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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h" | |
| 12 | |
| 13 #include <string.h> | |
| 14 | |
| 15 #include <comdef.h> | |
| 16 #include <wincodec.h> | |
| 17 #include <DXGI.h> | |
| 18 | |
| 19 #include "webrtc/base/checks.h" | |
| 20 #include "webrtc/base/criticalsection.h" | |
| 21 #include "webrtc/modules/desktop_capture/win/screen_capture_utils.h" | |
| 22 #include "webrtc/system_wrappers/include/logging.h" | |
| 23 #include "webrtc/system_wrappers/include/tick_util.h" | |
| 24 | |
| 25 namespace webrtc { | |
| 26 | |
| 27 using Microsoft::WRL::ComPtr; | |
| 28 using rtc::CriticalSection; | |
| 29 using rtc::CritScope; | |
| 30 | |
| 31 namespace { | |
| 32 | |
| 33 rtc::GlobalLockPod initialize_lock; | |
|
Sergey Ulanov
2016/04/14 23:10:43
non-POD global, which is not allowed. Also global
Hzj_jie
2016/04/15 19:42:18
GlobalLockPod (http://shortn/_316m0PTCvS) is POD a
| |
| 34 CriticalSection* duplication_lock = nullptr; | |
| 35 CriticalSection* acquire_lock = nullptr; | |
| 36 | |
| 37 bool initialized GUARDED_BY(initialize_lock) = false; | |
| 38 bool initialize_result GUARDED_BY(initialize_lock) = false; | |
| 39 ID3D11Device* d3d11_device GUARDED_BY(initialize_lock) = nullptr; | |
| 40 ID3D11DeviceContext* d3d11_context GUARDED_BY(initialize_lock) = nullptr; | |
| 41 IDXGIOutput1* dxgi_output1 GUARDED_BY(initialize_lock) = nullptr; | |
| 42 ComPtr<IDXGIOutputDuplication>* dxgi_output_duplication | |
| 43 GUARDED_BY(duplication_lock) = nullptr; | |
| 44 std::vector<BYTE>* metadata GUARDED_BY(acquire_lock) = nullptr; | |
| 45 | |
| 46 } // namespace | |
| 47 | |
| 48 // A pair of an ID3D11Texture2D and an IDXGISurface. We need an | |
| 49 // ID3D11Texture2D instance to copy GPU texture to RAM, but an IDXGISurface to | |
| 50 // map the texture into a bitmap buffer. These two instances are always | |
| 51 // pointing to a same object. | |
| 52 // | |
| 53 // This class is not thread safe. | |
| 54 class ScreenCapturerWinDirectx::Texture { | |
| 55 public: | |
| 56 // Captures a frame represented by frame_info and resource. Returns false if | |
| 57 // anything wrong. | |
| 58 // Before the first Capture is called, this instance is still workable, but | |
| 59 // the data in underlying buffer (SharedMemory) is undefined. | |
| 60 bool Capture(const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 61 IDXGIResource* resource) { | |
| 62 if (resource == nullptr || frame_info.AccumulatedFrames == 0) { | |
| 63 // Nothing updated, but current data is still valid. | |
| 64 return false; | |
| 65 } | |
| 66 | |
| 67 ComPtr<ID3D11Texture2D> texture; | |
| 68 _com_error err(resource->QueryInterface( | |
|
Sergey Ulanov
2016/04/14 23:10:43
AFAICT _com_error supports assignment, so this can
Hzj_jie
2016/04/15 19:42:18
Done.
But _com_error error = ... also uses constr
| |
| 69 __uuidof(ID3D11Texture2D), | |
| 70 reinterpret_cast<void**>(texture.GetAddressOf()))); | |
| 71 if (err.Error() != S_OK || !texture) { | |
| 72 LOG(LS_ERROR) << "Failed to convert IDXGIResource to ID3D11Texture2D, " | |
| 73 "error " | |
| 74 << err.ErrorMessage() << ", code " << err.Error(); | |
| 75 return false; | |
| 76 } | |
| 77 | |
| 78 // AcquireNextFrame returns a CPU inaccessible IDXGIResource, so we need to | |
| 79 // make a copy. | |
| 80 if (!CreateTexture(texture.Get())) { | |
| 81 return false; | |
| 82 } | |
| 83 | |
| 84 d3d11_context->CopyResource(static_cast<ID3D11Resource*>(stage_.Get()), | |
| 85 static_cast<ID3D11Resource*>(texture.Get())); | |
| 86 | |
| 87 rect_ = {0}; | |
| 88 err = _com_error(surface_->Map(&rect_, DXGI_MAP_READ)); | |
| 89 if (err.Error() != S_OK) { | |
| 90 LOG(LS_ERROR) << "Failed to map the IDXGISurface to a bitmap, error " | |
| 91 << err.ErrorMessage() << ", code " << err.Error(); | |
| 92 return false; | |
| 93 } | |
| 94 | |
| 95 // surface_->Unmap will be called next time we capture an image to avoid | |
|
Sergey Ulanov
2016/04/14 23:10:43
s/Unmap/Unmap()/
Hzj_jie
2016/04/15 19:42:18
Done.
| |
| 96 // memory copy without shared_memory. | |
| 97 return true; | |
| 98 } | |
| 99 | |
| 100 // Create a DesktopFrame from current instance. | |
| 101 DesktopFrame* desktop_frame() const { | |
|
Sergey Ulanov
2016/04/14 23:10:43
use std::unique_ptr<> to indicate that this functi
Sergey Ulanov
2016/04/14 23:10:43
This should be called CreateDesktopFrame(). lower-
Hzj_jie
2016/04/15 19:42:18
Done.
Hzj_jie
2016/04/15 19:42:18
Done.
| |
| 102 return new DesktopFrame(desktop_size(), pitch(), bits(), nullptr); | |
|
Sergey Ulanov
2016/04/14 23:10:43
The object you return here doesn't guarantee that
Hzj_jie
2016/04/15 19:42:18
Not really necessary, there are exactly same count
Sergey Ulanov
2016/04/19 23:51:07
The frames we return here are allowed to outlive t
Hzj_jie
2016/04/26 23:00:07
Oh, that's really out of my expectation. Update.
| |
| 103 } | |
| 104 | |
| 105 // Returns the bytes array of last captured screen. | |
| 106 uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); } | |
| 107 // Returns the pitch of last captured screen. | |
| 108 int pitch() const { return static_cast<int>(rect_.Pitch); } | |
| 109 // Returns the width of last captured screen. | |
| 110 int width() const { return width_; } | |
| 111 // Returns the height of last captured screen. | |
|
Sergey Ulanov
2016/04/14 23:10:43
For most of these functions the purpose is obvious
Hzj_jie
2016/04/15 19:42:17
Done.
| |
| 112 int height() const { return height_; } | |
| 113 // Returns the DesktopSize of last captured screen. | |
| 114 const DesktopSize& desktop_size() const { return desktop_size_; } | |
|
Sergey Ulanov
2016/04/14 23:10:43
How is this related to height and width? Why do yo
Hzj_jie
2016/04/15 19:42:18
Removed.
| |
| 115 | |
| 116 private: | |
| 117 // Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false | |
| 118 // if it fails to execute windows api. | |
| 119 bool CreateTexture(ID3D11Texture2D* texture) { | |
| 120 RTC_DCHECK(texture != nullptr); | |
| 121 D3D11_TEXTURE2D_DESC desc = {0}; | |
| 122 texture->GetDesc(&desc); | |
| 123 desc.BindFlags = 0; | |
| 124 desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
| 125 desc.MiscFlags = 0; | |
| 126 desc.Usage = D3D11_USAGE_STAGING; | |
| 127 if (stage_) { | |
| 128 // Make sure stage_ and surface_ are always pointing to a same object. | |
| 129 // We need an ID3D11Texture2D instance for | |
| 130 // ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for | |
| 131 // IDXGISurface::Map. | |
| 132 { | |
| 133 ComPtr<IUnknown> left; | |
| 134 ComPtr<IUnknown> right; | |
| 135 bool left_result = SUCCEEDED(stage_.As(&left)); | |
| 136 bool right_result = SUCCEEDED(surface_.As(&right)); | |
| 137 RTC_DCHECK(left_result); | |
| 138 RTC_DCHECK(right_result); | |
| 139 RTC_DCHECK(left.Get() == right.Get()); | |
| 140 } | |
| 141 | |
| 142 // This buffer should be used already. | |
| 143 _com_error err = _com_error(surface_->Unmap()); | |
| 144 if (err.Error() == S_OK) { | |
| 145 D3D11_TEXTURE2D_DESC orgi_desc; | |
| 146 stage_->GetDesc(&orgi_desc); | |
| 147 if (memcmp(&desc, &orgi_desc, sizeof(D3D11_TEXTURE2D_DESC)) == 0) { | |
| 148 return true; | |
| 149 } | |
| 150 } else { | |
| 151 // Let's recreate stage_ and surface_ later. | |
| 152 LOG(LS_ERROR) << "Failed to unmap surface, error " << err.ErrorMessage() | |
| 153 << ", code " << err.Error(); | |
| 154 } | |
| 155 | |
| 156 stage_.Reset(); | |
| 157 surface_.Reset(); | |
| 158 } else { | |
| 159 RTC_DCHECK(!surface_); | |
| 160 } | |
| 161 | |
| 162 _com_error err = _com_error( | |
| 163 d3d11_device->CreateTexture2D(&desc, nullptr, stage_.GetAddressOf())); | |
| 164 if (err.Error() != S_OK || !stage_) { | |
| 165 LOG(LS_ERROR) << "Failed to create a new ID3D11Texture2D as stage, " | |
| 166 "error " | |
| 167 << err.ErrorMessage() << ", code " << err.Error(); | |
| 168 return false; | |
| 169 } | |
| 170 | |
| 171 err = _com_error(stage_.As(&surface_)); | |
| 172 if (err.Error() != S_OK || !surface_) { | |
| 173 LOG(LS_ERROR) << "Failed to convert ID3D11Texture2D to IDXGISurface, " | |
| 174 "error " | |
| 175 << err.ErrorMessage() << ", code " << err.Error(); | |
| 176 return false; | |
| 177 } | |
| 178 | |
| 179 width_ = static_cast<int>(desc.Width); | |
| 180 height_ = static_cast<int>(desc.Height); | |
| 181 desktop_size_.set(width_, height_); | |
| 182 | |
| 183 return true; | |
| 184 } | |
| 185 | |
| 186 Microsoft::WRL::ComPtr<ID3D11Texture2D> stage_; | |
| 187 Microsoft::WRL::ComPtr<IDXGISurface> surface_; | |
| 188 DXGI_MAPPED_RECT rect_; | |
| 189 int width_; | |
| 190 int height_; | |
| 191 DesktopSize desktop_size_; | |
| 192 }; | |
| 193 | |
| 194 bool ScreenCapturerWinDirectx::Initialize() { | |
| 195 if (!initialized) { | |
| 196 rtc::GlobalLockScope lock(&initialize_lock); | |
| 197 if (!initialized) { | |
| 198 initialize_result = DoInitialize(); | |
| 199 initialized = true; | |
| 200 if (initialize_result) { | |
| 201 return true; | |
| 202 } | |
| 203 | |
| 204 // Clean up if DirectX cannot work on the system. | |
| 205 if (dxgi_output_duplication != nullptr && *dxgi_output_duplication) { | |
| 206 (*dxgi_output_duplication).Reset(); | |
| 207 } | |
| 208 | |
| 209 if (dxgi_output1 != nullptr) { | |
| 210 dxgi_output1->Release(); | |
| 211 dxgi_output1 = nullptr; | |
| 212 } | |
| 213 | |
| 214 if (d3d11_context != nullptr) { | |
| 215 d3d11_context->Release(); | |
| 216 d3d11_context = nullptr; | |
| 217 } | |
| 218 | |
| 219 if (d3d11_device != nullptr) { | |
| 220 d3d11_device->Release(); | |
| 221 d3d11_device = nullptr; | |
| 222 } | |
| 223 | |
| 224 return false; | |
| 225 } | |
| 226 } | |
| 227 | |
| 228 return initialize_result; | |
| 229 } | |
| 230 | |
| 231 bool ScreenCapturerWinDirectx::DoInitialize() { | |
| 232 D3D_FEATURE_LEVEL feature_level; | |
| 233 _com_error err(D3D11CreateDevice( | |
| 234 nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, | |
| 235 D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_SINGLETHREADED, | |
| 236 nullptr, 0, D3D11_SDK_VERSION, &d3d11_device, &feature_level, | |
| 237 &d3d11_context)); | |
| 238 if (err.Error() != S_OK || d3d11_device == nullptr || | |
| 239 d3d11_context == nullptr) { | |
| 240 LOG(LS_WARNING) << "D3D11CreateDeivce returns error " << err.ErrorMessage() | |
| 241 << " with code " << err.Error(); | |
| 242 return false; | |
| 243 } | |
| 244 | |
| 245 if (feature_level < D3D_FEATURE_LEVEL_11_0) { | |
| 246 LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX " | |
| 247 "11 support, level " | |
| 248 << feature_level; | |
| 249 return false; | |
| 250 } | |
| 251 | |
| 252 ComPtr<IDXGIDevice> device; | |
| 253 err = _com_error(d3d11_device->QueryInterface( | |
| 254 __uuidof(IDXGIDevice), reinterpret_cast<void**>(device.GetAddressOf()))); | |
| 255 if (err.Error() != S_OK || !device) { | |
| 256 LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, " | |
| 257 "this usually means the system does not support DirectX " | |
| 258 "11"; | |
| 259 return false; | |
| 260 } | |
| 261 | |
| 262 ComPtr<IDXGIAdapter> adapter; | |
| 263 err = _com_error(device->GetAdapter(adapter.GetAddressOf())); | |
| 264 if (err.Error() != S_OK || !adapter) { | |
| 265 LOG(LS_WARNING) << "Failed to get an IDXGIAdapter implementation from " | |
| 266 "IDXGIDevice."; | |
| 267 return false; | |
| 268 } | |
| 269 | |
| 270 ComPtr<IDXGIOutput> output; | |
| 271 for (int i = 0;; i++) { | |
| 272 err = _com_error(adapter->EnumOutputs(i, output.GetAddressOf())); | |
| 273 if (err.Error() == DXGI_ERROR_NOT_FOUND) { | |
| 274 LOG(LS_WARNING) << "No output detected."; | |
| 275 return false; | |
| 276 } | |
| 277 if (err.Error() == S_OK && output) { | |
| 278 DXGI_OUTPUT_DESC desc; | |
| 279 err = _com_error(output->GetDesc(&desc)); | |
| 280 if (err.Error() == S_OK) { | |
| 281 if (desc.AttachedToDesktop) { | |
| 282 // Current output instance is the device attached to desktop. | |
| 283 break; | |
| 284 } | |
| 285 } else { | |
| 286 LOG(LS_WARNING) << "Failed to get output description of device " << i | |
| 287 << ", ignore."; | |
| 288 } | |
| 289 } | |
| 290 } | |
| 291 | |
| 292 RTC_DCHECK(output); | |
| 293 err = _com_error(output.CopyTo(__uuidof(IDXGIOutput1), | |
| 294 reinterpret_cast<void**>(&dxgi_output1))); | |
| 295 if (err.Error() != S_OK || dxgi_output1 == nullptr) { | |
| 296 LOG(LS_WARNING) << "Failed to convert IDXGIOutput to IDXGIOutput1, this " | |
| 297 "usually means the system does not support DirectX 11"; | |
| 298 return false; | |
| 299 } | |
| 300 | |
| 301 duplication_lock = new CriticalSection(); | |
| 302 acquire_lock = new CriticalSection(); | |
| 303 dxgi_output_duplication = new ComPtr<IDXGIOutputDuplication>(); | |
| 304 metadata = new std::vector<BYTE>(); | |
|
Sergey Ulanov
2016/04/14 23:10:43
All this code would be cleaner if you had a single
Hzj_jie
2016/04/15 19:42:18
Yes, I was too lazy to make the change before. I s
| |
| 305 return DuplicateOutput(); | |
| 306 } | |
| 307 | |
| 308 bool ScreenCapturerWinDirectx::DuplicateOutput() { | |
| 309 RTC_DCHECK(dxgi_output_duplication != nullptr); | |
| 310 RTC_DCHECK(dxgi_output1 != nullptr); | |
| 311 ComPtr<IDXGIOutputDuplication>& duplication = *dxgi_output_duplication; | |
| 312 // We are updating the instance. | |
| 313 CritScope lock(duplication_lock); | |
| 314 // Make sure nobody is using current instance. | |
| 315 CritScope lock2(acquire_lock); | |
| 316 if (duplication) { | |
| 317 duplication->ReleaseFrame(); | |
| 318 duplication.Reset(); | |
| 319 } | |
| 320 | |
| 321 for (int i = 0; i < kDuplicateOutputAttempts; i++) { | |
| 322 _com_error err( | |
| 323 dxgi_output1->DuplicateOutput(static_cast<IUnknown*>(d3d11_device), | |
| 324 duplication.GetAddressOf())); | |
| 325 if (err.Error() == S_OK && duplication) { | |
| 326 DXGI_OUTDUPL_DESC desc; | |
| 327 duplication->GetDesc(&desc); | |
| 328 if (desc.ModeDesc.Format != DXGI_FORMAT_B8G8R8A8_UNORM) { | |
| 329 LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) " | |
| 330 "format, which is required by downstream components, " | |
| 331 "format is " | |
| 332 << desc.ModeDesc.Format; | |
| 333 return false; | |
| 334 } | |
| 335 | |
| 336 return true; | |
| 337 } else { | |
| 338 // Make sure we have correct signal and duplicate the output next time. | |
| 339 duplication.Reset(); | |
| 340 LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error " | |
| 341 << err.ErrorMessage() << ", with code " << err.Error(); | |
| 342 Sleep(kDuplicateOutputWait); | |
| 343 } | |
| 344 } | |
| 345 | |
| 346 return false; | |
| 347 } | |
| 348 | |
| 349 ScreenCapturerWinDirectx::ScreenCapturerWinDirectx( | |
| 350 const DesktopCaptureOptions& options) | |
| 351 : callback_(nullptr), set_thread_execution_state_failed_(false) { | |
| 352 RTC_DCHECK(initialized && initialize_result); | |
| 353 | |
| 354 // Texture instance won't change forever. | |
| 355 while (surfaces_.current() == nullptr) { | |
| 356 surfaces_.ReplaceCurrent(new Texture()); | |
| 357 surfaces_.MoveToNext(); | |
| 358 } | |
| 359 | |
| 360 // Make sure we always have a valid DesktopFrame instance to emit. | |
| 361 // Not similar as other methods, this class may not always be able to capture | |
| 362 // desktop frames, the desktop may not change. So we create a set of default | |
| 363 // frames to emit, if first several attempts do not capture anything. | |
| 364 while (frames_.current_frame() == nullptr) { | |
| 365 frames_.ReplaceCurrentFrame( | |
| 366 new DesktopFrame(DesktopSize(100, 100), 0, nullptr, nullptr)); | |
| 367 frames_.MoveToNextFrame(); | |
| 368 } | |
| 369 } | |
| 370 | |
| 371 ScreenCapturerWinDirectx::~ScreenCapturerWinDirectx() {} | |
| 372 | |
| 373 void ScreenCapturerWinDirectx::Start(Callback* callback) { | |
| 374 RTC_DCHECK(callback_ == nullptr); | |
| 375 RTC_DCHECK(callback != nullptr); | |
| 376 | |
| 377 callback_ = callback; | |
| 378 } | |
| 379 | |
| 380 void ScreenCapturerWinDirectx::SetSharedMemoryFactory( | |
| 381 rtc::scoped_ptr<SharedMemoryFactory> shared_memory_factory) { | |
| 382 shared_memory_factory_ = | |
| 383 rtc::ScopedToUnique(std::move(shared_memory_factory)); | |
| 384 } | |
| 385 | |
| 386 bool ScreenCapturerWinDirectx::DetectUpdatedRegion( | |
| 387 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 388 DesktopFrame* frame) { | |
| 389 RTC_DCHECK(dxgi_output_duplication != nullptr); | |
| 390 RTC_DCHECK(*dxgi_output_duplication); | |
| 391 RTC_DCHECK(metadata != nullptr); | |
| 392 RTC_DCHECK(frame != nullptr); | |
| 393 DesktopRegion& updated_region = *frame->mutable_updated_region(); | |
| 394 updated_region.Clear(); | |
| 395 if (frame_info.TotalMetadataBufferSize == 0) { | |
| 396 // This should not happen, since frame_info.AccumulatedFrames > 0. | |
| 397 LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, " | |
| 398 "but TotalMetadataBufferSize == 0"; | |
| 399 return false; | |
| 400 } | |
| 401 | |
| 402 if (metadata->size() < frame_info.TotalMetadataBufferSize) { | |
| 403 metadata->clear(); // Avoid data copy | |
| 404 metadata->reserve(frame_info.TotalMetadataBufferSize); | |
| 405 } | |
| 406 | |
| 407 UINT buff_size = 0; | |
| 408 DXGI_OUTDUPL_MOVE_RECT* move_rects = nullptr; | |
| 409 size_t move_rects_count = 0; | |
| 410 RECT* dirty_rects = nullptr; | |
| 411 size_t dirty_rects_count = 0; | |
| 412 for (int i = 0; i < 2; i++) { | |
| 413 _com_error err(S_OK); | |
| 414 if (i == 0) { | |
| 415 move_rects = reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(metadata->data()); | |
| 416 err = _com_error((*dxgi_output_duplication)->GetFrameMoveRects( | |
| 417 static_cast<UINT>(metadata->capacity()), move_rects, &buff_size)); | |
| 418 } else { | |
| 419 dirty_rects = reinterpret_cast<RECT*>(metadata->data() + buff_size); | |
| 420 err = _com_error((*dxgi_output_duplication)->GetFrameDirtyRects( | |
| 421 static_cast<UINT>(metadata->capacity()) - buff_size, dirty_rects, | |
| 422 &buff_size)); | |
| 423 } | |
| 424 if (err.Error() != S_OK) { | |
| 425 if (err.Error() == DXGI_ERROR_ACCESS_LOST) { | |
| 426 DuplicateOutput(); | |
| 427 } else { | |
| 428 LOG(LS_ERROR) << "Failed to get " << (i == 0 ? "move" : "dirty") | |
| 429 << " rectangles, error " << err.ErrorMessage() | |
| 430 << ", code " << err.Error(); | |
| 431 } | |
| 432 // Send entire desktop as we cannot get dirty or move rectangles. | |
| 433 return false; | |
| 434 } | |
| 435 if (i == 0) { | |
| 436 move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT); | |
| 437 } else { | |
| 438 dirty_rects_count = buff_size / sizeof(RECT); | |
| 439 } | |
| 440 } | |
| 441 | |
| 442 LOG(LS_INFO) << "Found " << move_rects_count << " moved rectangles and " | |
| 443 << dirty_rects_count << " dirty rectangles"; | |
| 444 while (move_rects_count > 0) { | |
| 445 updated_region.AddRect(DesktopRect::MakeXYWH( | |
| 446 move_rects->SourcePoint.x, move_rects->SourcePoint.y, | |
| 447 move_rects->DestinationRect.right - move_rects->DestinationRect.left, | |
| 448 move_rects->DestinationRect.bottom - move_rects->DestinationRect.top)); | |
| 449 updated_region.AddRect(DesktopRect::MakeLTRB( | |
| 450 move_rects->DestinationRect.left, move_rects->DestinationRect.top, | |
| 451 move_rects->DestinationRect.right, move_rects->DestinationRect.bottom)); | |
| 452 move_rects++; | |
| 453 move_rects_count--; | |
| 454 } | |
| 455 | |
| 456 while (dirty_rects_count > 0) { | |
| 457 updated_region.AddRect( | |
| 458 DesktopRect::MakeLTRB(dirty_rects->left, dirty_rects->top, | |
| 459 dirty_rects->right, dirty_rects->bottom)); | |
| 460 dirty_rects++; | |
| 461 dirty_rects_count--; | |
| 462 } | |
| 463 | |
| 464 return true; | |
| 465 } | |
| 466 | |
| 467 bool ScreenCapturerWinDirectx::ProcessFrame( | |
| 468 const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 469 IDXGIResource* resource) { | |
| 470 RTC_DCHECK(resource != nullptr); | |
| 471 RTC_DCHECK(frame_info.AccumulatedFrames > 0); | |
| 472 // We have something to update, so move to next surface. | |
| 473 surfaces_.MoveToNext(); | |
| 474 RTC_DCHECK(surfaces_.current() != nullptr); | |
| 475 if (!surfaces_.current()->Capture(frame_info, resource)) { | |
| 476 return false; | |
| 477 } | |
| 478 | |
| 479 frames_.MoveToNextFrame(); | |
| 480 if (shared_memory_factory_) { | |
| 481 // When using shared_memory_factory_, try to avoid reallocate memory. | |
| 482 SharedMemoryDesktopFrame* frame = | |
| 483 reinterpret_cast<SharedMemoryDesktopFrame*>(frames_.current_frame()); | |
| 484 if (frame == nullptr || | |
| 485 frame->size().width() != surfaces_.current()->width() || | |
| 486 frame->size().height() != surfaces_.current()->height() || | |
| 487 frame->stride() != surfaces_.current()->pitch()) { | |
| 488 // Current frame does not have a same size as last captured surface. | |
| 489 // Note, Windows does not guarantee to return exactly the same buffer size | |
| 490 // as the width * height * 4. The pitch may be larger than width * 4. | |
| 491 std::unique_ptr<DesktopFrame> new_frame = | |
| 492 SharedMemoryDesktopFrame::Create(surfaces_.current()->desktop_size(), | |
| 493 surfaces_.current()->pitch(), shared_memory_factory_.get()); | |
| 494 if (!new_frame) { | |
| 495 LOG(LS_ERROR) << "Failed to allocate a new SharedMemoryDesktopFrame"; | |
| 496 return false; | |
| 497 } | |
| 498 frames_.ReplaceCurrentFrame(new_frame.release()); | |
| 499 } | |
| 500 } else { | |
| 501 frames_.ReplaceCurrentFrame(surfaces_.current()->desktop_frame()); | |
| 502 } | |
| 503 | |
| 504 if (!DetectUpdatedRegion(frame_info, frames_.current_frame())) { | |
| 505 frames_.current_frame()->mutable_updated_region()->Clear(); | |
| 506 frames_.current_frame()->mutable_updated_region()->AddRect( | |
| 507 DesktopRect::MakeSize(surfaces_.current()->desktop_size())); | |
| 508 } | |
| 509 | |
| 510 if (shared_memory_factory_) { | |
| 511 // There is a shared memory provided, we need to copy data to it. | |
| 512 std::unique_ptr<DesktopFrame> frame(surfaces_.current()->desktop_frame()); | |
| 513 for (DesktopRegion::Iterator it(frames_.current_frame()->updated_region()); | |
| 514 !it.IsAtEnd(); it.Advance()) { | |
| 515 // VideoEncoderVpx expects to use 8 pixels (for v9) or 3 pixels (for v8) | |
| 516 // more area to encode final video. So we need to copy a little bit more | |
| 517 // than the real changed area. | |
| 518 // In AlignRect function, 1 more pixel may be applied to right and bottom, | |
| 519 // so we add 9 pixels here. | |
| 520 DesktopRect rect = it.rect().Expand(9, frame->size()); | |
| 521 frames_.current_frame()->CopyPixelsFrom(*frame, rect.top_left(), rect); | |
| 522 } | |
| 523 } | |
| 524 | |
| 525 return true; | |
| 526 } | |
| 527 | |
| 528 void ScreenCapturerWinDirectx::Capture(const DesktopRegion& region) { | |
| 529 RTC_DCHECK(dxgi_output_duplication != nullptr); | |
| 530 RTC_DCHECK(callback_ != nullptr); | |
|
Sergey Ulanov
2016/04/14 23:10:43
RTC_DCHECK(callback_)
Hzj_jie
2016/04/15 19:42:18
Done.
| |
| 531 | |
| 532 if (!(*dxgi_output_duplication) && !DuplicateOutput()) { | |
| 533 // Receive a capture request when application is shutting down, or between | |
| 534 // mode change. | |
| 535 callback_->OnCaptureCompleted(nullptr); | |
| 536 return; | |
| 537 } | |
| 538 | |
| 539 TickTime capture_start_time = TickTime::Now(); | |
| 540 | |
| 541 if (!SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED)) { | |
| 542 if (!set_thread_execution_state_failed_) { | |
| 543 set_thread_execution_state_failed_ = true; | |
| 544 LOG(LS_WARNING) << "Failed to make system & display power assertion: " | |
| 545 << GetLastError(); | |
| 546 } | |
| 547 } | |
| 548 | |
| 549 DXGI_OUTDUPL_FRAME_INFO frame_info; | |
| 550 memset(&frame_info, 0, sizeof(DXGI_OUTDUPL_FRAME_INFO)); | |
| 551 ComPtr<IDXGIResource> resource; | |
| 552 CritScope lock(acquire_lock); | |
| 553 _com_error err((*dxgi_output_duplication)->AcquireNextFrame( | |
| 554 kAcquireTimeout, &frame_info, resource.GetAddressOf())); | |
| 555 if (err.Error() == DXGI_ERROR_ACCESS_LOST) { | |
| 556 LOG(LS_ERROR) << "Access lost " << err.ErrorMessage(); | |
| 557 if (DuplicateOutput()) { | |
| 558 EmitCurrentFrame(); | |
| 559 } else { | |
| 560 callback_->OnCaptureCompleted(nullptr); | |
| 561 } | |
| 562 return; | |
| 563 } | |
| 564 | |
| 565 if (err.Error() == DXGI_ERROR_WAIT_TIMEOUT) { | |
| 566 LOG(LS_INFO) << "Acquire timeout " << err.ErrorMessage(); | |
| 567 // Nothing changed. | |
| 568 EmitCurrentFrame(); | |
| 569 return; | |
| 570 } | |
| 571 | |
| 572 if (err.Error() != S_OK) { | |
| 573 LOG(LS_ERROR) << "Failed to capture frame, error " << err.ErrorMessage() | |
| 574 << ", code " << err.Error(); | |
| 575 callback_->OnCaptureCompleted(nullptr); | |
| 576 return; | |
| 577 } | |
| 578 | |
| 579 if (frame_info.AccumulatedFrames == 0) { | |
| 580 LOG(LS_INFO) << "Nothing captured"; | |
| 581 EmitCurrentFrame(); | |
| 582 (*dxgi_output_duplication)->ReleaseFrame(); | |
| 583 return; | |
| 584 } | |
| 585 | |
| 586 LOG(LS_INFO) << "Captured " << frame_info.AccumulatedFrames << " frames"; | |
|
Sergey Ulanov
2016/04/14 23:10:43
Remove this please - we don't want to spam console
Hzj_jie
2016/04/15 19:42:18
Most of LS_INFO are debugging purpose only, I have
| |
| 587 // Everything looks good so far, build next frame. | |
| 588 bool result = ProcessFrame(frame_info, resource.Get()); | |
| 589 // DetectUpdatedRegion may release last dxgi_output_duplication. But | |
| 590 // DuplicateOutput function will always release last frame, so there is no | |
| 591 // potential leak. | |
| 592 if (*dxgi_output_duplication) { | |
| 593 (*dxgi_output_duplication)->ReleaseFrame(); | |
| 594 } | |
| 595 if (result) { | |
| 596 frames_.current_frame()->set_capture_time_ms( | |
| 597 (TickTime::Now() - capture_start_time).Milliseconds()); | |
| 598 EmitCurrentFrame(); | |
| 599 } else { | |
| 600 callback_->OnCaptureCompleted(nullptr); | |
| 601 } | |
| 602 } | |
| 603 | |
| 604 bool ScreenCapturerWinDirectx::GetScreenList(ScreenList* screens) { | |
| 605 RTC_DCHECK(screens != nullptr); | |
|
Sergey Ulanov
2016/04/14 23:10:43
RTC_DCHECK(screens), but you can just remove it as
Hzj_jie
2016/04/15 19:42:18
Done.
| |
| 606 RTC_DCHECK(screens->size() == 0); | |
|
Sergey Ulanov
2016/04/14 23:10:43
screens->empty()
Hzj_jie
2016/04/15 19:42:18
Done.
| |
| 607 screens->push_back(Screen()); | |
| 608 return true; | |
| 609 } | |
| 610 | |
| 611 bool ScreenCapturerWinDirectx::SelectScreen(ScreenId id) { | |
| 612 return id == 0 || id == kFullDesktopScreenId; | |
|
Sergey Ulanov
2016/04/14 23:10:43
This class currently supports only full desktop. W
Hzj_jie
2016/04/15 19:42:17
I thought we at least need to add one screen in Ge
| |
| 613 } | |
| 614 | |
| 615 void ScreenCapturerWinDirectx::EmitCurrentFrame() { | |
| 616 callback_->OnCaptureCompleted(frames_.current_frame()->Share()); | |
| 617 } | |
| 618 | |
| 619 } // namespace webrtc | |
| OLD | NEW |