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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BackspaceStateMachine_h | 5 #ifndef BackspaceStateMachine_h |
| 6 #define BackspaceStateMachine_h | 6 #define BackspaceStateMachine_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
| 10 #include "wtf/Noncopyable.h" | 10 #include "wtf/Noncopyable.h" |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 // This method must be called after feedPrecedingCodeUnit() returns Preparat
ionDone. | 32 // This method must be called after feedPrecedingCodeUnit() returns Preparat
ionDone. |
| 33 State feedFollowingCodeUnit(UChar codeUnit); | 33 State feedFollowingCodeUnit(UChar codeUnit); |
| 34 | 34 |
| 35 // Returns the next boundary offset. This method finalizes the state machine
if it is not finished. | 35 // Returns the next boundary offset. This method finalizes the state machine
if it is not finished. |
| 36 int finalizeAndGetBoundaryOffset(); | 36 int finalizeAndGetBoundaryOffset(); |
| 37 | 37 |
| 38 // Resets the internal state to the initial state. | 38 // Resets the internal state to the initial state. |
| 39 void reset(); | 39 void reset(); |
| 40 | 40 |
| 41 private: | 41 private: |
| 42 int m_codeUnitsToBeDeleted = 0; | 42 enum class BackspaceState { |
| 43 Start, // Initial state |
| 44 BeforeLF, // Indicates the current offset is just before line feed. |
| 45 BeforeKeycap, // Indicates the current offset is just before keycap. |
| 46 BeforeVSAndKeycap, // Indicates the current offset is just before variat
ion selector and keycap. |
| 47 BeforeEmojiModifier, // Indicates the current offset is just before emoj
i modifier. |
| 48 BeforeVSAndEmojiModifier, // Indicates the current offset is just before
variation selector and emoji modifier. |
| 49 BeforeVS, // Indicates the current offset is just before variation seque
nce. |
| 50 BeforeZWJEmoji, // Indicates the current offset is just before ZWJ emoji
. |
| 51 BeforeZWJ, // Indicates the current offset is just before ZWJ. |
| 52 BeforeVSAndZWJ, // Indicates the current offset is just before variation
selector and ZWJ. |
| 53 OddNumberedRIS, // Indicates that there are odd numbered RIS from the be
ggining. |
| 54 EvenNumberedRIS, // Indicates that there are even numbered RIS from the
begging. |
| 55 Finished, // Indicates this state machine has finished. |
| 56 } m_state = BackspaceState::Start; |
| 43 | 57 |
| 44 // Used for composing supplementary code point with surrogate pairs. | 58 // Used for composing supplementary code point with surrogate pairs. |
| 45 UChar m_trailSurrogate = 0; | 59 UChar m_trailSurrogate = 0; |
| 60 |
| 61 // The number of code units to be deleted. |
| 62 int m_codeUnitsToBeDeleted = 0; |
| 63 |
| 64 // The length of the previously seen variation selector. |
| 65 int m_lastSeenVSCodeUnits = 0; |
| 46 }; | 66 }; |
| 47 | 67 |
| 48 } // namespace blink | 68 } // namespace blink |
| 49 | 69 |
| 50 #endif | 70 #endif |
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