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1 /* | 1 /* |
2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ | 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ |
12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ | 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ |
13 | 13 |
14 #include <memory> | 14 #include <memory> |
15 | 15 |
16 #include <DXGI.h> | |
16 #include <windows.h> | 17 #include <windows.h> |
18 #include <wrl/client.h> | |
17 | 19 |
18 #include "webrtc/modules/desktop_capture/desktop_frame.h" | 20 #include "webrtc/modules/desktop_capture/desktop_frame.h" |
19 #include "webrtc/typedefs.h" | 21 #include "webrtc/typedefs.h" |
20 | 22 |
21 namespace webrtc { | 23 namespace webrtc { |
22 | 24 |
23 // DesktopFrame implementation used by screen and window captures on Windows. | 25 // DesktopFrame implementation used by screen and window captures on Windows. |
24 // Frame data is stored in a GDI bitmap. | 26 // Frame data is stored in a GDI bitmap. |
25 class DesktopFrameWin : public DesktopFrame { | 27 class DesktopFrameWin : public DesktopFrame { |
26 public: | 28 public: |
(...skipping 10 matching lines...) Expand all Loading... | |
37 uint8_t* data, | 39 uint8_t* data, |
38 std::unique_ptr<SharedMemory> shared_memory, | 40 std::unique_ptr<SharedMemory> shared_memory, |
39 HBITMAP bitmap); | 41 HBITMAP bitmap); |
40 | 42 |
41 HBITMAP bitmap_; | 43 HBITMAP bitmap_; |
42 std::unique_ptr<SharedMemory> owned_shared_memory_; | 44 std::unique_ptr<SharedMemory> owned_shared_memory_; |
43 | 45 |
44 RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrameWin); | 46 RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrameWin); |
45 }; | 47 }; |
46 | 48 |
49 // DesktopFrame implementation used by screen captures on Windows. | |
50 // Frame data is stored in a IDXGISurface instance. | |
51 class DesktopFrameWinDXGI : public DesktopFrame { | |
Sergey Ulanov
2016/03/31 18:41:15
Put this to a separate file (in win directory)? It
Sergey Ulanov
2016/03/31 18:41:15
Call this DesktopFrameWinDxgi. Style guide is not
Hzj_jie
2016/04/05 23:15:17
Done.
Hzj_jie
2016/04/05 23:15:17
Done.
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52 public: | |
53 virtual ~DesktopFrameWinDXGI(); | |
54 DesktopFrameWinDXGI(DesktopSize size, | |
55 Microsoft::WRL::ComPtr<IDXGISurface> surface, | |
56 DXGI_MAPPED_RECT rect); | |
57 | |
58 // Create a valid but empty DesktopFrame, no updated regions. | |
59 DesktopFrameWinDXGI(DesktopSize size); | |
Sergey Ulanov
2016/03/31 18:41:15
Do you need this constructor? You could also use B
Hzj_jie
2016/04/05 23:15:17
Done.
| |
60 | |
61 private: | |
62 // Make sure IDXGISurface won't be recycled during the lifetime of this | |
63 // instance. | |
64 Microsoft::WRL::ComPtr<IDXGISurface> surface_; | |
65 }; | |
Sergey Ulanov
2016/03/31 18:41:15
add RTC_DISALLOW_COPY_AND_ASSIGN()
Hzj_jie
2016/04/05 23:15:17
Done.
| |
66 | |
47 } // namespace webrtc | 67 } // namespace webrtc |
48 | 68 |
49 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ | 69 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_ |
50 | 70 |
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