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Unified Diff: third_party/WebKit/Source/web/ResizeViewportAnchor.cpp

Issue 1844013002: Fix main thread top controls scrolling to mirror CC. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@propertyTreesBoundsDelta
Patch Set: Override top controls resize() in classes that override resize() Created 4 years, 8 months ago
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Index: third_party/WebKit/Source/web/ResizeViewportAnchor.cpp
diff --git a/third_party/WebKit/Source/web/ResizeViewportAnchor.cpp b/third_party/WebKit/Source/web/ResizeViewportAnchor.cpp
index 8c79f083d325094e0a910dd469f64936fe9b733a..56db693241bf274269d27ee3fbefc65ab395efdc 100644
--- a/third_party/WebKit/Source/web/ResizeViewportAnchor.cpp
+++ b/third_party/WebKit/Source/web/ResizeViewportAnchor.cpp
@@ -14,13 +14,52 @@ namespace blink {
ResizeViewportAnchor::ResizeViewportAnchor(FrameView& rootFrameView, VisualViewport& visualViewport)
: ViewportAnchor(rootFrameView, visualViewport)
- , m_visualViewportInDocument(rootFrameView.getScrollableArea()->visibleContentRectDouble().location())
+ , m_visualViewportInDocument(rootFrameView.getScrollableArea()->scrollPositionDouble())
{
}
ResizeViewportAnchor::~ResizeViewportAnchor()
{
- m_rootFrameView->getScrollableArea()->setScrollPosition(m_visualViewportInDocument, ProgrammaticScroll);
+ // TODO(bokan): Don't use RootFrameViewport::setScrollPosition since it
+ // assumes we can just set a sub-pixel precision offset on the FrameView.
+ // While we "can" do this, the offset that will be shipped to CC will be the
+ // truncated number and this class is used to handle TopControl movement
+ // which needs the two threads to match exactly pixel-for-pixel. We can
+ // replace this with RFV::setScrollPosition once Blink is sub-pixel scroll
+ // offset aware. crbug.com/414283.
+
+ ScrollableArea* rootViewport = m_rootFrameView->getScrollableArea();
+ ScrollableArea* layoutViewport =
+ m_rootFrameView->layoutViewportScrollableArea();
+
+ // Clamp the scroll offset of each viewport now so that we force any invalid
+ // offsets to become valid so we can compute the correct deltas.
+ m_visualViewport->clampToBoundaries();
+ layoutViewport->setScrollPosition(
+ layoutViewport->scrollPositionDouble(), ProgrammaticScroll);
+
+ DoubleSize delta = m_visualViewportInDocument
+ - rootViewport->scrollPositionDouble();
+
+ m_visualViewport->move(toFloatSize(delta));
+
+ // Since the main thread FrameView has integer scroll offsets, scroll it to
+ // the next pixel and then we'll scroll the visual viewport again to
+ // compensate for the sub-pixel offset.
+ delta = m_visualViewportInDocument
+ - rootViewport->scrollPositionDouble();
+
+ IntSize layoutDelta = delta.height() < 0
majidvp 2016/04/06 18:07:30 nit: Can we just round here? There does not seem t
bokan 2016/04/06 19:23:35 I don't think we can. We scroll the visual viewpor
+ ? flooredIntSize(delta)
+ : expandedIntSize(delta);
+
+ layoutViewport->setScrollPosition(
+ layoutViewport->scrollPosition() + layoutDelta,
+ ProgrammaticScroll);
+
+ delta = m_visualViewportInDocument
+ - rootViewport->scrollPositionDouble();
+ m_visualViewport->move(toFloatSize(delta));
}
} // namespace blink

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