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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/android/in_process/context_provider_in_process.h" | |
| 6 | |
| 7 #include <stddef.h> | |
| 8 #include <utility> | |
| 9 | |
| 10 #include "base/bind.h" | |
| 11 #include "base/callback_helpers.h" | |
| 12 #include "base/strings/stringprintf.h" | |
| 13 #include "cc/output/managed_memory_policy.h" | |
| 14 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" | |
| 15 #include "gpu/command_buffer/client/gles2_implementation.h" | |
| 16 #include "gpu/skia_bindings/grcontext_for_gles2_interface.h" | |
| 17 #include "third_party/skia/include/gpu/GrContext.h" | |
| 18 | |
| 19 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; | |
| 20 | |
| 21 namespace content { | |
| 22 | |
| 23 class ContextProviderInProcess::LostContextCallbackProxy | |
| 24 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { | |
| 25 public: | |
| 26 explicit LostContextCallbackProxy(ContextProviderInProcess* provider) | |
| 27 : provider_(provider) { | |
| 28 provider_->context3d_->setContextLostCallback(this); | |
| 29 } | |
| 30 | |
| 31 ~LostContextCallbackProxy() override { | |
| 32 provider_->context3d_->setContextLostCallback(nullptr); | |
| 33 } | |
| 34 | |
| 35 void onContextLost() override { | |
| 36 provider_->OnLostContext(); | |
| 37 } | |
| 38 | |
| 39 private: | |
| 40 ContextProviderInProcess* provider_; | |
| 41 }; | |
| 42 | |
| 43 // static | |
| 44 scoped_refptr<ContextProviderInProcess> ContextProviderInProcess::Create( | |
| 45 std::unique_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, | |
| 46 const std::string& debug_name) { | |
| 47 if (!context3d) | |
| 48 return nullptr; | |
| 49 return new ContextProviderInProcess(std::move(context3d), debug_name); | |
| 50 } | |
| 51 | |
| 52 ContextProviderInProcess::ContextProviderInProcess( | |
| 53 std::unique_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, | |
| 54 const std::string& debug_name) | |
| 55 : context3d_(std::move(context3d)), debug_name_(debug_name) { | |
| 56 DCHECK(main_thread_checker_.CalledOnValidThread()); | |
| 57 DCHECK(context3d_); | |
| 58 context_thread_checker_.DetachFromThread(); | |
| 59 } | |
| 60 | |
| 61 ContextProviderInProcess::~ContextProviderInProcess() { | |
| 62 DCHECK(main_thread_checker_.CalledOnValidThread() || | |
| 63 context_thread_checker_.CalledOnValidThread()); | |
| 64 } | |
| 65 | |
| 66 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() { | |
| 67 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
| 68 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 69 | |
| 70 return context3d_.get(); | |
| 71 } | |
| 72 | |
| 73 bool ContextProviderInProcess::BindToCurrentThread() { | |
| 74 DCHECK(context3d_); | |
| 75 | |
| 76 // This is called on the thread the context will be used. | |
| 77 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 78 | |
| 79 if (lost_context_callback_proxy_) | |
| 80 return true; | |
| 81 | |
| 82 if (!context3d_->InitializeOnCurrentThread()) | |
| 83 return false; | |
| 84 | |
| 85 InitializeCapabilities(); | |
| 86 | |
| 87 const std::string unique_context_name = | |
| 88 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); | |
| 89 ContextGL()->TraceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str()); | |
| 90 | |
| 91 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); | |
| 92 return true; | |
| 93 } | |
| 94 | |
| 95 void ContextProviderInProcess::DetachFromThread() { | |
| 96 context_thread_checker_.DetachFromThread(); | |
| 97 } | |
| 98 | |
| 99 void ContextProviderInProcess::InitializeCapabilities() { | |
| 100 capabilities_.gpu = context3d_->GetImplementation()->capabilities(); | |
| 101 | |
| 102 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); | |
| 103 capabilities_.max_transfer_buffer_usage_bytes = | |
| 104 mapped_memory_limit == | |
| 105 WebGraphicsContext3DInProcessCommandBufferImpl::kNoLimit | |
| 106 ? std::numeric_limits<size_t>::max() | |
| 107 : mapped_memory_limit; | |
| 108 } | |
| 109 | |
| 110 cc::ContextProvider::Capabilities | |
| 111 ContextProviderInProcess::ContextCapabilities() { | |
| 112 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
| 113 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 114 return capabilities_; | |
| 115 } | |
| 116 | |
| 117 ::gpu::gles2::GLES2Interface* ContextProviderInProcess::ContextGL() { | |
| 118 DCHECK(context3d_); | |
| 119 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
| 120 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 121 | |
| 122 return context3d_->GetGLInterface(); | |
| 123 } | |
| 124 | |
| 125 ::gpu::ContextSupport* ContextProviderInProcess::ContextSupport() { | |
| 126 DCHECK(context3d_); | |
| 127 if (!lost_context_callback_proxy_) | |
| 128 return NULL; // Not bound to anything. | |
| 129 | |
| 130 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 131 | |
| 132 return context3d_->GetContextSupport(); | |
| 133 } | |
| 134 | |
| 135 class GrContext* ContextProviderInProcess::GrContext() { | |
| 136 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
| 137 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 138 | |
| 139 if (gr_context_) | |
| 140 return gr_context_->get(); | |
| 141 | |
| 142 gr_context_.reset(new skia_bindings::GrContextForGLES2Interface( | |
| 143 context3d_->GetGLInterface())); | |
| 144 return gr_context_->get(); | |
| 145 } | |
| 146 | |
| 147 void ContextProviderInProcess::InvalidateGrContext(uint32_t state) { | |
| 148 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
| 149 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 150 | |
| 151 if (gr_context_) | |
| 152 return gr_context_->ResetContext(state); | |
| 153 } | |
| 154 | |
| 155 void ContextProviderInProcess::SetupLock() { | |
| 156 context3d_->SetLock(&context_lock_); | |
| 157 } | |
| 158 | |
| 159 base::Lock* ContextProviderInProcess::GetLock() { | |
| 160 return &context_lock_; | |
| 161 } | |
| 162 | |
| 163 void ContextProviderInProcess::DeleteCachedResources() { | |
| 164 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 165 | |
| 166 if (gr_context_) | |
| 167 gr_context_->FreeGpuResources(); | |
| 168 } | |
| 169 | |
| 170 void ContextProviderInProcess::OnLostContext() { | |
| 171 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 172 if (!lost_context_callback_.is_null()) | |
| 173 lost_context_callback_.Run(); | |
| 174 if (gr_context_) | |
| 175 gr_context_->OnLostContext(); | |
| 176 } | |
| 177 | |
| 178 void ContextProviderInProcess::SetLostContextCallback( | |
| 179 const LostContextCallback& lost_context_callback) { | |
| 180 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 181 DCHECK(lost_context_callback_.is_null() || | |
| 182 lost_context_callback.is_null()); | |
| 183 lost_context_callback_ = lost_context_callback; | |
| 184 } | |
| 185 | |
| 186 } // namespace content | |
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