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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGLContextAttributeHelpers_h | 5 #ifndef WebGLContextAttributeHelpers_h |
| 6 #define WebGLContextAttributeHelpers_h | 6 #define WebGLContextAttributeHelpers_h |
| 7 | 7 |
| 8 #include "core/html/canvas/CanvasContextCreationAttributes.h" | 8 #include "core/html/canvas/CanvasContextCreationAttributes.h" |
| 9 #include "modules/webgl/WebGLContextAttributes.h" | 9 #include "modules/webgl/WebGLContextAttributes.h" |
| 10 #include "public/platform/WebGraphicsContext3D.h" | 10 #include "public/platform/WebGraphicsContext3D.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 class Settings; | 14 class Settings; |
| 15 | 15 |
| 16 WebGLContextAttributes toWebGLContextAttributes(const CanvasContextCreationAttri butes&); | 16 WebGLContextAttributes toWebGLContextAttributes(const CanvasContextCreationAttri butes&); |
| 17 | 17 |
| 18 // Set up the attributes that can be used to initialize a WebGraphicsContext3D. | 18 // Set up the attributes that can be used to initialize a WebGraphicsContext3D. |
| 19 // It's mostly based on WebGLContextAttributes, but may be adjusted based | 19 // It's mostly based on WebGLContextAttributes, but may be adjusted based |
| 20 // on settings. | 20 // on settings. |
| 21 WebGraphicsContext3D::Attributes toWebGraphicsContext3DAttributes(const WebGLCon textAttributes&, const WebString&, unsigned webGLVersion); | 21 WebGraphicsContext3D::Attributes toWebGraphicsContext3DAttributes(const WebGLCon textAttributes&, unsigned webGLVersion); |
|
danakj
2016/04/01 00:50:00
I changed this method name to "toPlatformContextAt
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| 22 | 22 |
| 23 } // namespace blink | 23 } // namespace blink |
| 24 | 24 |
| 25 #endif // WebGLContextAttributeHelpers_h | 25 #endif // WebGLContextAttributeHelpers_h |
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