OLD | NEW |
---|---|
(Empty) | |
1 /* | |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h" | |
12 | |
13 #include <string.h> | |
14 | |
15 #include <comdef.h> | |
16 #include <wincodec.h> | |
17 #include <DXGI.h> | |
18 | |
19 #include "webrtc/base/checks.h" | |
20 #include "webrtc/base/criticalsection.h" | |
21 #include "webrtc/base/scoped_ref_ptr.h" | |
22 #include "webrtc/base/timeutils.h" | |
23 #include "webrtc/modules/desktop_capture/desktop_frame.h" | |
24 #include "webrtc/modules/desktop_capture/win/screen_capture_utils.h" | |
25 #include "webrtc/system_wrappers/include/atomic32.h" | |
26 #include "webrtc/system_wrappers/include/logging.h" | |
27 | |
28 namespace webrtc { | |
29 | |
30 using Microsoft::WRL::ComPtr; | |
31 using rtc::CriticalSection; | |
Sergey Ulanov
2016/05/18 00:50:31
There are only two places where you refer this typ
Hzj_jie
2016/05/18 22:37:34
Done.
| |
32 using rtc::CritScope; | |
Sergey Ulanov
2016/05/18 00:50:31
Same here: it's used in only 3 places.
Hzj_jie
2016/05/18 22:37:34
Done.
| |
33 using std::unique_ptr; | |
Sergey Ulanov
2016/05/18 00:50:32
Please use full name spec for unique_ptr. I don't
Hzj_jie
2016/05/18 22:37:34
Done.
| |
34 | |
35 namespace { | |
36 | |
37 // Timeout for AcquireNextFrame() call | |
Sergey Ulanov
2016/05/18 00:50:31
nit: add . at the end of the comment
Hzj_jie
2016/05/18 22:37:34
Done.
| |
38 const int kAcquireTimeoutMs = 10; | |
39 | |
40 // Wait time between two DuplicateOutput operations, DuplicateOutput may fail if | |
41 // display mode is changing. | |
42 const int kDuplicateOutputWaitMs = 50; | |
43 | |
44 // How many times we attempt to DuplicateOutput before returning an error to | |
45 // upstream components. | |
46 const int kDuplicateOutputAttempts = 10; | |
47 | |
48 rtc::GlobalLockPod g_initialize_lock; | |
49 | |
50 // A container of all the objects we need to call Windows API. Note, one | |
51 // application can only have one IDXGIOutputDuplication instance, that's the | |
52 // reason the container is singleton. | |
53 struct DxgiContainer { | |
54 CriticalSection duplication_lock; | |
55 CriticalSection acquire_lock; | |
56 bool initialize_result GUARDED_BY(g_initialize_lock) = false; | |
57 ID3D11Device* device GUARDED_BY(g_initialize_lock) = nullptr; | |
58 ID3D11DeviceContext* context GUARDED_BY(g_initialize_lock) = nullptr; | |
59 IDXGIOutput1* output1 GUARDED_BY(g_initialize_lock) = nullptr; | |
60 ComPtr<IDXGIOutputDuplication> duplication | |
61 GUARDED_BY(duplication_lock); | |
62 DXGI_OUTDUPL_DESC duplication_desc; | |
63 std::vector<uint8_t> metadata GUARDED_BY(acquire_lock); | |
64 }; | |
65 | |
66 DxgiContainer* g_container GUARDED_BY(g_initialize_lock); | |
67 | |
68 } // namespace | |
69 | |
70 // A pair of an ID3D11Texture2D and an IDXGISurface. We need an | |
71 // ID3D11Texture2D instance to copy GPU texture to RAM, but an IDXGISurface to | |
72 // map the texture into a bitmap buffer. These two instances are always | |
73 // pointing to a same object. | |
74 // This class also has two DesktopRegions, one is the updated region from | |
75 // returned from Windows API, the other is the region intersects with the | |
76 // updated region of last frame. | |
77 // | |
78 // This class is not thread safe. | |
79 class ScreenCapturerWinDirectx::Texture { | |
80 public: | |
81 // Copy a frame represented by frame_info and resource. Returns false if | |
82 // anything wrong. | |
83 bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
84 IDXGIResource* resource, | |
85 const DesktopRegion& last_updated_region) { | |
86 if (!resource || frame_info.AccumulatedFrames == 0) { | |
87 // Nothing updated, but current data is still valid. | |
88 return false; | |
89 } | |
90 | |
91 ComPtr<ID3D11Texture2D> texture; | |
92 _com_error error = resource->QueryInterface( | |
93 __uuidof(ID3D11Texture2D), | |
94 reinterpret_cast<void**>(texture.GetAddressOf())); | |
95 if (error.Error() != S_OK || !texture) { | |
96 LOG(LS_ERROR) << "Failed to convert IDXGIResource to ID3D11Texture2D, " | |
97 "error " | |
98 << error.ErrorMessage() << ", code " << error.Error(); | |
99 return false; | |
100 } | |
101 | |
102 // AcquireNextFrame returns a CPU inaccessible IDXGIResource, so we need to | |
103 // make a copy. | |
104 if (!InitializeStage(texture.Get())) { | |
105 return false; | |
106 } | |
107 | |
108 updated_region_.Clear(); | |
109 copied_region_.Clear(); | |
110 if (!DetectUpdatedRegion(frame_info, &updated_region_)) { | |
111 updated_region_.Clear(); | |
112 updated_region_.AddRect(DesktopRect::MakeSize(size())); | |
Sergey Ulanov
2016/05/18 00:50:31
Use SetRect() method - then you won't need Clear()
Hzj_jie
2016/05/18 22:37:34
Done.
| |
113 } | |
114 // We need to copy changed area in both this frame and last frame, since | |
115 // currently this frame stores the bitmap of the one before last frame. | |
116 copied_region_.AddRegion(updated_region_); | |
117 copied_region_.AddRegion(last_updated_region); | |
118 copied_region_.IntersectWith(DesktopRect::MakeSize(size())); | |
119 | |
120 for (DesktopRegion::Iterator it(copied_region_); | |
121 !it.IsAtEnd(); | |
122 it.Advance()) { | |
123 D3D11_BOX box; | |
124 box.left = it.rect().left(); | |
125 box.top = it.rect().top(); | |
126 box.right = it.rect().right(); | |
127 box.bottom = it.rect().bottom(); | |
128 box.front = 0; | |
129 box.back = 1; | |
130 g_container->context->CopySubresourceRegion( | |
131 static_cast<ID3D11Resource*>(stage_.Get()), | |
132 0, it.rect().left(), it.rect().top(), 0, | |
133 static_cast<ID3D11Resource*>(texture.Get()), | |
134 0, &box); | |
135 } | |
136 | |
137 rect_ = {0}; | |
138 error = _com_error(surface_->Map(&rect_, DXGI_MAP_READ)); | |
139 if (error.Error() != S_OK) { | |
140 LOG(LS_ERROR) << "Failed to map the IDXGISurface to a bitmap, error " | |
141 << error.ErrorMessage() << ", code " << error.Error(); | |
142 return false; | |
143 } | |
144 | |
145 // surface_->Unmap() will be called next time we capture an image to avoid | |
146 // memory copy without shared_memory. | |
147 return true; | |
148 } | |
149 | |
150 uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); } | |
151 int pitch() const { return static_cast<int>(rect_.Pitch); } | |
152 const DesktopSize& size() const { return size_; } | |
153 | |
154 int32_t AddRef() { | |
155 return ++ref_count_; | |
156 } | |
157 | |
158 int32_t Release() { | |
159 int32_t ref_count; | |
160 ref_count = --ref_count_; | |
161 if (ref_count == 0) { | |
162 delete this; | |
163 } | |
164 return ref_count; | |
165 } | |
166 | |
167 const DesktopRegion& updated_region() { | |
168 return updated_region_; | |
169 } | |
170 | |
171 const DesktopRegion& copied_region() { | |
172 return copied_region_; | |
173 } | |
174 | |
175 private: | |
176 // Texture should only be deleted by Release function. | |
177 ~Texture() = default; | |
178 | |
179 // Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false | |
180 // if it fails to execute windows api. | |
181 bool InitializeStage(ID3D11Texture2D* texture) { | |
182 RTC_DCHECK(texture); | |
183 D3D11_TEXTURE2D_DESC desc = {0}; | |
184 texture->GetDesc(&desc); | |
185 desc.BindFlags = 0; | |
186 desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
187 desc.MiscFlags = 0; | |
188 desc.Usage = D3D11_USAGE_STAGING; | |
189 if (stage_) { | |
190 // Make sure stage_ and surface_ are always pointing to a same object. | |
191 // We need an ID3D11Texture2D instance for | |
192 // ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for | |
193 // IDXGISurface::Map. | |
194 { | |
195 ComPtr<IUnknown> left; | |
196 ComPtr<IUnknown> right; | |
197 bool left_result = SUCCEEDED(stage_.As(&left)); | |
198 bool right_result = SUCCEEDED(surface_.As(&right)); | |
199 RTC_DCHECK(left_result); | |
200 RTC_DCHECK(right_result); | |
201 RTC_DCHECK(left.Get() == right.Get()); | |
202 } | |
203 | |
204 // This buffer should be used already. | |
205 _com_error error = _com_error(surface_->Unmap()); | |
206 if (error.Error() == S_OK) { | |
207 D3D11_TEXTURE2D_DESC current_desc; | |
208 stage_->GetDesc(¤t_desc); | |
209 if (memcmp(&desc, ¤t_desc, sizeof(D3D11_TEXTURE2D_DESC)) == 0) { | |
210 return true; | |
211 } | |
212 } else { | |
213 // Let's recreate stage_ and surface_ later. | |
214 LOG(LS_ERROR) << "Failed to unmap surface, error " | |
215 << error.ErrorMessage() << ", code " << error.Error(); | |
216 } | |
217 | |
218 stage_.Reset(); | |
219 surface_.Reset(); | |
220 } else { | |
221 RTC_DCHECK(!surface_); | |
222 } | |
223 | |
224 _com_error error = _com_error(g_container->device->CreateTexture2D( | |
225 &desc, nullptr, stage_.GetAddressOf())); | |
226 if (error.Error() != S_OK || !stage_) { | |
227 LOG(LS_ERROR) << "Failed to create a new ID3D11Texture2D as stage, " | |
228 "error " | |
229 << error.ErrorMessage() << ", code " << error.Error(); | |
230 return false; | |
231 } | |
232 | |
233 error = _com_error(stage_.As(&surface_)); | |
234 if (error.Error() != S_OK || !surface_) { | |
235 LOG(LS_ERROR) << "Failed to convert ID3D11Texture2D to IDXGISurface, " | |
236 "error " | |
237 << error.ErrorMessage() << ", code " << error.Error(); | |
238 return false; | |
239 } | |
240 | |
241 size_.set(desc.Width, desc.Height); | |
242 return true; | |
243 } | |
244 | |
245 Microsoft::WRL::ComPtr<ID3D11Texture2D> stage_; | |
Sergey Ulanov
2016/05/18 00:50:32
Remove namespace specification since you have usin
Hzj_jie
2016/05/18 22:37:34
Done.
| |
246 Microsoft::WRL::ComPtr<IDXGISurface> surface_; | |
247 DXGI_MAPPED_RECT rect_; | |
248 DesktopSize size_; | |
249 Atomic32 ref_count_; | |
250 // The updated region from Windows API. | |
251 DesktopRegion updated_region_; | |
252 // Combination of updated regions from both current frame and previous frame. | |
253 DesktopRegion copied_region_; | |
254 }; | |
255 | |
256 // A DesktopFrame which does not own the data buffer, and also does not have | |
257 // shared memory. This uses in IT2ME scenario only. | |
258 class ScreenCapturerWinDirectx::DxgiDesktopFrame : public DesktopFrame { | |
259 public: | |
260 DxgiDesktopFrame( | |
261 const rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture>& texture) | |
262 : DesktopFrame(texture.get()->size(), | |
263 texture.get()->pitch(), | |
264 texture.get()->bits(), | |
265 nullptr), | |
266 texture_(texture.get()) { | |
Sergey Ulanov
2016/05/18 00:50:31
don't need .get()
Hzj_jie
2016/05/18 22:37:34
Done.
| |
267 } | |
268 | |
269 virtual ~DxgiDesktopFrame() {} | |
270 | |
271 private: | |
272 // Keep a reference to the Texture instance to make sure we can still access | |
273 // its bytes array. | |
274 rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture> texture_; | |
275 }; | |
276 | |
277 bool ScreenCapturerWinDirectx::Initialize() { | |
278 if (!g_container) { | |
279 rtc::GlobalLockScope lock(&g_initialize_lock); | |
280 if (!g_container) { | |
281 g_container = new DxgiContainer(); | |
282 g_container->initialize_result = DoInitialize(); | |
283 if (g_container->initialize_result) { | |
284 return true; | |
285 } | |
286 | |
287 // Clean up if DirectX cannot work on the system. | |
288 if (g_container->duplication) { | |
289 g_container->duplication.Reset(); | |
290 } | |
291 | |
292 if (g_container->output1) { | |
293 g_container->output1->Release(); | |
294 g_container->output1 = nullptr; | |
295 } | |
296 | |
297 if (g_container->context) { | |
298 g_container->context->Release(); | |
299 g_container->context = nullptr; | |
300 } | |
301 | |
302 if (g_container->device) { | |
303 g_container->device->Release(); | |
304 g_container->device = nullptr; | |
305 } | |
306 | |
307 return false; | |
308 } | |
309 } | |
310 | |
311 return g_container->initialize_result; | |
312 } | |
313 | |
314 bool ScreenCapturerWinDirectx::DoInitialize() { | |
315 D3D_FEATURE_LEVEL feature_level; | |
316 _com_error error = D3D11CreateDevice( | |
317 nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, | |
318 D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_SINGLETHREADED, | |
319 nullptr, 0, D3D11_SDK_VERSION, &g_container->device, &feature_level, | |
320 &g_container->context); | |
321 if (error.Error() != S_OK || !g_container->device || !g_container->context) { | |
322 LOG(LS_WARNING) << "D3D11CreateDeivce returns error " | |
323 << error.ErrorMessage() << " with code " << error.Error(); | |
324 return false; | |
325 } | |
326 | |
327 if (feature_level < D3D_FEATURE_LEVEL_11_0) { | |
328 LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX " | |
329 "11 support, level " | |
330 << feature_level; | |
331 return false; | |
332 } | |
333 | |
334 ComPtr<IDXGIDevice> device; | |
335 error = _com_error(g_container->device->QueryInterface( | |
336 __uuidof(IDXGIDevice), reinterpret_cast<void**>(device.GetAddressOf()))); | |
337 if (error.Error() != S_OK || !device) { | |
338 LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, " | |
339 "this usually means the system does not support DirectX " | |
340 "11"; | |
341 return false; | |
342 } | |
343 | |
344 ComPtr<IDXGIAdapter> adapter; | |
345 error = _com_error(device->GetAdapter(adapter.GetAddressOf())); | |
346 if (error.Error() != S_OK || !adapter) { | |
347 LOG(LS_WARNING) << "Failed to get an IDXGIAdapter implementation from " | |
348 "IDXGIDevice."; | |
349 return false; | |
350 } | |
351 | |
352 ComPtr<IDXGIOutput> output; | |
353 for (int i = 0;; i++) { | |
354 error = _com_error(adapter->EnumOutputs(i, output.GetAddressOf())); | |
355 if (error.Error() == DXGI_ERROR_NOT_FOUND) { | |
356 LOG(LS_WARNING) << "No output detected."; | |
357 return false; | |
358 } | |
359 if (error.Error() == S_OK && output) { | |
360 DXGI_OUTPUT_DESC desc; | |
361 error = _com_error(output->GetDesc(&desc)); | |
362 if (error.Error() == S_OK) { | |
363 if (desc.AttachedToDesktop) { | |
364 // Current output instance is the device attached to desktop. | |
365 break; | |
366 } | |
367 } else { | |
368 LOG(LS_WARNING) << "Failed to get output description of device " << i | |
369 << ", ignore."; | |
370 } | |
371 } | |
372 } | |
373 | |
374 RTC_DCHECK(output); | |
375 error = _com_error(output.CopyTo( | |
376 __uuidof(IDXGIOutput1), reinterpret_cast<void**>(&g_container->output1))); | |
377 if (error.Error() != S_OK || !g_container->output1) { | |
378 LOG(LS_WARNING) << "Failed to convert IDXGIOutput to IDXGIOutput1, this " | |
379 "usually means the system does not support DirectX 11"; | |
380 return false; | |
381 } | |
382 | |
383 return DuplicateOutput(); | |
384 } | |
385 | |
386 bool ScreenCapturerWinDirectx::DuplicateOutput() { | |
387 // We are updating the instance. | |
388 CritScope lock(&g_container->duplication_lock); | |
389 // Make sure nobody is using current instance. | |
390 CritScope lock2(&g_container->acquire_lock); | |
391 if (g_container->duplication) { | |
392 g_container->duplication->ReleaseFrame(); | |
393 g_container->duplication.Reset(); | |
394 } | |
395 | |
396 for (int i = 0; i < kDuplicateOutputAttempts; i++) { | |
397 _com_error error = g_container->output1->DuplicateOutput( | |
398 static_cast<IUnknown*>(g_container->device), | |
399 g_container->duplication.GetAddressOf()); | |
400 if (error.Error() == S_OK && g_container->duplication) { | |
401 memset(&g_container->duplication_desc, 0, sizeof(DXGI_OUTDUPL_DESC)); | |
402 g_container->duplication->GetDesc(&g_container->duplication_desc); | |
403 if (g_container->duplication_desc.ModeDesc.Format != | |
404 DXGI_FORMAT_B8G8R8A8_UNORM) { | |
405 LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) " | |
406 "format, which is required by downstream components, " | |
407 "format is " | |
408 << g_container->duplication_desc.ModeDesc.Format; | |
409 return false; | |
410 } | |
411 | |
412 return true; | |
413 } else { | |
414 // Make sure we have correct signal and duplicate the output next time. | |
415 g_container->duplication.Reset(); | |
416 LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error " | |
417 << error.ErrorMessage() << ", with code " | |
418 << error.Error(); | |
419 Sleep(kDuplicateOutputWaitMs); | |
420 } | |
421 } | |
422 | |
423 return false; | |
424 } | |
425 | |
426 ScreenCapturerWinDirectx::ScreenCapturerWinDirectx( | |
427 const DesktopCaptureOptions& options) | |
428 : callback_(nullptr), set_thread_execution_state_failed_(false) { | |
429 RTC_DCHECK(g_container && g_container->initialize_result); | |
430 | |
431 // Texture instance won't change forever. | |
432 while (!surfaces_.current_frame()) { | |
433 surfaces_.ReplaceCurrentFrame( | |
434 new rtc::scoped_refptr<Texture>(new Texture())); | |
435 surfaces_.MoveToNextFrame(); | |
436 } | |
437 } | |
438 | |
439 ScreenCapturerWinDirectx::~ScreenCapturerWinDirectx() {} | |
440 | |
441 void ScreenCapturerWinDirectx::Start(Callback* callback) { | |
442 RTC_DCHECK(!callback_); | |
443 RTC_DCHECK(callback); | |
444 | |
445 callback_ = callback; | |
446 } | |
447 | |
448 void ScreenCapturerWinDirectx::SetSharedMemoryFactory( | |
449 unique_ptr<SharedMemoryFactory> shared_memory_factory) { | |
450 shared_memory_factory_ = std::move(shared_memory_factory); | |
451 } | |
452 | |
453 bool ScreenCapturerWinDirectx::HandleDetectUpdatedRegionError( | |
454 const _com_error& error, | |
455 const char* stage) { | |
456 if (error.Error() != S_OK) { | |
457 if (error.Error() == DXGI_ERROR_ACCESS_LOST) { | |
458 DuplicateOutput(); | |
459 } else { | |
460 LOG(LS_ERROR) << "Failed to get " << stage << " rectangles, error " | |
461 << error.ErrorMessage() << ", code " << error.Error(); | |
462 } | |
463 // Send entire desktop as we cannot get dirty or move rectangles. | |
464 return false; | |
465 } | |
466 | |
467 return true; | |
468 } | |
469 | |
470 bool ScreenCapturerWinDirectx::DetectUpdatedRegion( | |
471 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
472 DesktopRegion* updated_region) { | |
473 RTC_DCHECK(g_container->duplication); | |
474 RTC_DCHECK(updated_region); | |
475 updated_region->Clear(); | |
476 if (frame_info.TotalMetadataBufferSize == 0) { | |
477 // This should not happen, since frame_info.AccumulatedFrames > 0. | |
478 LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, " | |
479 "but TotalMetadataBufferSize == 0"; | |
480 return false; | |
481 } | |
482 | |
483 if (g_container->metadata.capacity() < frame_info.TotalMetadataBufferSize) { | |
484 g_container->metadata.clear(); // Avoid data copy | |
485 g_container->metadata.reserve(frame_info.TotalMetadataBufferSize); | |
486 } | |
487 | |
488 UINT buff_size = 0; | |
489 DXGI_OUTDUPL_MOVE_RECT* move_rects = | |
490 reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(g_container->metadata.data()); | |
491 size_t move_rects_count = 0; | |
492 _com_error error = _com_error(g_container->duplication->GetFrameMoveRects( | |
493 static_cast<UINT>(g_container->metadata.capacity()), | |
494 move_rects, &buff_size)); | |
495 if (!HandleDetectUpdatedRegionError(error, "move")) { | |
496 return false; | |
497 } | |
498 move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT); | |
499 | |
500 RECT* dirty_rects = | |
501 reinterpret_cast<RECT*>(g_container->metadata.data() + buff_size); | |
502 size_t dirty_rects_count = 0; | |
503 error = _com_error(g_container->duplication->GetFrameDirtyRects( | |
504 static_cast<UINT>(g_container->metadata.capacity()) - buff_size, | |
505 dirty_rects, &buff_size)); | |
506 if (!HandleDetectUpdatedRegionError(error, "dirty")) { | |
507 return false; | |
508 } | |
509 dirty_rects_count = buff_size / sizeof(RECT); | |
510 | |
511 while (move_rects_count > 0) { | |
512 updated_region->AddRect(DesktopRect::MakeXYWH( | |
513 move_rects->SourcePoint.x, move_rects->SourcePoint.y, | |
514 move_rects->DestinationRect.right - move_rects->DestinationRect.left, | |
515 move_rects->DestinationRect.bottom - move_rects->DestinationRect.top)); | |
516 updated_region->AddRect(DesktopRect::MakeLTRB( | |
517 move_rects->DestinationRect.left, move_rects->DestinationRect.top, | |
518 move_rects->DestinationRect.right, move_rects->DestinationRect.bottom)); | |
519 move_rects++; | |
520 move_rects_count--; | |
521 } | |
522 | |
523 while (dirty_rects_count > 0) { | |
524 updated_region->AddRect(DesktopRect::MakeLTRB( | |
525 dirty_rects->left, dirty_rects->top, | |
526 dirty_rects->right, dirty_rects->bottom)); | |
527 dirty_rects++; | |
528 dirty_rects_count--; | |
529 } | |
530 | |
531 return true; | |
532 } | |
533 | |
534 DesktopFrame* ScreenCapturerWinDirectx::ProcessFrame( | |
Sergey Ulanov
2016/05/18 00:50:31
Use std::unique_ptr<> to pass ownership of the res
Hzj_jie
2016/05/18 22:37:34
Done.
| |
535 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
536 IDXGIResource* resource) { | |
537 RTC_DCHECK(resource); | |
538 RTC_DCHECK(frame_info.AccumulatedFrames > 0); | |
539 // We have something to update, so move to next surface. | |
540 surfaces_.MoveToNextFrame(); | |
541 RTC_DCHECK(surfaces_.current_frame()); | |
542 if (!surfaces_.current_frame()->get()->CopyFrom(frame_info, resource, | |
543 surfaces_.previous_frame()->get()->updated_region())) { | |
Sergey Ulanov
2016/05/18 00:50:31
incorrect indentation.
Hzj_jie
2016/05/18 22:37:34
Done.
| |
544 return nullptr; | |
545 } | |
546 | |
547 unique_ptr<DesktopFrame> result; | |
548 if (shared_memory_factory_) { | |
549 // When using shared memory, |frames_| is used to store a queue of | |
550 // SharedMemoryDesktopFrame's. | |
551 SharedMemoryDesktopFrame* shared_memory_frame = nullptr; | |
552 if (frames_.current_frame()) { | |
553 shared_memory_frame = static_cast<SharedMemoryDesktopFrame*>( | |
Sergey Ulanov
2016/05/18 00:50:31
don't need this cast.
Hzj_jie
2016/05/18 22:37:34
Done.
| |
554 frames_.current_frame()->GetUnderlyingFrame()); | |
555 } | |
556 if (!shared_memory_frame || | |
557 !shared_memory_frame->size().equals( | |
558 surfaces_.current_frame()->get()->size())) { | |
559 // Current frame does not have a same size as last captured surface. | |
560 unique_ptr<DesktopFrame> new_frame = SharedMemoryDesktopFrame::Create( | |
561 surfaces_.current_frame()->get()->size(), | |
562 shared_memory_factory_.get()); | |
563 if (!new_frame) { | |
564 LOG(LS_ERROR) << "Failed to allocate a new SharedMemoryDesktopFrame"; | |
565 return nullptr; | |
566 } | |
567 frames_.ReplaceCurrentFrame( | |
568 SharedDesktopFrame::Wrap(new_frame.release())); | |
569 } | |
570 result.reset(frames_.current_frame()->Share()); | |
571 | |
572 unique_ptr<DesktopFrame> frame( | |
573 new DxgiDesktopFrame(*surfaces_.current_frame())); | |
574 // Copy data into SharedMemory. | |
575 for (DesktopRegion::Iterator it( | |
576 surfaces_.current_frame()->get()->copied_region()); | |
577 !it.IsAtEnd(); | |
578 it.Advance()) { | |
579 result->CopyPixelsFrom(*frame, it.rect().top_left(), it.rect()); | |
580 } | |
581 } else { | |
582 result.reset(new DxgiDesktopFrame(*surfaces_.current_frame())); | |
583 } | |
584 RTC_DCHECK(result); | |
585 result->mutable_updated_region()->Clear(); | |
586 result->mutable_updated_region()->AddRegion( | |
Sergey Ulanov
2016/05/18 00:50:32
Use assignment to copy the region object:
*result
Hzj_jie
2016/05/18 22:37:34
Done.
| |
587 surfaces_.current_frame()->get()->updated_region()); | |
588 return result.release(); | |
Sergey Ulanov
2016/05/18 00:50:31
Also need to set DPI for the returned frame. It pr
Hzj_jie
2016/05/18 22:37:34
In Windows 8.1 or upper, there is a GetDpiForMonit
| |
589 } | |
590 | |
591 void ScreenCapturerWinDirectx::Capture(const DesktopRegion& region) { | |
592 RTC_DCHECK(g_container->duplication); | |
593 RTC_DCHECK(callback_); | |
594 | |
595 if (!g_container->duplication && !DuplicateOutput()) { | |
596 // Receive a capture request when application is shutting down, or between | |
597 // mode change. | |
598 callback_->OnCaptureCompleted(nullptr); | |
599 return; | |
600 } | |
601 | |
602 int64_t capture_start_time_nanos = rtc::TimeNanos(); | |
603 | |
604 if (!SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED)) { | |
605 if (!set_thread_execution_state_failed_) { | |
606 set_thread_execution_state_failed_ = true; | |
607 LOG(LS_WARNING) << "Failed to make system & display power assertion: " | |
608 << GetLastError(); | |
609 } | |
610 } | |
611 | |
612 DXGI_OUTDUPL_FRAME_INFO frame_info; | |
613 memset(&frame_info, 0, sizeof(DXGI_OUTDUPL_FRAME_INFO)); | |
614 ComPtr<IDXGIResource> resource; | |
615 CritScope lock(&g_container->acquire_lock); | |
616 _com_error error = g_container->duplication->AcquireNextFrame( | |
617 kAcquireTimeoutMs, &frame_info, resource.GetAddressOf()); | |
618 if (error.Error() == DXGI_ERROR_ACCESS_LOST) { | |
619 LOG(LS_ERROR) << "Access lost " << error.ErrorMessage(); | |
620 if (DuplicateOutput()) { | |
621 EmitCurrentFrame(); | |
622 } else { | |
623 callback_->OnCaptureCompleted(nullptr); | |
624 } | |
625 return; | |
626 } | |
627 | |
628 if (error.Error() == DXGI_ERROR_WAIT_TIMEOUT) { | |
629 // Nothing changed. | |
630 EmitCurrentFrame(); | |
631 return; | |
632 } | |
633 | |
634 if (error.Error() != S_OK) { | |
635 LOG(LS_ERROR) << "Failed to capture frame, error " << error.ErrorMessage() | |
636 << ", code " << error.Error(); | |
637 callback_->OnCaptureCompleted(nullptr); | |
638 return; | |
639 } | |
640 | |
641 if (frame_info.AccumulatedFrames == 0) { | |
642 g_container->duplication->ReleaseFrame(); | |
643 EmitCurrentFrame(); | |
644 return; | |
645 } | |
646 | |
647 // Everything looks good so far, build next frame. | |
648 DesktopFrame* result = ProcessFrame(frame_info, resource.Get()); | |
Sergey Ulanov
2016/05/18 00:50:32
use std::unique_ptr for owned objects.
Hzj_jie
2016/05/18 22:37:34
Done.
| |
649 // DetectUpdatedRegion may release last g_container->duplication. But | |
650 // DuplicateOutput function will always release last frame, so there is no | |
651 // potential leak. | |
652 if (g_container->duplication) { | |
653 g_container->duplication->ReleaseFrame(); | |
654 } | |
655 if (result) { | |
Sergey Ulanov
2016/05/18 00:50:31
It's better to handle the error case first:
if (!
Hzj_jie
2016/05/18 22:37:34
Done.
| |
656 result->set_capture_time_ms( | |
657 (rtc::TimeNanos() - capture_start_time_nanos) / | |
658 rtc::kNumNanosecsPerMillisec); | |
659 callback_->OnCaptureCompleted(result); | |
660 } else { | |
661 callback_->OnCaptureCompleted(nullptr); | |
662 } | |
663 } | |
664 | |
665 bool ScreenCapturerWinDirectx::GetScreenList(ScreenList* screens) { | |
666 return true; | |
667 } | |
668 | |
669 bool ScreenCapturerWinDirectx::SelectScreen(ScreenId id) { | |
670 // Only full desktop capture is supported. | |
671 return id == kFullDesktopScreenId; | |
672 } | |
673 | |
674 void ScreenCapturerWinDirectx::EmitCurrentFrame() { | |
675 if (frames_.current_frame()) { | |
Sergey Ulanov
2016/05/18 00:50:32
frames_ is used only in case when using shared mem
Sergey Ulanov
2016/05/18 00:50:32
It's better to handle this case at the end as it's
Hzj_jie
2016/05/18 22:37:34
It will eventually make the if else more complex.
Hzj_jie
2016/05/18 22:37:34
When the first capture attempt failed, we do not h
Sergey Ulanov
2016/05/19 18:12:09
I understand the issue with the first frame. Probl
Hzj_jie
2016/05/19 21:20:28
Oh, got you, my fault.
| |
676 SharedDesktopFrame* frame = frames_.current_frame()->Share(); | |
Sergey Ulanov
2016/05/18 00:50:32
unique_ptr<>
Hzj_jie
2016/05/18 22:37:34
Done.
| |
677 frame->mutable_updated_region()->Clear(); | |
678 callback_->OnCaptureCompleted(frame); | |
679 } else if (shared_memory_factory_) { | |
680 // If shared memory is used, upstream components always expect a valid frame | |
681 // with shared memory are returned. Otherwise the service will crash. | |
Sergey Ulanov
2016/05/18 00:50:31
This should be fixed there and we shouldn't need t
Hzj_jie
2016/05/18 22:37:34
I agree we should fix the crash, but as far as my
| |
682 static const unique_ptr<SharedDesktopFrame> dummy = | |
Sergey Ulanov
2016/05/18 00:50:32
Why is this static? We don't want to share _any_ i
Hzj_jie
2016/05/18 22:37:34
Got it, yes, it should not be a static instance.
| |
683 unique_ptr<SharedDesktopFrame>(SharedDesktopFrame::Wrap( | |
684 SharedMemoryDesktopFrame::Create( | |
685 DesktopSize(100, 100), | |
686 shared_memory_factory_.get()).release())); | |
687 RTC_DCHECK(dummy); | |
688 callback_->OnCaptureCompleted(dummy->Share()); | |
689 } else { | |
690 callback_->OnCaptureCompleted(nullptr); | |
691 } | |
692 } | |
693 | |
694 } // namespace webrtc | |
OLD | NEW |