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Issue 1845113002: DirectX based screen capturer logic (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: REsolve review comments Created 4 years, 7 months ago
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1 /*
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h"
12
13 #include <string.h>
14
15 #include <comdef.h>
16 #include <wincodec.h>
17 #include <DXGI.h>
18
19 #include "webrtc/base/checks.h"
20 #include "webrtc/base/criticalsection.h"
21 #include "webrtc/base/scoped_ref_ptr.h"
22 #include "webrtc/base/timeutils.h"
23 #include "webrtc/modules/desktop_capture/desktop_frame.h"
24 #include "webrtc/modules/desktop_capture/win/screen_capture_utils.h"
25 #include "webrtc/system_wrappers/include/atomic32.h"
26 #include "webrtc/system_wrappers/include/logging.h"
27
28 namespace webrtc {
29
30 using Microsoft::WRL::ComPtr;
31 using rtc::CriticalSection;
32 using rtc::CritScope;
33 using std::unique_ptr;
34
35 namespace {
36
37 // Timeout for AcquireNextFrame() call
38 const int kAcquireTimeoutMs = 10;
39
40 // Wait time between two DuplicateOutput operations, DuplicateOutput may fail if
41 // display mode is changing.
42 const int kDuplicateOutputWaitMs = 50;
43
44 // How many times we attempt to DuplicateOutput before returning an error to
45 // upstream components.
46 const int kDuplicateOutputAttempts = 10;
47
48 rtc::GlobalLockPod g_initialize_lock;
49
50 // A container of all the objects we need to call Windows API. Note, one
51 // application can only have one IDXGIOutputDuplication instance, that's the
52 // reason the container is singleton.
53 struct DxgiContainer {
54 CriticalSection duplication_lock;
55 CriticalSection acquire_lock;
56 bool initialize_result GUARDED_BY(g_initialize_lock) = false;
57 ID3D11Device* device GUARDED_BY(g_initialize_lock) = nullptr;
58 ID3D11DeviceContext* context GUARDED_BY(g_initialize_lock) = nullptr;
59 IDXGIOutput1* output1 GUARDED_BY(g_initialize_lock) = nullptr;
60 ComPtr<IDXGIOutputDuplication> duplication
61 GUARDED_BY(duplication_lock);
62 DXGI_OUTDUPL_DESC duplication_desc;
63 std::vector<uint8_t> metadata GUARDED_BY(acquire_lock);
64 };
65
66 DxgiContainer* g_container GUARDED_BY(g_initialize_lock);
67
68 } // namespace
69
70 // A pair of an ID3D11Texture2D and an IDXGISurface. We need an
71 // ID3D11Texture2D instance to copy GPU texture to RAM, but an IDXGISurface to
72 // map the texture into a bitmap buffer. These two instances are always
73 // pointing to a same object.
74 //
75 // This class is not thread safe.
76 class ScreenCapturerWinDirectx::Texture {
77 public:
78 // Copy a frame represented by frame_info and resource. Returns false if
79 // anything wrong. If |updated_region| is provided, copy only updated regions,
80 // otherwise, copy entire resource.
81 bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
82 IDXGIResource* resource,
83 DesktopRegion* updated_region) {
84 if (!resource || frame_info.AccumulatedFrames == 0) {
85 // Nothing updated, but current data is still valid.
86 return false;
87 }
88
89 ComPtr<ID3D11Texture2D> texture;
90 _com_error error = resource->QueryInterface(
91 __uuidof(ID3D11Texture2D),
92 reinterpret_cast<void**>(texture.GetAddressOf()));
93 if (error.Error() != S_OK || !texture) {
94 LOG(LS_ERROR) << "Failed to convert IDXGIResource to ID3D11Texture2D, "
95 "error "
96 << error.ErrorMessage() << ", code " << error.Error();
97 return false;
98 }
99
100 // AcquireNextFrame returns a CPU inaccessible IDXGIResource, so we need to
101 // make a copy.
102 if (!InitializeStage(texture.Get())) {
103 return false;
104 }
105
106 if (updated_region) {
107 updated_region->IntersectWith(DesktopRect::MakeSize(size()));
108 for (DesktopRegion::Iterator it(*updated_region);
109 !it.IsAtEnd();
110 it.Advance()) {
111 D3D11_BOX box;
112 box.left = it.rect().left();
113 box.top = it.rect().top();
114 box.right = it.rect().right();
115 box.bottom = it.rect().bottom();
116 box.front = 0;
117 box.back = 1;
118 g_container->context->CopySubresourceRegion(
119 static_cast<ID3D11Resource*>(stage_.Get()),
120 0, it.rect().left(), it.rect().top(), 0,
121 static_cast<ID3D11Resource*>(texture.Get()),
122 0, &box);
123 }
124 } else {
125 g_container->context->CopyResource(
126 static_cast<ID3D11Resource*>(stage_.Get()),
127 static_cast<ID3D11Resource*>(texture.Get()));
128 }
129
130 rect_ = {0};
131 error = _com_error(surface_->Map(&rect_, DXGI_MAP_READ));
132 if (error.Error() != S_OK) {
133 LOG(LS_ERROR) << "Failed to map the IDXGISurface to a bitmap, error "
134 << error.ErrorMessage() << ", code " << error.Error();
135 return false;
136 }
137
138 // surface_->Unmap() will be called next time we capture an image to avoid
139 // memory copy without shared_memory.
140 return true;
141 }
142
143 uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); }
144 int pitch() const { return static_cast<int>(rect_.Pitch); }
145 const DesktopSize& size() const { return size_; }
146
147 int32_t AddRef() {
148 return ++ref_count_;
149 }
150
151 int32_t Release() {
152 int32_t ref_count;
153 ref_count = --ref_count_;
154 if (ref_count == 0) {
155 delete this;
156 }
157 return ref_count;
158 }
159
160 private:
161 // Texture should only be deleted by Release function.
162 ~Texture() = default;
163
164 // Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false
165 // if it fails to execute windows api.
166 bool InitializeStage(ID3D11Texture2D* texture) {
167 RTC_DCHECK(texture);
168 D3D11_TEXTURE2D_DESC desc = {0};
169 texture->GetDesc(&desc);
170 desc.BindFlags = 0;
171 desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
172 desc.MiscFlags = 0;
173 desc.Usage = D3D11_USAGE_STAGING;
174 if (stage_) {
175 // Make sure stage_ and surface_ are always pointing to a same object.
176 // We need an ID3D11Texture2D instance for
177 // ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for
178 // IDXGISurface::Map.
179 {
180 ComPtr<IUnknown> left;
181 ComPtr<IUnknown> right;
182 bool left_result = SUCCEEDED(stage_.As(&left));
183 bool right_result = SUCCEEDED(surface_.As(&right));
184 RTC_DCHECK(left_result);
185 RTC_DCHECK(right_result);
186 RTC_DCHECK(left.Get() == right.Get());
187 }
188
189 // This buffer should be used already.
190 _com_error error = _com_error(surface_->Unmap());
191 if (error.Error() == S_OK) {
192 D3D11_TEXTURE2D_DESC current_desc;
193 stage_->GetDesc(&current_desc);
194 if (memcmp(&desc, &current_desc, sizeof(D3D11_TEXTURE2D_DESC)) == 0) {
195 return true;
196 }
197 } else {
198 // Let's recreate stage_ and surface_ later.
199 LOG(LS_ERROR) << "Failed to unmap surface, error "
200 << error.ErrorMessage() << ", code " << error.Error();
201 }
202
203 stage_.Reset();
204 surface_.Reset();
205 } else {
206 RTC_DCHECK(!surface_);
207 }
208
209 _com_error error = _com_error(g_container->device->CreateTexture2D(
210 &desc, nullptr, stage_.GetAddressOf()));
211 if (error.Error() != S_OK || !stage_) {
212 LOG(LS_ERROR) << "Failed to create a new ID3D11Texture2D as stage, "
213 "error "
214 << error.ErrorMessage() << ", code " << error.Error();
215 return false;
216 }
217
218 error = _com_error(stage_.As(&surface_));
219 if (error.Error() != S_OK || !surface_) {
220 LOG(LS_ERROR) << "Failed to convert ID3D11Texture2D to IDXGISurface, "
221 "error "
222 << error.ErrorMessage() << ", code " << error.Error();
223 return false;
224 }
225
226 size_.set(desc.Width, desc.Height);
227 return true;
228 }
229
230 Microsoft::WRL::ComPtr<ID3D11Texture2D> stage_;
231 Microsoft::WRL::ComPtr<IDXGISurface> surface_;
232 DXGI_MAPPED_RECT rect_;
233 DesktopSize size_;
234 Atomic32 ref_count_;
235 };
236
237 // A DesktopFrame which does not own the data buffer, and also does not have
238 // shared memory. This uses in IT2ME scenario only.
239 class ScreenCapturerWinDirectx::DxgiDesktopFrame : public DesktopFrame {
240 public:
241 DxgiDesktopFrame(
242 const rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture>& texture)
243 : DesktopFrame(texture.get()->size(),
244 texture.get()->pitch(),
245 texture.get()->bits(),
246 nullptr),
247 texture_(texture.get()) {
248 }
249
250 virtual ~DxgiDesktopFrame() {}
251
252 private:
253 // Keep a reference to the Texture instance to make sure we can still access
254 // its bytes array.
255 rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture> texture_;
256 };
257
258 bool ScreenCapturerWinDirectx::Initialize() {
259 if (!g_container) {
260 rtc::GlobalLockScope lock(&g_initialize_lock);
261 if (!g_container) {
262 g_container = new DxgiContainer();
263 g_container->initialize_result = DoInitialize();
264 if (g_container->initialize_result) {
265 return true;
266 }
267
268 // Clean up if DirectX cannot work on the system.
269 if (g_container->duplication) {
270 g_container->duplication.Reset();
271 }
272
273 if (g_container->output1) {
274 g_container->output1->Release();
275 g_container->output1 = nullptr;
276 }
277
278 if (g_container->context) {
279 g_container->context->Release();
280 g_container->context = nullptr;
281 }
282
283 if (g_container->device) {
284 g_container->device->Release();
285 g_container->device = nullptr;
286 }
287
288 return false;
289 }
290 }
291
292 return g_container->initialize_result;
293 }
294
295 bool ScreenCapturerWinDirectx::DoInitialize() {
296 D3D_FEATURE_LEVEL feature_level;
297 _com_error error = D3D11CreateDevice(
298 nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr,
299 D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_SINGLETHREADED,
300 nullptr, 0, D3D11_SDK_VERSION, &g_container->device, &feature_level,
301 &g_container->context);
302 if (error.Error() != S_OK || !g_container->device || !g_container->context) {
303 LOG(LS_WARNING) << "D3D11CreateDeivce returns error "
304 << error.ErrorMessage() << " with code " << error.Error();
305 return false;
306 }
307
308 if (feature_level < D3D_FEATURE_LEVEL_11_0) {
309 LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX "
310 "11 support, level "
311 << feature_level;
312 return false;
313 }
314
315 ComPtr<IDXGIDevice> device;
316 error = _com_error(g_container->device->QueryInterface(
317 __uuidof(IDXGIDevice), reinterpret_cast<void**>(device.GetAddressOf())));
318 if (error.Error() != S_OK || !device) {
319 LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, "
320 "this usually means the system does not support DirectX "
321 "11";
322 return false;
323 }
324
325 ComPtr<IDXGIAdapter> adapter;
326 error = _com_error(device->GetAdapter(adapter.GetAddressOf()));
327 if (error.Error() != S_OK || !adapter) {
328 LOG(LS_WARNING) << "Failed to get an IDXGIAdapter implementation from "
329 "IDXGIDevice.";
330 return false;
331 }
332
333 ComPtr<IDXGIOutput> output;
334 for (int i = 0;; i++) {
335 error = _com_error(adapter->EnumOutputs(i, output.GetAddressOf()));
336 if (error.Error() == DXGI_ERROR_NOT_FOUND) {
337 LOG(LS_WARNING) << "No output detected.";
338 return false;
339 }
340 if (error.Error() == S_OK && output) {
341 DXGI_OUTPUT_DESC desc;
342 error = _com_error(output->GetDesc(&desc));
343 if (error.Error() == S_OK) {
344 if (desc.AttachedToDesktop) {
345 // Current output instance is the device attached to desktop.
346 break;
347 }
348 } else {
349 LOG(LS_WARNING) << "Failed to get output description of device " << i
350 << ", ignore.";
351 }
352 }
353 }
354
355 RTC_DCHECK(output);
356 error = _com_error(output.CopyTo(
357 __uuidof(IDXGIOutput1), reinterpret_cast<void**>(&g_container->output1)));
358 if (error.Error() != S_OK || !g_container->output1) {
359 LOG(LS_WARNING) << "Failed to convert IDXGIOutput to IDXGIOutput1, this "
360 "usually means the system does not support DirectX 11";
361 return false;
362 }
363
364 return DuplicateOutput();
365 }
366
367 bool ScreenCapturerWinDirectx::DuplicateOutput() {
368 // We are updating the instance.
369 CritScope lock(&g_container->duplication_lock);
370 // Make sure nobody is using current instance.
371 CritScope lock2(&g_container->acquire_lock);
372 if (g_container->duplication) {
373 g_container->duplication->ReleaseFrame();
374 g_container->duplication.Reset();
375 }
376
377 for (int i = 0; i < kDuplicateOutputAttempts; i++) {
378 _com_error error = g_container->output1->DuplicateOutput(
379 static_cast<IUnknown*>(g_container->device),
380 g_container->duplication.GetAddressOf());
381 if (error.Error() == S_OK && g_container->duplication) {
382 memset(&g_container->duplication_desc, 0, sizeof(DXGI_OUTDUPL_DESC));
383 g_container->duplication->GetDesc(&g_container->duplication_desc);
384 if (g_container->duplication_desc.ModeDesc.Format !=
385 DXGI_FORMAT_B8G8R8A8_UNORM) {
386 LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) "
387 "format, which is required by downstream components, "
388 "format is "
389 << g_container->duplication_desc.ModeDesc.Format;
390 return false;
391 }
392
393 return true;
394 } else {
395 // Make sure we have correct signal and duplicate the output next time.
396 g_container->duplication.Reset();
397 LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error "
398 << error.ErrorMessage() << ", with code "
399 << error.Error();
400 Sleep(kDuplicateOutputWaitMs);
401 }
402 }
403
404 return false;
405 }
406
407 ScreenCapturerWinDirectx::ScreenCapturerWinDirectx(
408 const DesktopCaptureOptions& options)
409 : callback_(nullptr), set_thread_execution_state_failed_(false) {
410 RTC_DCHECK(g_container && g_container->initialize_result);
411
412 // Texture instance won't change forever.
413 while (!surfaces_.current_frame()) {
414 surfaces_.ReplaceCurrentFrame(
415 new rtc::scoped_refptr<Texture>(new Texture()));
416 surfaces_.MoveToNextFrame();
417 }
418 }
419
420 ScreenCapturerWinDirectx::~ScreenCapturerWinDirectx() {}
421
422 void ScreenCapturerWinDirectx::Start(Callback* callback) {
423 RTC_DCHECK(!callback_);
424 RTC_DCHECK(callback);
425
426 callback_ = callback;
427 }
428
429 void ScreenCapturerWinDirectx::SetSharedMemoryFactory(
430 rtc::scoped_ptr<SharedMemoryFactory> shared_memory_factory) {
431 shared_memory_factory_ =
432 rtc::ScopedToUnique(std::move(shared_memory_factory));
433 }
434
435 bool ScreenCapturerWinDirectx::HandleDetectUpdatedRegionError(
436 const _com_error& error,
437 const char* stage) {
438 if (error.Error() != S_OK) {
439 if (error.Error() == DXGI_ERROR_ACCESS_LOST) {
440 DuplicateOutput();
441 } else {
442 LOG(LS_ERROR) << "Failed to get " << stage << " rectangles, error "
443 << error.ErrorMessage() << ", code " << error.Error();
444 }
445 // Send entire desktop as we cannot get dirty or move rectangles.
446 return false;
447 }
448
449 return true;
450 }
451
452 bool ScreenCapturerWinDirectx::DetectUpdatedRegion(
453 const DXGI_OUTDUPL_FRAME_INFO& frame_info,
454 DesktopRegion* updated_region) {
455 RTC_DCHECK(g_container->duplication);
456 RTC_DCHECK(updated_region);
457 updated_region->Clear();
458 if (frame_info.TotalMetadataBufferSize == 0) {
459 // This should not happen, since frame_info.AccumulatedFrames > 0.
460 LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, "
461 "but TotalMetadataBufferSize == 0";
462 return false;
463 }
464
465 if (g_container->metadata.capacity() < frame_info.TotalMetadataBufferSize) {
466 g_container->metadata.clear(); // Avoid data copy
467 g_container->metadata.reserve(frame_info.TotalMetadataBufferSize);
468 }
469
470 UINT buff_size = 0;
471 DXGI_OUTDUPL_MOVE_RECT* move_rects =
472 reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(g_container->metadata.data());
473 size_t move_rects_count = 0;
474 _com_error error = _com_error(g_container->duplication->GetFrameMoveRects(
475 static_cast<UINT>(g_container->metadata.capacity()),
476 move_rects, &buff_size));
477 if (!HandleDetectUpdatedRegionError(error, "move")) {
478 return false;
479 }
480 move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT);
481
482 RECT* dirty_rects =
483 reinterpret_cast<RECT*>(g_container->metadata.data() + buff_size);
484 size_t dirty_rects_count = 0;
485 error = _com_error(g_container->duplication->GetFrameDirtyRects(
486 static_cast<UINT>(g_container->metadata.capacity()) - buff_size,
487 dirty_rects, &buff_size));
488 if (!HandleDetectUpdatedRegionError(error, "dirty")) {
489 return false;
490 }
491 dirty_rects_count = buff_size / sizeof(RECT);
492
493 // The edges need to be aligned 8 pixels for the VPX encoder and 1 extra pixel
494 // for YUV conversion.
495 while (move_rects_count > 0) {
496 DesktopRect rect = DesktopRect::MakeXYWH(
497 move_rects->SourcePoint.x, move_rects->SourcePoint.y,
498 move_rects->DestinationRect.right - move_rects->DestinationRect.left,
499 move_rects->DestinationRect.bottom - move_rects->DestinationRect.top);
500 rect.Expand(9);
Sergey Ulanov 2016/05/16 19:18:52 we don't want to expand the updated_region here. u
Hzj_jie 2016/05/17 03:11:46 Done.
501 updated_region->AddRect(rect);
502 rect = DesktopRect::MakeLTRB(
503 move_rects->DestinationRect.left, move_rects->DestinationRect.top,
504 move_rects->DestinationRect.right, move_rects->DestinationRect.bottom);
505 rect.Expand(9);
506 updated_region->AddRect(rect);
507 move_rects++;
508 move_rects_count--;
509 }
510
511 while (dirty_rects_count > 0) {
512 DesktopRect rect = DesktopRect::MakeLTRB(
513 dirty_rects->left, dirty_rects->top,
514 dirty_rects->right, dirty_rects->bottom);
515 rect.Expand(9);
516 updated_region->AddRect(rect);
517 dirty_rects++;
518 dirty_rects_count--;
519 }
520
521 return true;
522 }
523
524 DesktopFrame* ScreenCapturerWinDirectx::ProcessFrame(
525 const DXGI_OUTDUPL_FRAME_INFO& frame_info,
526 IDXGIResource* resource) {
527 RTC_DCHECK(resource);
528 RTC_DCHECK(frame_info.AccumulatedFrames > 0);
529 // We have something to update, so move to next surface.
530 surfaces_.MoveToNextFrame();
531 RTC_DCHECK(surfaces_.current_frame());
532 DesktopRegion updated_region;
533 if (DetectUpdatedRegion(frame_info, &updated_region)) {
534 if (!surfaces_.current_frame()->get()->CopyFrom(
535 frame_info, resource, &updated_region)) {
536 return nullptr;
537 }
538 } else {
539 if (!surfaces_.current_frame()->get()->CopyFrom(
540 frame_info, resource, nullptr)) {
541 return nullptr;
542 }
543 updated_region.Clear();
544 updated_region.AddRect(
545 DesktopRect::MakeSize(surfaces_.current_frame()->get()->size()));
546 }
547
548 unique_ptr<DesktopFrame> result;
549 if (shared_memory_factory_) {
550 // When using shared memory, |frames_| is used to store a queue of
551 // SharedMemoryDesktopFrame's.
552 SharedMemoryDesktopFrame* shared_memory_frame = nullptr;
553 if (frames_.current_frame()) {
554 shared_memory_frame = static_cast<SharedMemoryDesktopFrame*>(
555 frames_.current_frame()->GetUnderlyingFrame());
556 }
557 if (!shared_memory_frame ||
558 !shared_memory_frame->size().equals(
559 surfaces_.current_frame()->get()->size())) {
560 // Current frame does not have a same size as last captured surface.
561 unique_ptr<DesktopFrame> new_frame = SharedMemoryDesktopFrame::Create(
562 surfaces_.current_frame()->get()->size(),
563 shared_memory_factory_.get());
564 if (!new_frame) {
565 LOG(LS_ERROR) << "Failed to allocate a new SharedMemoryDesktopFrame";
566 return nullptr;
567 }
568 frames_.ReplaceCurrentFrame(
569 SharedDesktopFrame::Wrap(new_frame.release()));
570 }
571 result.reset(frames_.current_frame()->Share());
572
573 unique_ptr<DesktopFrame> frame(
574 new DxgiDesktopFrame(*surfaces_.current_frame()));
575 // Copy data into SharedMemory.
576 for (DesktopRegion::Iterator it(updated_region);
577 !it.IsAtEnd();
578 it.Advance()) {
579 result->CopyPixelsFrom(*frame, it.rect().top_left(), it.rect());
580 }
581 } else {
582 result.reset(new DxgiDesktopFrame(*surfaces_.current_frame()));
583 }
584 RTC_DCHECK(result);
585 result->mutable_updated_region()->Swap(&updated_region);
586 return result.release();
587 }
588
589 void ScreenCapturerWinDirectx::Capture(const DesktopRegion& region) {
590 RTC_DCHECK(g_container->duplication);
591 RTC_DCHECK(callback_);
592
593 if (!g_container->duplication && !DuplicateOutput()) {
594 // Receive a capture request when application is shutting down, or between
595 // mode change.
596 callback_->OnCaptureCompleted(nullptr);
597 return;
598 }
599
600 int64_t capture_start_time_nanos = rtc::TimeNanos();
601
602 if (!SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED)) {
603 if (!set_thread_execution_state_failed_) {
604 set_thread_execution_state_failed_ = true;
605 LOG(LS_WARNING) << "Failed to make system & display power assertion: "
606 << GetLastError();
607 }
608 }
609
610 DXGI_OUTDUPL_FRAME_INFO frame_info;
611 memset(&frame_info, 0, sizeof(DXGI_OUTDUPL_FRAME_INFO));
612 ComPtr<IDXGIResource> resource;
613 CritScope lock(&g_container->acquire_lock);
614 _com_error error = g_container->duplication->AcquireNextFrame(
615 kAcquireTimeoutMs, &frame_info, resource.GetAddressOf());
616 if (error.Error() == DXGI_ERROR_ACCESS_LOST) {
617 LOG(LS_ERROR) << "Access lost " << error.ErrorMessage();
618 if (DuplicateOutput()) {
619 EmitCurrentFrame();
620 } else {
621 callback_->OnCaptureCompleted(nullptr);
622 }
623 return;
624 }
625
626 if (error.Error() == DXGI_ERROR_WAIT_TIMEOUT) {
627 // Nothing changed.
628 EmitCurrentFrame();
629 return;
630 }
631
632 if (error.Error() != S_OK) {
633 LOG(LS_ERROR) << "Failed to capture frame, error " << error.ErrorMessage()
634 << ", code " << error.Error();
635 callback_->OnCaptureCompleted(nullptr);
636 return;
637 }
638
639 if (frame_info.AccumulatedFrames == 0) {
640 g_container->duplication->ReleaseFrame();
641 EmitCurrentFrame();
642 return;
643 }
644
645 // Everything looks good so far, build next frame.
646 DesktopFrame* result = ProcessFrame(frame_info, resource.Get());
647 // DetectUpdatedRegion may release last g_container->duplication. But
648 // DuplicateOutput function will always release last frame, so there is no
649 // potential leak.
650 if (g_container->duplication) {
651 g_container->duplication->ReleaseFrame();
652 }
653 if (result) {
654 result->set_capture_time_ms(
655 (rtc::TimeNanos() - capture_start_time_nanos) /
656 rtc::kNumNanosecsPerMillisec);
657 callback_->OnCaptureCompleted(result);
658 } else {
659 callback_->OnCaptureCompleted(nullptr);
660 }
661 }
662
663 bool ScreenCapturerWinDirectx::GetScreenList(ScreenList* screens) {
664 return true;
665 }
666
667 bool ScreenCapturerWinDirectx::SelectScreen(ScreenId id) {
668 // Only full desktop capture is supported.
669 return id == kFullDesktopScreenId;
670 }
671
672 void ScreenCapturerWinDirectx::EmitCurrentFrame() {
673 if (frames_.current_frame()) {
674 SharedDesktopFrame* frame = frames_.current_frame()->Share();
675 frame->mutable_updated_region()->Clear();
676 callback_->OnCaptureCompleted(frame);
677 } else if (shared_memory_factory_) {
678 // If shared memory is used, upstream components always expect a valid frame
679 // with shared memory are returned. Otherwise the service will crash.
680 static const unique_ptr<SharedDesktopFrame> dummy =
681 unique_ptr<SharedDesktopFrame>(SharedDesktopFrame::Wrap(
682 SharedMemoryDesktopFrame::Create(
683 DesktopSize(100, 100),
684 shared_memory_factory_.get()).release()));
685 RTC_DCHECK(dummy);
686 callback_->OnCaptureCompleted(dummy->Share());
687 } else {
688 callback_->OnCaptureCompleted(nullptr);
689 }
690 }
691
692 } // namespace webrtc
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