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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h" | |
| 12 | |
| 13 #include <string.h> | |
| 14 | |
| 15 #include <comdef.h> | |
| 16 #include <wincodec.h> | |
| 17 #include <DXGI.h> | |
| 18 | |
| 19 #include "webrtc/base/checks.h" | |
| 20 #include "webrtc/base/criticalsection.h" | |
| 21 #include "webrtc/modules/desktop_capture/win/screen_capture_utils.h" | |
| 22 #include "webrtc/system_wrappers/include/logging.h" | |
| 23 #include "webrtc/system_wrappers/include/tick_util.h" | |
| 24 | |
| 25 namespace webrtc { | |
| 26 | |
| 27 using Microsoft::WRL::ComPtr; | |
| 28 using rtc::CriticalSection; | |
| 29 using rtc::CritScope; | |
| 30 | |
| 31 namespace { | |
| 32 | |
| 33 // In milliseconds, consistent with windows api. | |
|
Sergey Ulanov
2016/04/19 23:51:07
The comment should make it clear the purpose of th
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 34 const int kAcquireTimeoutMs = 10; | |
| 35 | |
| 36 // Wait time between two DuplicateOutput operations, DuplicateOutput may fail if | |
| 37 // display mode is changing. | |
| 38 const int kDuplicateOutputWait = 50; | |
|
Sergey Ulanov
2016/04/19 23:51:08
Units should be clear from the name. As I understa
Hzj_jie
2016/04/26 23:00:08
AFAICT, the DuplicateOutput should only fail when
| |
| 39 | |
| 40 // How many times we attempt to DuplicateOutput before returning an error to | |
| 41 // upstream components. | |
| 42 const int kDuplicateOutputAttempts = 10; | |
| 43 | |
| 44 rtc::GlobalLockPod g_initialize_lock; | |
| 45 | |
| 46 // A container of all the objects we need to call Windows API. Note, one | |
| 47 // application can only have one IDXGIOutputDuplication instance, that's the | |
| 48 // reason the container is singleton. | |
| 49 struct DxgiContainer { | |
| 50 CriticalSection duplication_lock; | |
| 51 CriticalSection acquire_lock; | |
| 52 bool initialize_result GUARDED_BY(g_initialize_lock) = false; | |
| 53 ID3D11Device* device GUARDED_BY(g_initialize_lock) = nullptr; | |
| 54 ID3D11DeviceContext* context GUARDED_BY(g_initialize_lock) = nullptr; | |
| 55 IDXGIOutput1* output1 GUARDED_BY(g_initialize_lock) = nullptr; | |
| 56 ComPtr<IDXGIOutputDuplication> duplication | |
| 57 GUARDED_BY(duplication_lock); | |
| 58 DesktopSize desktop_size; | |
|
Sergey Ulanov
2016/04/19 23:51:08
Why do we need to store desktop_size here? What if
Hzj_jie
2016/04/26 23:00:08
I did not see any comments on msdn to describe the
| |
| 59 std::vector<BYTE> metadata GUARDED_BY(acquire_lock); | |
|
Sergey Ulanov
2016/04/19 23:51:08
please use uint8_t instead of BYTE
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 60 }; | |
| 61 | |
| 62 DxgiContainer* g_container GUARDED_BY(g_initialize_lock); | |
| 63 | |
| 64 // A DesktopFrame which does not own the data buffer, and also does not have | |
| 65 // shared memory. This uses in IT2ME scenario only. | |
| 66 class DxgiDesktopFrame : public DesktopFrame { | |
| 67 public: | |
| 68 DxgiDesktopFrame(DesktopSize size, int stride, uint8_t* data) : | |
| 69 DesktopFrame(size, stride, data, nullptr) {} | |
| 70 | |
| 71 // A valid but empty frame, uses before we captured the first screenshot. | |
| 72 DxgiDesktopFrame() | |
| 73 : DesktopFrame(g_container->desktop_size, 0, nullptr, nullptr) {} | |
| 74 | |
| 75 virtual ~DxgiDesktopFrame() {} | |
| 76 }; | |
| 77 | |
| 78 } // namespace | |
| 79 | |
| 80 // A pair of an ID3D11Texture2D and an IDXGISurface. We need an | |
| 81 // ID3D11Texture2D instance to copy GPU texture to RAM, but an IDXGISurface to | |
| 82 // map the texture into a bitmap buffer. These two instances are always | |
| 83 // pointing to a same object. | |
| 84 // | |
| 85 // This class is not thread safe. | |
| 86 class ScreenCapturerWinDirectx::Texture { | |
| 87 public: | |
| 88 // Captures a frame represented by frame_info and resource. Returns false if | |
| 89 // anything wrong. | |
| 90 // Before the first Capture is called, this instance is still workable, but | |
| 91 // the data in underlying buffer (SharedMemory) is undefined. | |
| 92 bool Capture(const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
|
Sergey Ulanov
2016/04/19 23:51:07
This method copies the image from GPU to in-memory
Hzj_jie
2016/04/26 23:00:08
Done.
| |
| 93 IDXGIResource* resource) { | |
| 94 if (!resource || frame_info.AccumulatedFrames == 0) { | |
| 95 // Nothing updated, but current data is still valid. | |
| 96 return false; | |
| 97 } | |
| 98 | |
| 99 ComPtr<ID3D11Texture2D> texture; | |
| 100 _com_error error = resource->QueryInterface( | |
| 101 __uuidof(ID3D11Texture2D), | |
| 102 reinterpret_cast<void**>(texture.GetAddressOf())); | |
| 103 if (error.Error() != S_OK || !texture) { | |
| 104 LOG(LS_ERROR) << "Failed to convert IDXGIResource to ID3D11Texture2D, " | |
| 105 "error " | |
| 106 << error.ErrorMessage() << ", code " << error.Error(); | |
| 107 return false; | |
| 108 } | |
| 109 | |
| 110 // AcquireNextFrame returns a CPU inaccessible IDXGIResource, so we need to | |
| 111 // make a copy. | |
| 112 if (!CreateTexture(texture.Get())) { | |
|
Sergey Ulanov
2016/04/19 23:51:08
It looks strange that you have CreateTexture() fun
Hzj_jie
2016/04/26 23:00:07
Not only screen size change, there are bunch of pa
| |
| 113 return false; | |
| 114 } | |
| 115 | |
| 116 g_container->context->CopyResource( | |
|
Sergey Ulanov
2016/04/19 23:51:08
Can we use CopySubresourceRegion() here? (see http
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 117 static_cast<ID3D11Resource*>(stage_.Get()), | |
| 118 static_cast<ID3D11Resource*>(texture.Get())); | |
| 119 | |
| 120 rect_ = {0}; | |
| 121 error = _com_error(surface_->Map(&rect_, DXGI_MAP_READ)); | |
| 122 if (error.Error() != S_OK) { | |
| 123 LOG(LS_ERROR) << "Failed to map the IDXGISurface to a bitmap, error " | |
| 124 << error.ErrorMessage() << ", code " << error.Error(); | |
| 125 return false; | |
| 126 } | |
| 127 | |
| 128 // surface_->Unmap() will be called next time we capture an image to avoid | |
| 129 // memory copy without shared_memory. | |
| 130 return true; | |
| 131 } | |
| 132 | |
| 133 // Create a DesktopFrame from current instance. | |
| 134 std::unique_ptr<DesktopFrame> CreateDesktopFrame() const { | |
| 135 return std::unique_ptr<DesktopFrame>( | |
| 136 new DxgiDesktopFrame(desktop_size(), pitch(), bits())); | |
| 137 } | |
| 138 | |
| 139 uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); } | |
| 140 int pitch() const { return static_cast<int>(rect_.Pitch); } | |
| 141 const DesktopSize& desktop_size() const { return desktop_size_; } | |
|
Sergey Ulanov
2016/04/19 23:51:08
Please call this size(), instead of desktop_size()
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 142 | |
| 143 private: | |
| 144 // Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false | |
| 145 // if it fails to execute windows api. | |
| 146 bool CreateTexture(ID3D11Texture2D* texture) { | |
| 147 RTC_DCHECK(texture); | |
| 148 D3D11_TEXTURE2D_DESC desc = {0}; | |
| 149 texture->GetDesc(&desc); | |
| 150 desc.BindFlags = 0; | |
| 151 desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
| 152 desc.MiscFlags = 0; | |
| 153 desc.Usage = D3D11_USAGE_STAGING; | |
| 154 if (stage_) { | |
| 155 // Make sure stage_ and surface_ are always pointing to a same object. | |
| 156 // We need an ID3D11Texture2D instance for | |
| 157 // ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for | |
| 158 // IDXGISurface::Map. | |
| 159 { | |
| 160 ComPtr<IUnknown> left; | |
| 161 ComPtr<IUnknown> right; | |
| 162 bool left_result = SUCCEEDED(stage_.As(&left)); | |
| 163 bool right_result = SUCCEEDED(surface_.As(&right)); | |
| 164 RTC_DCHECK(left_result); | |
| 165 RTC_DCHECK(right_result); | |
| 166 RTC_DCHECK(left.Get() == right.Get()); | |
| 167 } | |
| 168 | |
| 169 // This buffer should be used already. | |
| 170 _com_error error = _com_error(surface_->Unmap()); | |
| 171 if (error.Error() == S_OK) { | |
| 172 D3D11_TEXTURE2D_DESC orgi_desc; | |
|
Sergey Ulanov
2016/04/19 23:51:08
orgi?
Also style guide discourages names like orig
Hzj_jie
2016/04/26 23:00:07
Sorry, typo. Updated.
| |
| 173 stage_->GetDesc(&orgi_desc); | |
| 174 if (memcmp(&desc, &orgi_desc, sizeof(D3D11_TEXTURE2D_DESC)) == 0) { | |
| 175 return true; | |
| 176 } | |
| 177 } else { | |
| 178 // Let's recreate stage_ and surface_ later. | |
| 179 LOG(LS_ERROR) << "Failed to unmap surface, error " | |
| 180 << error.ErrorMessage() << ", code " << error.Error(); | |
| 181 } | |
| 182 | |
| 183 stage_.Reset(); | |
| 184 surface_.Reset(); | |
| 185 } else { | |
| 186 RTC_DCHECK(!surface_); | |
| 187 } | |
| 188 | |
| 189 _com_error error = _com_error(g_container->device->CreateTexture2D( | |
| 190 &desc, nullptr, stage_.GetAddressOf())); | |
| 191 if (error.Error() != S_OK || !stage_) { | |
| 192 LOG(LS_ERROR) << "Failed to create a new ID3D11Texture2D as stage, " | |
| 193 "error " | |
| 194 << error.ErrorMessage() << ", code " << error.Error(); | |
| 195 return false; | |
| 196 } | |
| 197 | |
| 198 error = _com_error(stage_.As(&surface_)); | |
| 199 if (error.Error() != S_OK || !surface_) { | |
| 200 LOG(LS_ERROR) << "Failed to convert ID3D11Texture2D to IDXGISurface, " | |
| 201 "error " | |
| 202 << error.ErrorMessage() << ", code " << error.Error(); | |
| 203 return false; | |
| 204 } | |
| 205 | |
| 206 desktop_size_.set(static_cast<int>(desc.Width), | |
| 207 static_cast<int>(desc.Height)); | |
|
Sergey Ulanov
2016/04/19 23:51:08
I don't think you need these casts
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 208 return true; | |
| 209 } | |
| 210 | |
| 211 Microsoft::WRL::ComPtr<ID3D11Texture2D> stage_; | |
| 212 Microsoft::WRL::ComPtr<IDXGISurface> surface_; | |
| 213 DXGI_MAPPED_RECT rect_; | |
| 214 DesktopSize desktop_size_; | |
| 215 }; | |
| 216 | |
| 217 bool ScreenCapturerWinDirectx::Initialize() { | |
| 218 if (!g_container) { | |
| 219 rtc::GlobalLockScope lock(&g_initialize_lock); | |
| 220 if (!g_container) { | |
| 221 g_container = new DxgiContainer(); | |
| 222 g_container->initialize_result = DoInitialize(); | |
| 223 if (g_container->initialize_result) { | |
| 224 return true; | |
| 225 } | |
| 226 | |
| 227 // Clean up if DirectX cannot work on the system. | |
| 228 if (g_container->duplication) { | |
| 229 g_container->duplication.Reset(); | |
| 230 } | |
| 231 | |
| 232 if (g_container->output1) { | |
| 233 g_container->output1->Release(); | |
| 234 g_container->output1 = nullptr; | |
| 235 } | |
| 236 | |
| 237 if (g_container->context) { | |
| 238 g_container->context->Release(); | |
| 239 g_container->context = nullptr; | |
| 240 } | |
| 241 | |
| 242 if (g_container->device) { | |
| 243 g_container->device->Release(); | |
| 244 g_container->device = nullptr; | |
| 245 } | |
| 246 | |
| 247 return false; | |
| 248 } | |
| 249 } | |
| 250 | |
| 251 return g_container->initialize_result; | |
| 252 } | |
| 253 | |
| 254 bool ScreenCapturerWinDirectx::DoInitialize() { | |
| 255 D3D_FEATURE_LEVEL feature_level; | |
| 256 _com_error error = D3D11CreateDevice( | |
| 257 nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, | |
| 258 D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_SINGLETHREADED, | |
| 259 nullptr, 0, D3D11_SDK_VERSION, &g_container->device, &feature_level, | |
| 260 &g_container->context); | |
| 261 if (error.Error() != S_OK || !g_container->device || !g_container->context) { | |
| 262 LOG(LS_WARNING) << "D3D11CreateDeivce returns error " | |
| 263 << error.ErrorMessage() << " with code " << error.Error(); | |
| 264 return false; | |
| 265 } | |
| 266 | |
| 267 if (feature_level < D3D_FEATURE_LEVEL_11_0) { | |
| 268 LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX " | |
| 269 "11 support, level " | |
| 270 << feature_level; | |
| 271 return false; | |
| 272 } | |
| 273 | |
| 274 ComPtr<IDXGIDevice> device; | |
| 275 error = _com_error(g_container->device->QueryInterface( | |
| 276 __uuidof(IDXGIDevice), reinterpret_cast<void**>(device.GetAddressOf()))); | |
| 277 if (error.Error() != S_OK || !device) { | |
| 278 LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, " | |
| 279 "this usually means the system does not support DirectX " | |
| 280 "11"; | |
| 281 return false; | |
| 282 } | |
| 283 | |
| 284 ComPtr<IDXGIAdapter> adapter; | |
| 285 error = _com_error(device->GetAdapter(adapter.GetAddressOf())); | |
| 286 if (error.Error() != S_OK || !adapter) { | |
| 287 LOG(LS_WARNING) << "Failed to get an IDXGIAdapter implementation from " | |
| 288 "IDXGIDevice."; | |
| 289 return false; | |
| 290 } | |
| 291 | |
| 292 ComPtr<IDXGIOutput> output; | |
| 293 for (int i = 0;; i++) { | |
| 294 error = _com_error(adapter->EnumOutputs(i, output.GetAddressOf())); | |
| 295 if (error.Error() == DXGI_ERROR_NOT_FOUND) { | |
| 296 LOG(LS_WARNING) << "No output detected."; | |
| 297 return false; | |
| 298 } | |
| 299 if (error.Error() == S_OK && output) { | |
| 300 DXGI_OUTPUT_DESC desc; | |
| 301 error = _com_error(output->GetDesc(&desc)); | |
| 302 if (error.Error() == S_OK) { | |
| 303 if (desc.AttachedToDesktop) { | |
| 304 // Current output instance is the device attached to desktop. | |
| 305 break; | |
| 306 } | |
| 307 } else { | |
| 308 LOG(LS_WARNING) << "Failed to get output description of device " << i | |
| 309 << ", ignore."; | |
| 310 } | |
| 311 } | |
| 312 } | |
| 313 | |
| 314 RTC_DCHECK(output); | |
| 315 error = _com_error(output.CopyTo( | |
| 316 __uuidof(IDXGIOutput1), reinterpret_cast<void**>(&g_container->output1))); | |
| 317 if (error.Error() != S_OK || !g_container->output1) { | |
| 318 LOG(LS_WARNING) << "Failed to convert IDXGIOutput to IDXGIOutput1, this " | |
| 319 "usually means the system does not support DirectX 11"; | |
| 320 return false; | |
| 321 } | |
| 322 | |
| 323 return DuplicateOutput(); | |
| 324 } | |
| 325 | |
| 326 bool ScreenCapturerWinDirectx::DuplicateOutput() { | |
| 327 // We are updating the instance. | |
| 328 CritScope lock(&g_container->duplication_lock); | |
| 329 // Make sure nobody is using current instance. | |
| 330 CritScope lock2(&g_container->acquire_lock); | |
| 331 if (g_container->duplication) { | |
| 332 g_container->duplication->ReleaseFrame(); | |
| 333 g_container->duplication.Reset(); | |
| 334 } | |
| 335 | |
| 336 for (int i = 0; i < kDuplicateOutputAttempts; i++) { | |
| 337 _com_error error = g_container->output1->DuplicateOutput( | |
| 338 static_cast<IUnknown*>(g_container->device), | |
| 339 g_container->duplication.GetAddressOf()); | |
| 340 if (error.Error() == S_OK && g_container->duplication) { | |
| 341 DXGI_OUTDUPL_DESC desc; | |
| 342 g_container->duplication->GetDesc(&desc); | |
| 343 if (desc.ModeDesc.Format != DXGI_FORMAT_B8G8R8A8_UNORM) { | |
| 344 LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) " | |
| 345 "format, which is required by downstream components, " | |
| 346 "format is " | |
| 347 << desc.ModeDesc.Format; | |
| 348 return false; | |
| 349 } | |
| 350 | |
| 351 g_container->desktop_size.set(desc.ModeDesc.Width, desc.ModeDesc.Height); | |
| 352 return true; | |
| 353 } else { | |
| 354 // Make sure we have correct signal and duplicate the output next time. | |
| 355 g_container->duplication.Reset(); | |
| 356 LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error " | |
| 357 << error.ErrorMessage() << ", with code " | |
| 358 << error.Error(); | |
| 359 Sleep(kDuplicateOutputWait); | |
| 360 } | |
| 361 } | |
| 362 | |
| 363 return false; | |
| 364 } | |
| 365 | |
| 366 ScreenCapturerWinDirectx::ScreenCapturerWinDirectx( | |
| 367 const DesktopCaptureOptions& options) | |
| 368 : callback_(nullptr), set_thread_execution_state_failed_(false) { | |
| 369 RTC_DCHECK(g_container && g_container->initialize_result); | |
| 370 | |
| 371 // Texture instance won't change forever. | |
| 372 while (!surfaces_.current()) { | |
| 373 surfaces_.ReplaceCurrent(new Texture()); | |
| 374 surfaces_.MoveToNext(); | |
| 375 } | |
| 376 | |
| 377 // Make sure we always have a valid DesktopFrame instance to emit. | |
| 378 // Not similar as other methods, this class may not always be able to capture | |
|
Sergey Ulanov
2016/04/19 23:51:07
s/Not similar as other methods/Unlike other captur
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 379 // desktop frames, the desktop may not change. So we create a set of default | |
| 380 // frames to emit, if first several attempts do not capture anything. | |
| 381 while (!frames_.current_frame()) { | |
| 382 frames_.ReplaceCurrentFrame(new DxgiDesktopFrame()); | |
|
Sergey Ulanov
2016/04/19 23:51:07
Why do we need this? We can keep the queue empty u
Hzj_jie
2016/04/26 23:00:07
I doubt this decision, several DesktopFrame::Callb
| |
| 383 frames_.MoveToNextFrame(); | |
| 384 } | |
| 385 } | |
| 386 | |
| 387 ScreenCapturerWinDirectx::~ScreenCapturerWinDirectx() {} | |
| 388 | |
| 389 void ScreenCapturerWinDirectx::Start(Callback* callback) { | |
| 390 RTC_DCHECK(!callback_); | |
| 391 RTC_DCHECK(callback); | |
| 392 | |
| 393 callback_ = callback; | |
| 394 } | |
| 395 | |
| 396 void ScreenCapturerWinDirectx::SetSharedMemoryFactory( | |
| 397 rtc::scoped_ptr<SharedMemoryFactory> shared_memory_factory) { | |
| 398 shared_memory_factory_ = | |
| 399 rtc::ScopedToUnique(std::move(shared_memory_factory)); | |
| 400 } | |
| 401 | |
| 402 bool ScreenCapturerWinDirectx::DetectUpdatedRegion( | |
| 403 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 404 DesktopFrame* frame) { | |
| 405 RTC_DCHECK(g_container->duplication); | |
| 406 RTC_DCHECK(frame); | |
| 407 DesktopRegion& updated_region = *frame->mutable_updated_region(); | |
| 408 updated_region.Clear(); | |
| 409 if (frame_info.TotalMetadataBufferSize == 0) { | |
| 410 // This should not happen, since frame_info.AccumulatedFrames > 0. | |
| 411 LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, " | |
| 412 "but TotalMetadataBufferSize == 0"; | |
| 413 return false; | |
| 414 } | |
| 415 | |
| 416 if (g_container->metadata.size() < frame_info.TotalMetadataBufferSize) { | |
| 417 g_container->metadata.clear(); // Avoid data copy | |
| 418 g_container->metadata.reserve(frame_info.TotalMetadataBufferSize); | |
|
Sergey Ulanov
2016/04/19 23:51:07
reserve() doesn't actually change the size of the
Hzj_jie
2016/04/26 23:00:07
resize will fill the following data with a default
| |
| 419 } | |
| 420 | |
| 421 UINT buff_size = 0; | |
| 422 DXGI_OUTDUPL_MOVE_RECT* move_rects = nullptr; | |
| 423 size_t move_rects_count = 0; | |
| 424 RECT* dirty_rects = nullptr; | |
| 425 size_t dirty_rects_count = 0; | |
| 426 for (int i = 0; i < 2; i++) { | |
|
Sergey Ulanov
2016/04/19 23:51:08
I commented on this before: I don't think we want
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 427 _com_error error = S_OK; | |
| 428 if (i == 0) { | |
| 429 move_rects = reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>( | |
| 430 g_container->metadata.data()); | |
| 431 error = _com_error(g_container->duplication->GetFrameMoveRects( | |
| 432 static_cast<UINT>(g_container->metadata.capacity()), | |
| 433 move_rects, &buff_size)); | |
| 434 } else { | |
| 435 dirty_rects = reinterpret_cast<RECT*>( | |
| 436 g_container->metadata.data() + buff_size); | |
| 437 error = _com_error(g_container->duplication->GetFrameDirtyRects( | |
| 438 static_cast<UINT>(g_container->metadata.capacity()) - buff_size, | |
| 439 dirty_rects, &buff_size)); | |
| 440 } | |
| 441 if (error.Error() != S_OK) { | |
| 442 if (error.Error() == DXGI_ERROR_ACCESS_LOST) { | |
| 443 DuplicateOutput(); | |
| 444 } else { | |
| 445 LOG(LS_ERROR) << "Failed to get " << (i == 0 ? "move" : "dirty") | |
| 446 << " rectangles, error " << error.ErrorMessage() | |
| 447 << ", code " << error.Error(); | |
| 448 } | |
| 449 // Send entire desktop as we cannot get dirty or move rectangles. | |
| 450 return false; | |
| 451 } | |
| 452 if (i == 0) { | |
| 453 move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT); | |
| 454 } else { | |
| 455 dirty_rects_count = buff_size / sizeof(RECT); | |
| 456 } | |
| 457 } | |
| 458 | |
| 459 while (move_rects_count > 0) { | |
| 460 updated_region.AddRect(DesktopRect::MakeXYWH( | |
| 461 move_rects->SourcePoint.x, move_rects->SourcePoint.y, | |
| 462 move_rects->DestinationRect.right - move_rects->DestinationRect.left, | |
| 463 move_rects->DestinationRect.bottom - move_rects->DestinationRect.top)); | |
| 464 updated_region.AddRect(DesktopRect::MakeLTRB( | |
| 465 move_rects->DestinationRect.left, move_rects->DestinationRect.top, | |
| 466 move_rects->DestinationRect.right, move_rects->DestinationRect.bottom)); | |
| 467 move_rects++; | |
| 468 move_rects_count--; | |
| 469 } | |
| 470 | |
| 471 while (dirty_rects_count > 0) { | |
| 472 updated_region.AddRect( | |
| 473 DesktopRect::MakeLTRB(dirty_rects->left, dirty_rects->top, | |
| 474 dirty_rects->right, dirty_rects->bottom)); | |
| 475 dirty_rects++; | |
| 476 dirty_rects_count--; | |
| 477 } | |
| 478 | |
| 479 return true; | |
| 480 } | |
| 481 | |
| 482 bool ScreenCapturerWinDirectx::ProcessFrame( | |
| 483 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 484 IDXGIResource* resource) { | |
| 485 RTC_DCHECK(resource); | |
| 486 RTC_DCHECK(frame_info.AccumulatedFrames > 0); | |
| 487 // We have something to update, so move to next surface. | |
| 488 surfaces_.MoveToNext(); | |
| 489 RTC_DCHECK(surfaces_.current()); | |
| 490 if (!surfaces_.current()->Capture(frame_info, resource)) { | |
| 491 return false; | |
| 492 } | |
| 493 | |
| 494 frames_.MoveToNextFrame(); | |
| 495 if (shared_memory_factory_) { | |
| 496 // When using shared_memory_factory_, try to avoid reallocate memory. | |
|
Sergey Ulanov
2016/04/19 23:51:07
Suggest rewording:
// When using shared memory |
Hzj_jie
2016/04/26 23:00:08
Done.
| |
| 497 SharedMemoryDesktopFrame* frame = | |
| 498 reinterpret_cast<SharedMemoryDesktopFrame*>(frames_.current_frame()); | |
| 499 if (!frame || !frame->size().equals(surfaces_.current()->desktop_size()) || | |
| 500 frame->stride() != surfaces_.current()->pitch()) { | |
| 501 // Current frame does not have a same size as last captured surface. | |
| 502 // Note, Windows does not guarantee to return exactly the same buffer size | |
| 503 // as the width * height * 4. The pitch may be larger than width * 4. | |
| 504 std::unique_ptr<DesktopFrame> new_frame = | |
| 505 SharedMemoryDesktopFrame::Create(surfaces_.current()->desktop_size(), | |
| 506 surfaces_.current()->pitch(), shared_memory_factory_.get()); | |
|
Sergey Ulanov
2016/04/19 23:51:07
why does the SharedMemoryDesktopFrame need to have
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 507 if (!new_frame) { | |
| 508 LOG(LS_ERROR) << "Failed to allocate a new SharedMemoryDesktopFrame"; | |
| 509 return false; | |
| 510 } | |
| 511 frames_.ReplaceCurrentFrame(new_frame.release()); | |
| 512 } | |
| 513 } else { | |
| 514 frames_.ReplaceCurrentFrame( | |
| 515 surfaces_.current()->CreateDesktopFrame().release()); | |
| 516 } | |
| 517 | |
| 518 if (!DetectUpdatedRegion(frame_info, frames_.current_frame())) { | |
| 519 frames_.current_frame()->mutable_updated_region()->Clear(); | |
| 520 frames_.current_frame()->mutable_updated_region()->AddRect( | |
|
Sergey Ulanov
2016/04/19 23:51:08
When using SharedDesktopFrame there is no reason t
Hzj_jie
2016/04/26 23:00:08
Done.
| |
| 521 DesktopRect::MakeSize(surfaces_.current()->desktop_size())); | |
| 522 } | |
| 523 | |
| 524 if (shared_memory_factory_) { | |
| 525 // There is a shared memory provided, we need to copy data to it. | |
| 526 std::unique_ptr<DesktopFrame> frame( | |
| 527 surfaces_.current()->CreateDesktopFrame()); | |
| 528 for (DesktopRegion::Iterator it(frames_.current_frame()->updated_region()); | |
| 529 !it.IsAtEnd(); it.Advance()) { | |
| 530 // VideoEncoderVpx expects to use 8 pixels (for v9) or 3 pixels (for v8) | |
| 531 // more area to encode final video. So we need to copy a little bit more | |
| 532 // than the real changed area. | |
| 533 // In AlignRect function, 1 more pixel may be applied to right and bottom, | |
| 534 // so we add 9 pixels here. | |
| 535 DesktopRect rect = it.rect(); | |
| 536 rect.Expand(9); | |
| 537 rect.IntersectWith(DesktopRect::MakeSize(frame->size())); | |
| 538 frames_.current_frame()->CopyPixelsFrom(*frame, rect.top_left(), rect); | |
| 539 } | |
| 540 } | |
| 541 | |
| 542 return true; | |
| 543 } | |
| 544 | |
| 545 void ScreenCapturerWinDirectx::Capture(const DesktopRegion& region) { | |
| 546 RTC_DCHECK(g_container->duplication); | |
| 547 RTC_DCHECK(callback_); | |
| 548 | |
| 549 if (!g_container->duplication && !DuplicateOutput()) { | |
| 550 // Receive a capture request when application is shutting down, or between | |
| 551 // mode change. | |
| 552 callback_->OnCaptureCompleted(nullptr); | |
| 553 return; | |
| 554 } | |
| 555 | |
| 556 TickTime capture_start_time = TickTime::Now(); | |
| 557 | |
| 558 if (!SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED)) { | |
| 559 if (!set_thread_execution_state_failed_) { | |
| 560 set_thread_execution_state_failed_ = true; | |
| 561 LOG(LS_WARNING) << "Failed to make system & display power assertion: " | |
| 562 << GetLastError(); | |
| 563 } | |
| 564 } | |
| 565 | |
| 566 DXGI_OUTDUPL_FRAME_INFO frame_info; | |
| 567 memset(&frame_info, 0, sizeof(DXGI_OUTDUPL_FRAME_INFO)); | |
| 568 ComPtr<IDXGIResource> resource; | |
| 569 CritScope lock(&g_container->acquire_lock); | |
| 570 _com_error error = g_container->duplication->AcquireNextFrame( | |
| 571 kAcquireTimeoutMs, &frame_info, resource.GetAddressOf()); | |
| 572 if (error.Error() == DXGI_ERROR_ACCESS_LOST) { | |
| 573 LOG(LS_ERROR) << "Access lost " << error.ErrorMessage(); | |
| 574 if (DuplicateOutput()) { | |
| 575 EmitCurrentFrame(); | |
| 576 } else { | |
| 577 callback_->OnCaptureCompleted(nullptr); | |
| 578 } | |
| 579 return; | |
| 580 } | |
| 581 | |
| 582 if (error.Error() == DXGI_ERROR_WAIT_TIMEOUT) { | |
| 583 // Nothing changed. | |
| 584 EmitCurrentFrame(); | |
|
Sergey Ulanov
2016/04/19 23:51:07
This will emit current frame with the old updated_
Hzj_jie
2016/04/26 23:00:08
Done.
| |
| 585 return; | |
| 586 } | |
| 587 | |
| 588 if (error.Error() != S_OK) { | |
| 589 LOG(LS_ERROR) << "Failed to capture frame, error " << error.ErrorMessage() | |
| 590 << ", code " << error.Error(); | |
| 591 callback_->OnCaptureCompleted(nullptr); | |
| 592 return; | |
| 593 } | |
| 594 | |
| 595 if (frame_info.AccumulatedFrames == 0) { | |
| 596 EmitCurrentFrame(); | |
|
Sergey Ulanov
2016/04/19 23:51:07
Same as above. We don't want to emit the same fram
Hzj_jie
2016/04/26 23:00:08
Done.
| |
| 597 g_container->duplication->ReleaseFrame(); | |
|
Sergey Ulanov
2016/04/19 23:51:07
Move this before EmitCurrentFrame(). OnCaptureComp
Hzj_jie
2016/04/26 23:00:08
Done.
| |
| 598 return; | |
| 599 } | |
| 600 | |
| 601 // Everything looks good so far, build next frame. | |
| 602 bool result = ProcessFrame(frame_info, resource.Get()); | |
| 603 // DetectUpdatedRegion may release last g_container->duplication. But | |
| 604 // DuplicateOutput function will always release last frame, so there is no | |
| 605 // potential leak. | |
| 606 if (g_container->duplication) { | |
| 607 g_container->duplication->ReleaseFrame(); | |
| 608 } | |
| 609 if (result) { | |
| 610 frames_.current_frame()->set_capture_time_ms( | |
| 611 (TickTime::Now() - capture_start_time).Milliseconds()); | |
| 612 EmitCurrentFrame(); | |
| 613 } else { | |
| 614 callback_->OnCaptureCompleted(nullptr); | |
| 615 } | |
| 616 } | |
| 617 | |
| 618 bool ScreenCapturerWinDirectx::GetScreenList(ScreenList* screens) { | |
| 619 return true; | |
| 620 } | |
| 621 | |
| 622 bool ScreenCapturerWinDirectx::SelectScreen(ScreenId id) { | |
| 623 return id == kFullDesktopScreenId; | |
|
Sergey Ulanov
2016/04/19 23:51:08
Add a comment that only full desktop capture is su
Hzj_jie
2016/04/26 23:00:07
Done.
| |
| 624 } | |
| 625 | |
| 626 void ScreenCapturerWinDirectx::EmitCurrentFrame() { | |
| 627 callback_->OnCaptureCompleted(frames_.current_frame()->Share()); | |
| 628 } | |
| 629 | |
| 630 } // namespace webrtc | |
| OLD | NEW |