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1 /* | 1 /* |
2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
13 | 13 |
14 #include <memory> | 14 #include <memory> |
15 | 15 |
16 #include "webrtc/modules/desktop_capture/screen_capture_content_queue.h" | |
16 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" | 17 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" |
17 #include "webrtc/typedefs.h" | |
18 | 18 |
19 namespace webrtc { | 19 namespace webrtc { |
20 class DesktopFrame; | 20 class DesktopFrame; |
21 } // namespace webrtc | 21 } // namespace webrtc |
22 | 22 |
23 namespace webrtc { | 23 namespace webrtc { |
24 | 24 |
25 // Represents a queue of reusable video frames. Provides access to the 'current' | 25 // Represents a queue of reusable video frames. Provides access to the 'current' |
26 // frame - the frame that the caller is working with at the moment, and to the | 26 // frame - the frame that the caller is working with at the moment, and to the |
27 // 'previous' frame - the predecessor of the current frame swapped by | 27 // 'previous' frame - the predecessor of the current frame swapped by |
28 // MoveToNextFrame() call, if any. | 28 // MoveToNextFrame() call, if any. |
29 // | 29 // |
30 // The caller is expected to (re)allocate frames if current_frame() returns | 30 // The caller is expected to (re)allocate frames if current_frame() returns |
31 // NULL. The caller can mark all frames in the queue for reallocation (when, | 31 // NULL. The caller can mark all frames in the queue for reallocation (when, |
32 // say, frame dimensions change). The queue records which frames need updating | 32 // say, frame dimensions change). The queue records which frames need updating |
33 // which the caller can query. | 33 // which the caller can query. |
34 // | 34 // |
35 // Frame consumer is expected to never hold more than kQueueLength frames | 35 // Frame consumer is expected to never hold more than kQueueLength frames |
36 // created by this function and it should release the earliest one before trying | 36 // created by this function and it should release the earliest one before trying |
37 // to capture a new frame (i.e. before MoveToNextFrame() is called). | 37 // to capture a new frame (i.e. before MoveToNextFrame() is called). |
38 class ScreenCaptureFrameQueue { | 38 // |
39 // Users do not expect to call functions from | |
40 // ScreenCaptureContentQueue<SharedDesktopFrame>, since extra assertions or | |
41 // wrappers are applied. | |
42 class ScreenCaptureFrameQueue : ScreenCaptureContentQueue<SharedDesktopFrame> { | |
Sergey Ulanov
2016/04/14 23:10:42
Do we actually need this class? I'd prefer having
Hzj_jie
2016/04/15 19:42:17
To avoid changing capturers which are not involved
| |
39 public: | 43 public: |
40 ScreenCaptureFrameQueue(); | 44 ScreenCaptureFrameQueue() = default; |
41 ~ScreenCaptureFrameQueue(); | 45 virtual ~ScreenCaptureFrameQueue() = default; |
46 | |
47 using ScreenCaptureContentQueue<SharedDesktopFrame>::Reset; | |
42 | 48 |
43 // Moves to the next frame in the queue, moving the 'current' frame to become | 49 // Moves to the next frame in the queue, moving the 'current' frame to become |
44 // the 'previous' one. | 50 // the 'previous' one. |
45 void MoveToNextFrame(); | 51 void MoveToNextFrame(); |
46 | 52 |
47 // Replaces the current frame with a new one allocated by the caller. The | 53 // Replaces the current frame with a new one allocated by the caller. The |
48 // existing frame (if any) is destroyed. Takes ownership of |frame|. | 54 // existing frame (if any) is destroyed. Takes ownership of |frame|. |
49 void ReplaceCurrentFrame(DesktopFrame* frame); | 55 void ReplaceCurrentFrame(DesktopFrame* frame); |
50 | 56 |
51 // Marks all frames obsolete and resets the previous frame pointer. No | |
52 // frames are freed though as the caller can still access them. | |
53 void Reset(); | |
54 | |
55 SharedDesktopFrame* current_frame() const { | 57 SharedDesktopFrame* current_frame() const { |
56 return frames_[current_].get(); | 58 return current(); |
57 } | 59 } |
58 | 60 |
59 SharedDesktopFrame* previous_frame() const { | 61 SharedDesktopFrame* previous_frame() const { |
Sergey Ulanov
2016/04/14 23:10:42
I don't think you need these two methods. Just cha
Hzj_jie
2016/04/15 19:42:17
Same as above, let's do it in next change.
| |
60 return frames_[(current_ + kQueueLength - 1) % kQueueLength].get(); | 62 return previous(); |
61 } | 63 } |
62 | 64 |
63 private: | |
64 // Index of the current frame. | |
65 int current_; | |
66 | |
67 static const int kQueueLength = 2; | |
68 std::unique_ptr<SharedDesktopFrame> frames_[kQueueLength]; | |
69 | |
70 RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCaptureFrameQueue); | 65 RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCaptureFrameQueue); |
71 }; | 66 }; |
72 | 67 |
73 } // namespace webrtc | 68 } // namespace webrtc |
74 | 69 |
75 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | 70 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
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