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Side by Side Diff: include/gpu/GrContext.h

Issue 184443003: Add Gpu Tracing to Ganesh (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Partial version Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrContext_DEFINED 8 #ifndef GrContext_DEFINED
9 #define GrContext_DEFINED 9 #define GrContext_DEFINED
10 10
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848 // Functions intended for internal use only. 848 // Functions intended for internal use only.
849 GrGpu* getGpu() { return fGpu; } 849 GrGpu* getGpu() { return fGpu; }
850 const GrGpu* getGpu() const { return fGpu; } 850 const GrGpu* getGpu() const { return fGpu; }
851 GrFontCache* getFontCache() { return fFontCache; } 851 GrFontCache* getFontCache() { return fFontCache; }
852 GrDrawTarget* getTextTarget(); 852 GrDrawTarget* getTextTarget();
853 const GrIndexBuffer* getQuadIndexBuffer() const; 853 const GrIndexBuffer* getQuadIndexBuffer() const;
854 854
855 // Called by tests that draw directly to the context via GrDrawTarget 855 // Called by tests that draw directly to the context via GrDrawTarget
856 void getTestTarget(GrTestTarget*); 856 void getTestTarget(GrTestTarget*);
857 857
858 // Functions for managing gpu trace markers
859 bool gpuTracingEnabled() const { return fGpuTracingEnabled; }
bsalomon 2014/03/17 17:50:38 Can we make it isGpuTracingEnabled()?
860 void turnOnGpuTracing() { fGpuTracingEnabled = true; }
861 void turnOffGpuTracing() { fGpuTracingEnabled = false; }
862
858 /** 863 /**
859 * Stencil buffers add themselves to the cache using addStencilBuffer. findS tencilBuffer is 864 * Stencil buffers add themselves to the cache using addStencilBuffer. findS tencilBuffer is
860 * called to check the cache for a SB that matches an RT's criteria. 865 * called to check the cache for a SB that matches an RT's criteria.
861 */ 866 */
862 void addStencilBuffer(GrStencilBuffer* sb); 867 void addStencilBuffer(GrStencilBuffer* sb);
863 GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt); 868 GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt);
864 869
865 GrPathRenderer* getPathRenderer( 870 GrPathRenderer* getPathRenderer(
866 const SkPath& path, 871 const SkPath& path,
867 const SkStrokeRec& stroke, 872 const SkStrokeRec& stroke,
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911 916
912 struct CleanUpData { 917 struct CleanUpData {
913 PFCleanUpFunc fFunc; 918 PFCleanUpFunc fFunc;
914 void* fInfo; 919 void* fInfo;
915 }; 920 };
916 921
917 SkTDArray<CleanUpData> fCleanUpData; 922 SkTDArray<CleanUpData> fCleanUpData;
918 923
919 int fMaxTextureSizeOverride; 924 int fMaxTextureSizeOverride;
920 925
926 bool fGpuTracingEnabled;
927
921 GrContext(); // init must be called after the constructor. 928 GrContext(); // init must be called after the constructor.
922 bool init(GrBackend, GrBackendContext); 929 bool init(GrBackend, GrBackendContext);
923 930
924 void setupDrawBuffer(); 931 void setupDrawBuffer();
925 932
926 class AutoRestoreEffects; 933 class AutoRestoreEffects;
927 class AutoCheckFlush; 934 class AutoCheckFlush;
928 /// Sets the paint and returns the target to draw into. The paint can be NUL L in which case the 935 /// Sets the paint and returns the target to draw into. The paint can be NUL L in which case the
929 /// draw state is left unmodified. 936 /// draw state is left unmodified.
930 GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects *, AutoCheckFlush*); 937 GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects *, AutoCheckFlush*);
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1057 } 1064 }
1058 1065
1059 GrTexture* texture() { return fTexture; } 1066 GrTexture* texture() { return fTexture; }
1060 1067
1061 private: 1068 private:
1062 GrContext* fContext; 1069 GrContext* fContext;
1063 GrTexture* fTexture; 1070 GrTexture* fTexture;
1064 }; 1071 };
1065 1072
1066 #endif 1073 #endif
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