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Side by Side Diff: content/renderer/media/android/stream_texture_factory.h

Issue 1844843002: android: Remove in-process video path (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove commented out code + rebase again Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 11
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/single_thread_task_runner.h" 13 #include "base/single_thread_task_runner.h"
14 #include "cc/layers/video_frame_provider.h" 14 #include "cc/layers/video_frame_provider.h"
15 #include "gpu/command_buffer/common/mailbox.h" 15 #include "gpu/command_buffer/common/mailbox.h"
16 #include "ui/gfx/geometry/size.h" 16 #include "ui/gfx/geometry/size.h"
17 17
18 namespace gpu { 18 namespace gpu {
19 namespace gles2 { 19 namespace gles2 {
20 class GLES2Interface; 20 class GLES2Interface;
21 } // namespace gles2 21 } // namespace gles2
22 } // namespace gpu 22 } // namespace gpu
23 23
24 // TODO(boliu): Remove interfaces.
24 namespace content { 25 namespace content {
25 26
26 // The proxy class for the gpu thread to notify the compositor thread 27 // The proxy class for the gpu thread to notify the compositor thread
27 // when a new video frame is available. 28 // when a new video frame is available.
28 class StreamTextureProxy { 29 class StreamTextureProxy {
29 public: 30 public:
30 virtual ~StreamTextureProxy() {} 31 virtual ~StreamTextureProxy() {}
31 32
32 // Initialize and bind to the loop, which becomes the thread that 33 // Initialize and bind to the loop, which becomes the thread that
33 // a connected client will receive callbacks on. This can be called 34 // a connected client will receive callbacks on. This can be called
34 // on any thread, but must be called with the same loop every time. 35 // on any thread, but must be called with the same loop every time.
35 virtual void BindToLoop(int32_t stream_id, 36 virtual void BindToLoop(int32_t stream_id,
36 cc::VideoFrameProvider::Client* client, 37 cc::VideoFrameProvider::Client* client,
37 scoped_refptr<base::SingleThreadTaskRunner> loop) = 0; 38 scoped_refptr<base::SingleThreadTaskRunner> loop) = 0;
38 39
39 // Causes this instance to be deleted on the thread it is bound to. 40 // Causes this instance to be deleted on the thread it is bound to.
40 virtual void Release() = 0; 41 virtual void Release() = 0;
41 42
42 struct Deleter { 43 struct Deleter {
43 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); } 44 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); }
44 }; 45 };
45 }; 46 };
46 47
47 typedef std::unique_ptr<StreamTextureProxy, StreamTextureProxy::Deleter> 48 typedef std::unique_ptr<StreamTextureProxy, StreamTextureProxy::Deleter>
48 ScopedStreamTextureProxy; 49 ScopedStreamTextureProxy;
49 50
50 class StreamTextureFactoryContextObserver {
51 public:
52 virtual ~StreamTextureFactoryContextObserver() {}
53 virtual void ResetStreamTextureProxy() = 0;
54 };
55
56 // Factory class for managing stream textures. 51 // Factory class for managing stream textures.
57 class StreamTextureFactory : public base::RefCounted<StreamTextureFactory> { 52 class StreamTextureFactory : public base::RefCounted<StreamTextureFactory> {
58 public: 53 public:
59 // Create the StreamTextureProxy object. 54 // Create the StreamTextureProxy object.
60 virtual StreamTextureProxy* CreateProxy() = 0; 55 virtual StreamTextureProxy* CreateProxy() = 0;
61 56
62 // Send an IPC message to the browser process to request a java surface 57 // Send an IPC message to the browser process to request a java surface
63 // object for the given stream_id. After the the surface is created, 58 // object for the given stream_id. After the the surface is created,
64 // it will be passed back to the WebMediaPlayerAndroid object identified by 59 // it will be passed back to the WebMediaPlayerAndroid object identified by
65 // the player_id. 60 // the player_id.
66 virtual void EstablishPeer(int32_t stream_id, 61 virtual void EstablishPeer(int32_t stream_id,
67 int player_id, 62 int player_id,
68 int frame_id) = 0; 63 int frame_id) = 0;
69 64
70 // Creates a gpu::StreamTexture and returns its id. Sets |*texture_id| to the 65 // Creates a gpu::StreamTexture and returns its id. Sets |*texture_id| to the
71 // client-side id of the gpu::StreamTexture. The texture is produced into 66 // client-side id of the gpu::StreamTexture. The texture is produced into
72 // a mailbox so it can be shipped in a VideoFrame. 67 // a mailbox so it can be shipped in a VideoFrame.
73 virtual unsigned CreateStreamTexture(unsigned texture_target, 68 virtual unsigned CreateStreamTexture(unsigned texture_target,
74 unsigned* texture_id, 69 unsigned* texture_id,
75 gpu::Mailbox* texture_mailbox) = 0; 70 gpu::Mailbox* texture_mailbox) = 0;
76 71
77 // Set the streamTexture size for the given stream Id. 72 // Set the streamTexture size for the given stream Id.
78 virtual void SetStreamTextureSize(int32_t texture_id, 73 virtual void SetStreamTextureSize(int32_t texture_id,
79 const gfx::Size& size) = 0; 74 const gfx::Size& size) = 0;
80 75
81 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; 76 virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
82 77
83 virtual void AddObserver(StreamTextureFactoryContextObserver* obs) = 0;
84 virtual void RemoveObserver(StreamTextureFactoryContextObserver* obs) = 0;
85
86 protected: 78 protected:
87 friend class base::RefCounted<StreamTextureFactory>; 79 friend class base::RefCounted<StreamTextureFactory>;
88 virtual ~StreamTextureFactory() {} 80 virtual ~StreamTextureFactory() {}
89 }; 81 };
90 82
91 } // namespace content 83 } // namespace content
92 84
93 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 85 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
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