector<uint8_t> metadata GUARDED_BY(acquire_lock); | |
62 }; | |
63 | |
64 DxgiContainer* g_container GUARDED_BY(g_initialize_lock); | |
65 | |
66 } // namespace | |
67 | |
68 // A pair of an ID3D11Texture2D and an IDXGISurface. We need an | |
69 // ID3D11Texture2D instance to copy GPU texture to RAM, but an IDXGISurface to | |
70 // map the texture into a bitmap buffer. These two instances are always | |
71 // pointing to a same object. | |
72 // This class also has two DesktopRegions, one is the updated region from | |
73 // returned from Windows API, the other is the region intersects with the | |
74 // updated region of last frame. | |
75 // | |
76 // This class is not thread safe. | |
77 class ScreenCapturerWinDirectx::Texture { | |
78 public: | |
79 // Copy a frame represented by frame_info and resource. Returns false if | |
80 // anything wrong. | |
81 bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
82 IDXGIResource* resource, | |
83 const DesktopRegion& last_updated_region) { | |
84 if (!resource || frame_info.AccumulatedFrames == 0) { | |
85 // Nothing updated, but current data is still valid. | |
86 return false; | |
87 } | |
88 | |
89 ComPtr<ID3D11Texture2D> texture; | |
90 _com_error error = resource->QueryInterface( | |
91 __uuidof(ID3D11Texture2D), | |
92 reinterpret_cast<void**>(texture.GetAddressOf())); | |
93 if (error.Error() != S_OK || !texture) { | |
94 LOG(LS_ERROR) << "Failed to convert IDXGIResource to ID3D11Texture2D, " | |
95 "error " | |
96 << error.ErrorMessage() << ", code " << error.Error(); | |
97 return false; | |
98 } | |
99 | |
100 // AcquireNextFrame returns a CPU inaccessible IDXGIResource, so we need to | |
101 // make a copy. | |
102 if (!InitializeStage(texture.Get())) { | |
103 return false; | |
104 } | |
105 | |
106 updated_region_.Clear(); | |
107 if (!DetectUpdatedRegion(frame_info, &updated_region_)) { | |
108 updated_region_.SetRect(DesktopRect::MakeSize(size())); | |
109 } | |
110 // We need to copy changed area in both this frame and last frame, since | |
111 // currently this frame stores the bitmap of the one before last frame. | |
112 copied_region_.Clear(); | |
113 copied_region_.AddRegion(updated_region_); | |
114 copied_region_.AddRegion(last_updated_region); | |
115 copied_region_.IntersectWith(DesktopRect::MakeSize(size())); | |
116 | |
117 for (DesktopRegion::Iterator it(copied_region_); | |
118 !it.IsAtEnd(); | |
119 it.Advance()) { | |
120 D3D11_BOX box; | |
121 box.left = it.rect().left(); | |
122 box.top = it.rect().top(); | |
123 box.right = it.rect().right(); | |
124 box.bottom = it.rect().bottom(); | |
125 box.front = 0; | |
126 box.back = 1; | |
127 g_container->context->CopySubresourceRegion( | |
128 static_cast<ID3D11Resource*>(stage_.Get()), | |
129 0, it.rect().left(), it.rect().top(), 0, | |
130 static_cast<ID3D11Resource*>(texture.Get()), | |
131 0, &box); | |
132 } | |
133 | |
134 rect_ = {0}; | |
135 error = _com_error(surface_->Map(&rect_, DXGI_MAP_READ)); | |
136 if (error.Error() != S_OK) { | |
137 LOG(LS_ERROR) << "Failed to map the IDXGISurface to a bitmap, error " | |
138 << error.ErrorMessage() << ", code " << error.Error(); | |
139 return false; | |
140 } | |
141 | |
142 // surface_->Unmap() will be called next time we capture an image to avoid | |
143 // memory copy without shared_memory. | |
144 return true; | |
145 } | |
146 | |
147 uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); } | |
148 int pitch() const { return static_cast<int>(rect_.Pitch); } | |
149 const DesktopSize& size() const { return size_; } | |
150 | |
151 int32_t AddRef() { | |
152 return ++ref_count_; | |
153 } | |
154 | |
155 int32_t Release() { | |
156 int32_t ref_count; | |
157 ref_count = --ref_count_; | |
158 if (ref_count == 0) { | |
159 delete this; | |
160 } | |
161 return ref_count; | |
162 } | |
163 | |
164 const DesktopRegion& updated_region() { | |
165 return updated_region_; | |
166 } | |
167 | |
168 const DesktopRegion& copied_region() { | |
169 return copied_region_; | |
170 } | |
171 | |
172 private: | |
173 // Texture should only be deleted by Release function. | |
174 ~Texture() = default; | |
175 | |
176 // Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false | |
177 // if it fails to execute windows api. | |
178 bool InitializeStage(ID3D11Texture2D* texture) { | |
179 RTC_DCHECK(texture); | |
180 D3D11_TEXTURE2D_DESC desc = {0}; | |
181 texture->GetDesc(&desc); | |
182 desc.BindFlags = 0; | |
183 desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
184 desc.MiscFlags = 0; | |
185 desc.Usage = D3D11_USAGE_STAGING; | |
186 if (stage_) { | |
187 // Make sure stage_ and surface_ are always pointing to a same object. | |
188 // We need an ID3D11Texture2D instance for | |
189 // ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for | |
190 // IDXGISurface::Map. | |
191 { | |
192 ComPtr<IUnknown> left; | |
193 ComPtr<IUnknown> right; | |
194 bool left_result = SUCCEEDED(stage_.As(&left)); | |
195 bool right_result = SUCCEEDED(surface_.As(&right)); | |
196 RTC_DCHECK(left_result); | |
197 RTC_DCHECK(right_result); | |
198 RTC_DCHECK(left.Get() == right.Get()); | |
199 } | |
200 | |
201 // This buffer should be used already. | |
202 _com_error error = _com_error(surface_->Unmap()); | |
203 if (error.Error() == S_OK) { | |
204 D3D11_TEXTURE2D_DESC current_desc; | |
205 stage_->GetDesc(¤t_desc); | |
206 if (memcmp(&desc, ¤t_desc, sizeof(D3D11_TEXTURE2D_DESC)) == 0) { | |
207 return true; | |
208 } | |
209 } else { | |
210 // Let's recreate stage_ and surface_ later. | |
211 LOG(LS_ERROR) << "Failed to unmap surface, error " | |
212 << error.ErrorMessage() << ", code " << error.Error(); | |
213 } | |
214 | |
215 stage_.Reset(); | |
216 surface_.Reset(); | |
217 } else { | |
218 RTC_DCHECK(!surface_); | |
219 } | |
220 | |
221 _com_error error = _com_error(g_container->device->CreateTexture2D( | |
222 &desc, nullptr, stage_.GetAddressOf())); | |
223 if (error.Error() != S_OK || !stage_) { | |
224 LOG(LS_ERROR) << "Failed to create a new ID3D11Texture2D as stage, " | |
225 "error " | |
226 << error.ErrorMessage() << ", code " << error.Error(); | |
227 return false; | |
228 } | |
229 | |
230 error = _com_error(stage_.As(&surface_)); | |
231 if (error.Error() != S_OK || !surface_) { | |
232 LOG(LS_ERROR) << "Failed to convert ID3D11Texture2D to IDXGISurface, " | |
233 "error " | |
234 << error.ErrorMessage() << ", code " << error.Error(); | |
235 return false; | |
236 } | |
237 | |
238 size_.set(desc.Width, desc.Height); | |
239 return true; | |
240 } | |
241 | |
242 ComPtr<ID3D11Texture2D> stage_; | |
243 ComPtr<IDXGISurface> surface_; | |
244 DXGI_MAPPED_RECT rect_; | |
245 DesktopSize size_; | |
246 Atomic32 ref_count_; | |
247 // The updated region from Windows API. | |
248 DesktopRegion updated_region_; | |
249 // Combination of updated regions from both current frame and previous frame. | |
250 DesktopRegion copied_region_; | |
251 }; | |
252 | |
253 // A DesktopFrame which does not own the data buffer, and also does not have | |
254 // shared memory. This uses in IT2ME scenario only. | |
255 class ScreenCapturerWinDirectx::DxgiDesktopFrame : public DesktopFrame { | |
256 public: | |
257 DxgiDesktopFrame( | |
258 const rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture>& texture) | |
259 : DesktopFrame(texture.get()->size(), | |
260 texture.get()->pitch(), | |
261 texture.get()->bits(), | |
262 nullptr), | |
263 texture_(texture) { | |
264 } | |
265 | |
266 virtual ~DxgiDesktopFrame() {} | |
267 | |
268 private: | |
269 // Keep a reference to the Texture instance to make sure we can still access | |
270 // its bytes array. | |
271 rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture> texture_; | |
272 }; | |
273 | |
274 bool ScreenCapturerWinDirectx::Initialize() { | |
275 if (!g_container) { | |
276 rtc::GlobalLockScope lock(&g_initialize_lock); | |
277 if (!g_container) { | |
278 g_container = new DxgiContainer(); | |
279 g_container->initialize_result = DoInitialize(); | |
280 if (g_container->initialize_result) { | |
281 return true; | |
282 } | |
283 | |
284 // Clean up if DirectX cannot work on the system. | |
285 if (g_container->duplication) { | |
286 g_container->duplication.Reset(); | |
287 } | |
288 | |
289 if (g_container->output1) { | |
290 g_container->output1->Release(); | |
291 g_container->output1 = nullptr; | |
292 } | |
293 | |
294 if (g_container->context) { | |
295 g_container->context->Release(); | |
296 g_container->context = nullptr; | |
297 } | |
298 | |
299 if (g_container->device) { | |
300 g_container->device->Release(); | |
301 g_container->device = nullptr; | |
302 } | |
303 | |
304 return false; | |
305 } | |
306 } | |
307 | |
308 return g_container->initialize_result; | |
309 } | |
310 | |
311 bool ScreenCapturerWinDirectx::DoInitialize() { | |
312 D3D_FEATURE_LEVEL feature_level; | |
313 _com_error error = D3D11CreateDevice( | |
314 nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, | |
315 D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_SINGLETHREADED, | |
316 nullptr, 0, D3D11_SDK_VERSION, &g_container->device, &feature_level, | |
317 &g_container->context); | |
318 if (error.Error() != S_OK || !g_container->device || !g_container->context) { | |
319 LOG(LS_WARNING) << "D3D11CreateDeivce returns error " | |
320 << error.ErrorMessage() << " with code " << error.Error(); | |
321 return false; | |
322 } | |
323 | |
324 if (feature_level < D3D_FEATURE_LEVEL_11_0) { | |
325 LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX " | |
326 "11 support, level " | |
327 << feature_level; | |
328 return false; | |
329 } | |
330 | |
331 ComPtr<IDXGIDevice> device; | |
332 error = _com_error(g_container->device->QueryInterface( | |
333 __uuidof(IDXGIDevice), reinterpret_cast<void**>(device.GetAddressOf()))); | |
334 if (error.Error() != S_OK || !device) { | |
335 LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, " | |
336 "this usually means the system does not support DirectX " | |
337 "11"; | |
338 return false; | |
339 } | |
340 | |
341 ComPtr<IDXGIAdapter> adapter; | |
342 error = _com_error(device->GetAdapter(adapter.GetAddressOf())); | |
343 if (error.Error() != S_OK || !adapter) { | |
344 LOG(LS_WARNING) << "Failed to get an IDXGIAdapter implementation from " | |
345 "IDXGIDevice."; | |
346 return false; | |
347 } | |
348 | |
349 ComPtr<IDXGIOutput> output; | |
350 for (int i = 0;; i++) { | |
351 error = _com_error(adapter->EnumOutputs(i, output.GetAddressOf())); | |
352 if (error.Error() == DXGI_ERROR_NOT_FOUND) { | |
353 LOG(LS_WARNING) << "No output detected."; | |
354 return false; | |
355 } | |
356 if (error.Error() == S_OK && output) { | |
357 DXGI_OUTPUT_DESC desc; | |
358 error = _com_error(output->GetDesc(&desc)); | |
359 if (error.Error() == S_OK) { | |
360 if (desc.AttachedToDesktop) { | |
361 // Current output instance is the device attached to desktop. | |
362 break; | |
363 } | |
364 } else { | |
365 LOG(LS_WARNING) << "Failed to get output description of device " << i | |
366 << ", ignore."; | |
367 } | |
368 } | |
369 } | |
370 | |
371 RTC_DCHECK(output); | |
372 error = _com_error(output.CopyTo( | |
373 __uuidof(IDXGIOutput1), reinterpret_cast<void**>(&g_container->output1))); | |
374 if (error.Error() != S_OK || !g_container->output1) { | |
375 LOG(LS_WARNING) << "Failed to convert IDXGIOutput to IDXGIOutput1, this " | |
376 "usually means the system does not support DirectX 11"; | |
377 return false; | |
378 } | |
379 | |
380 return DuplicateOutput(); | |
381 } | |
382 | |
383 bool ScreenCapturerWinDirectx::DuplicateOutput() { | |
384 // We are updating the instance. | |
385 rtc::CritScope lock(&g_container->duplication_lock); | |
386 // Make sure nobody is using current instance. | |
387 rtc::CritScope lock2(&g_container->acquire_lock); | |
388 if (g_container->duplication) { | |
389 g_container->duplication->ReleaseFrame(); | |
390 g_container->duplication.Reset(); | |
391 } | |
392 | |
393 for (int i = 0; i < kDuplicateOutputAttempts; i++) { | |
394 _com_error error = g_container->output1->DuplicateOutput( | |
395 static_cast<IUnknown*>(g_container->device), | |
396 g_container->duplication.GetAddressOf()); | |
397 if (error.Error() == S_OK && g_container->duplication) { | |
398 memset(&g_container->duplication_desc, 0, sizeof(DXGI_OUTDUPL_DESC)); | |
399 g_container->duplication->GetDesc(&g_container->duplication_desc); | |
400 if (g_container->duplication_desc.ModeDesc.Format != | |
401 DXGI_FORMAT_B8G8R8A8_UNORM) { | |
402 LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) " | |
403 "format, which is required by downstream components, " | |
404 "format is " | |
405 << g_container->duplication_desc.ModeDesc.Format; | |
406 return false; | |
407 } | |
408 return true; | |
409 } else { | |
410 // Make sure we have correct signal and duplicate the output next time. | |
411 g_container->duplication.Reset(); | |
412 LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error " | |
413 << error.ErrorMessage() << ", with code " | |
414 << error.Error(); | |
415 Sleep(kDuplicateOutputWaitMs); | |
416 } | |
417 } | |
418 | |
419 return false; | |
420 } | |
421 | |
422 ScreenCapturerWinDirectx::ScreenCapturerWinDirectx( | |
423 const DesktopCaptureOptions& options) | |
424 : callback_(nullptr), set_thread_execution_state_failed_(false) { | |
425 RTC_DCHECK(g_container && g_container->initialize_result); | |
426 | |
427 // Texture instance won't change forever. | |
428 while (!surfaces_.current_frame()) { | |
429 surfaces_.ReplaceCurrentFrame( | |
430 new rtc::scoped_refptr<Texture>(new Texture())); | |
431 surfaces_.MoveToNextFrame(); | |
432 } | |
433 } | |
434 | |
435 ScreenCapturerWinDirectx::~ScreenCapturerWinDirectx() {} | |
436 | |
437 void ScreenCapturerWinDirectx::Start(Callback* callback) { | |
438 RTC_DCHECK(!callback_); | |
439 RTC_DCHECK(callback); | |
440 | |
441 callback_ = callback; | |
442 } | |
443 | |
444 void ScreenCapturerWinDirectx::SetSharedMemoryFactory( | |
445 std::unique_ptr<SharedMemoryFactory> shared_memory_factory) { | |
446 shared_memory_factory_ = std::move(shared_memory_factory); | |
447 } | |
448 | |
449 bool ScreenCapturerWinDirectx::HandleDetectUpdatedRegionError( | |
450 const _com_error& error, | |
451 const char* stage) { | |
452 if (error.Error() != S_OK) { | |
453 if (error.Error() == DXGI_ERROR_ACCESS_LOST) { | |
454 DuplicateOutput(); | |
455 } else { | |
456 LOG(LS_ERROR) << "Failed to get " << stage << " rectangles, error " | |
457 << error.ErrorMessage() << ", code " << error.Error(); | |
458 } | |
459 // Send entire desktop as we cannot get dirty or move rectangles. | |
460 return false; | |
461 } | |
462 | |
463 return true; | |
464 } | |
465 | |
466 bool ScreenCapturerWinDirectx::DetectUpdatedRegion( | |
467 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
468 DesktopRegion* updated_region) { | |
469 RTC_DCHECK(g_container->duplication); | |
470 RTC_DCHECK(updated_region); | |
471 updated_region->Clear(); | |
472 if (frame_info.TotalMetadataBufferSize == 0) { | |
473 // This should not happen, since frame_info.AccumulatedFrames > 0. | |
474 LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, " | |
475 "but TotalMetadataBufferSize == 0"; | |
476 return false; | |
477 } | |
478 | |
479 if (g_container->metadata.capacity() < frame_info.TotalMetadataBufferSize) { | |
480 g_container->metadata.clear(); // Avoid data copy | |
481 g_container->metadata.reserve(frame_info.TotalMetadataBufferSize); | |
482 } | |
483 | |
484 UINT buff_size = 0; | |
485 DXGI_OUTDUPL_MOVE_RECT* move_rects = | |
486 reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(g_container->metadata.data()); | |
487 size_t move_rects_count = 0; | |
488 _com_error error = _com_error(g_container->duplication->GetFrameMoveRects( | |
489 static_cast<UINT>(g_container->metadata.capacity()), | |
490 move_rects, &buff_size)); | |
491 if (!HandleDetectUpdatedRegionError(error, "move")) { | |
492 return false; | |
493 } | |
494 move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT); | |
495 | |
496 RECT* dirty_rects = | |
497 reinterpret_cast<RECT*>(g_container->metadata.data() + buff_size); | |
498 size_t dirty_rects_count = 0; | |
499 error = _com_error(g_container->duplication->GetFrameDirtyRects( | |
500 static_cast<UINT>(g_container->metadata.capacity()) - buff_size, | |
501 dirty_rects, &buff_size)); | |
502 if (!HandleDetectUpdatedRegionError(error, "dirty")) { | |
503 return false; | |
504 } | |
505 dirty_rects_count = buff_size / sizeof(RECT); | |
506 | |
507 while (move_rects_count > 0) { | |
508 updated_region->AddRect(DesktopRect::MakeXYWH( | |
509 move_rects->SourcePoint.x, move_rects->SourcePoint.y, | |
510 move_rects->DestinationRect.right - move_rects->DestinationRect.left, | |
511 move_rects->DestinationRect.bottom - move_rects->DestinationRect.top)); | |
512 updated_region->AddRect(DesktopRect::MakeLTRB( | |
513 move_rects->DestinationRect.left, move_rects->DestinationRect.top, | |
514 move_rects->DestinationRect.right, move_rects->DestinationRect.bottom)); | |
515 move_rects++; | |
516 move_rects_count--; | |
517 } | |
518 | |
519 while (dirty_rects_count > 0) { | |
520 updated_region->AddRect(DesktopRect::MakeLTRB( | |
521 dirty_rects->left, dirty_rects->top, | |
522 dirty_rects->right, dirty_rects->bottom)); | |
523 dirty_rects++; | |
524 dirty_rects_count--; | |
525 } | |
526 | |
527 return true; | |
528 } | |
529 | |
530 std::unique_ptr<DesktopFrame> ScreenCapturerWinDirectx::ProcessFrame( | |
531 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
532 IDXGIResource* resource) { | |
533 RTC_DCHECK(resource); | |
534 RTC_DCHECK(frame_info.AccumulatedFrames > 0); | |
535 // We have something to update, so move to next surface. | |
536 surfaces_.MoveToNextFrame(); | |
537 RTC_DCHECK(surfaces_.current_frame()); | |
538 if (!surfaces_.current_frame()->get()->CopyFrom(frame_info, resource, | |
539 surfaces_.previous_frame()->get()->updated_region())) { | |
540 return std::unique_ptr<DesktopFrame>(); | |
541 } | |
542 | |
543 std::unique_ptr<DesktopFrame> result; | |
544 if (shared_memory_factory_) { | |
545 frames_.MoveToNextFrame(); | |
546 // When using shared memory, |frames_| is used to store a queue of | |
547 // SharedMemoryDesktopFrame's. | |
548 if (!frames_.current_frame() || | |
549 !frames_.current_frame()->size().equals( | |
550 surfaces_.current_frame()->get()->size())) { | |
551 // Current frame does not have a same size as last captured surface. | |
552 std::unique_ptr<DesktopFrame> new_frame = | |
553 SharedMemoryDesktopFrame::Create( | |
554 surfaces_.current_frame()->get()->size(), | |
555 shared_memory_factory_.get()); | |
556 if (!new_frame) { | |
557 LOG(LS_ERROR) << "Failed to allocate a new SharedMemoryDesktopFrame"; | |
558 return std::unique_ptr<DesktopFrame>(); | |
559 } | |
560 frames_.ReplaceCurrentFrame( | |
561 SharedDesktopFrame::Wrap(new_frame.release())); | |
562 } | |
563 result.reset(frames_.current_frame()->Share()); | |
564 | |
565 std::unique_ptr<DesktopFrame> frame( | |
566 new DxgiDesktopFrame(*surfaces_.current_frame())); | |
567 // Copy data into SharedMemory. | |
568 for (DesktopRegion::Iterator it( | |
569 surfaces_.current_frame()->get()->copied_region()); | |
570 !it.IsAtEnd(); | |
571 it.Advance()) { | |
572 result->CopyPixelsFrom(*frame, it.rect().top_left(), it.rect()); | |
573 } | |
574 } else { | |
575 result.reset(new DxgiDesktopFrame(*surfaces_.current_frame())); | |
576 } | |
577 RTC_DCHECK(result); | |
578 *result->mutable_updated_region() = | |
579 surfaces_.current_frame()->get()->updated_region(); | |
580 HDC hdc = GetDC(nullptr); | |
581 if (hdc != nullptr) { | |
582 result->set_dpi(DesktopVector(GetDeviceCaps(hdc, LOGPIXELSX), | |
583 GetDeviceCaps(hdc, LOGPIXELSY))); | |
584 ReleaseDC(nullptr, hdc); | |
585 } | |
586 return result; | |
587 } | |
588 | |
589 void ScreenCapturerWinDirectx::Capture(const DesktopRegion& region) { | |
590 RTC_DCHECK(g_container->duplication); | |
591 RTC_DCHECK(callback_); | |
592 | |
593 if (!g_container->duplication && !DuplicateOutput()) { | |
594 // Receive a capture request when application is shutting down, or between | |
595 // mode change. | |
596 callback_->OnCaptureCompleted(nullptr); | |
597 return; | |
598 } | |
599 | |
600 int64_t capture_start_time_nanos = rtc::TimeNanos(); | |
601 | |
602 if (!SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED)) { | |
603 if (!set_thread_execution_state_failed_) { | |
604 set_thread_execution_state_failed_ = true; | |
605 LOG(LS_WARNING) << "Failed to make system & display power assertion: " | |
606 << GetLastError(); | |
607 } | |
608 } | |
609 | |
610 DXGI_OUTDUPL_FRAME_INFO frame_info; | |
611 memset(&frame_info, 0, sizeof(DXGI_OUTDUPL_FRAME_INFO)); | |
612 ComPtr<IDXGIResource> resource; | |
613 rtc::CritScope lock(&g_container->acquire_lock); | |
614 _com_error error = g_container->duplication->AcquireNextFrame( | |
615 kAcquireTimeoutMs, &frame_info, resource.GetAddressOf()); | |
616 if (error.Error() == DXGI_ERROR_ACCESS_LOST) { | |
617 LOG(LS_ERROR) << "Access lost " << error.ErrorMessage(); | |
618 if (DuplicateOutput()) { | |
619 EmitCurrentFrame(); | |
620 } else { | |
621 callback_->OnCaptureCompleted(nullptr); | |
622 } | |
623 return; | |
624 } | |
625 | |
626 if (error.Error() == DXGI_ERROR_WAIT_TIMEOUT) { | |
627 // Nothing changed. | |
628 EmitCurrentFrame(); | |
629 return; | |
630 } | |
631 | |
632 if (error.Error() != S_OK) { | |
633 LOG(LS_ERROR) << "Failed to capture frame, error " << error.ErrorMessage() | |
634 << ", code " << error.Error(); | |
635 callback_->OnCaptureCompleted(nullptr); | |
636 return; | |
637 } | |
638 | |
639 if (frame_info.AccumulatedFrames == 0) { | |
640 g_container->duplication->ReleaseFrame(); | |
641 EmitCurrentFrame(); | |
642 return; | |
643 } | |
644 | |
645 // Everything looks good so far, build next frame. | |
646 std::unique_ptr<DesktopFrame> result = | |
647 ProcessFrame(frame_info, resource.Get()); | |
648 // DetectUpdatedRegion may release last g_container->duplication. But | |
649 // DuplicateOutput function will always release last frame, so there is no | |
650 // potential leak. | |
651 if (g_container->duplication) { | |
652 g_container->duplication->ReleaseFrame(); | |
653 } | |
654 if (!result) { | |
655 callback_->OnCaptureCompleted(nullptr); | |
656 return; | |
657 } | |
658 | |
659 result->set_capture_time_ms( | |
660 (rtc::TimeNanos() - capture_start_time_nanos) / | |
661 rtc::kNumNanosecsPerMillisec); | |
662 callback_->OnCaptureCompleted(result.release()); | |
663 } | |
664 | |
665 bool ScreenCapturerWinDirectx::GetScreenList(ScreenList* screens) { | |
666 return true; | |
667 } | |
668 | |
669 bool ScreenCapturerWinDirectx::SelectScreen(ScreenId id) { | |
670 // Only full desktop capture is supported. | |
671 return id == kFullDesktopScreenId; | |
672 } | |
673 | |
674 void ScreenCapturerWinDirectx::EmitCurrentFrame() { | |
Sergey Ulanov
2016/05/20 00:34:14
I think there is one more problem with this functi
Hzj_jie
2016/05/20 01:12:23
Done.
| |
675 // If last callback_->OnCaptureCompleted(nullptr) does not take any effect, | |
676 // both frames_->current_frame() and surfaces_->current_frame() may not be | |
677 // consistent with screen. | |
Sergey Ulanov
2016/05/20 00:34:13
I don't understand this comment. OnCaptureComplete
Hzj_jie
2016/05/20 01:12:23
Done.
| |
678 if (shared_memory_factory_) { | |
679 // In me2me scenario, last frame should coming from frames_ queue, if there | |
Sergey Ulanov
2016/05/20 00:34:13
"me2me" is a concept specific to remoting. We shou
Hzj_jie
2016/05/20 01:12:23
Done.
| |
680 // is not an existing frame (at the very begining), we can only return a | |
681 // nullptr. | |
682 if (frames_.current_frame()) { | |
Sergey Ulanov
2016/05/20 00:34:13
I think the error case can be pulled out of the if
Hzj_jie
2016/05/20 01:12:23
Done.
| |
683 std::unique_ptr<SharedDesktopFrame> frame( | |
684 frames_.current_frame()->Share()); | |
685 frame->mutable_updated_region()->Clear(); | |
686 callback_->OnCaptureCompleted(frame.release()); | |
687 } else { | |
688 callback_->OnCaptureCompleted(nullptr); | |
689 } | |
690 } else { | |
691 // In it2me scenario, last frame should coming from surfaces_ queue, if | |
Sergey Ulanov
2016/05/20 00:34:13
same here. It's not about me2me vs it2me. It's abo
Hzj_jie
2016/05/20 01:12:23
Done.
| |
692 // there is not an existing frame (at the very begining), we can only reutrn | |
693 // a nullptr. | |
694 if (surfaces_.current_frame()) { | |
695 std::unique_ptr<DesktopFrame> frame( | |
696 new DxgiDesktopFrame(*surfaces_.current_frame())); | |
697 callback_->OnCaptureCompleted(frame.release()); | |
698 } else { | |
699 callback_->OnCaptureCompleted(nullptr); | |
700 } | |
701 } | |
702 } | |
703 | |
704 } // namespace webrtc | |
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