Index: trunk/Source/core/html/canvas/WebGLDrawBuffers.cpp |
=================================================================== |
--- trunk/Source/core/html/canvas/WebGLDrawBuffers.cpp (revision 168480) |
+++ trunk/Source/core/html/canvas/WebGLDrawBuffers.cpp (working copy) |
@@ -79,7 +79,7 @@ |
} |
// Because the backbuffer is simulated on all current WebKit ports, we need to change BACK to COLOR_ATTACHMENT0. |
GLenum value = (bufs[0] == GL_BACK) ? GL_COLOR_ATTACHMENT0 : GL_NONE; |
- m_context->webContext()->drawBuffersEXT(1, &value); |
+ m_context->webGraphicsContext3D()->drawBuffersEXT(1, &value); |
m_context->setBackDrawBuffer(bufs[0]); |
} else { |
if (n > m_context->maxDrawBuffers()) { |
@@ -99,7 +99,7 @@ |
// static |
bool WebGLDrawBuffers::satisfiesWebGLRequirements(WebGLRenderingContextBase* webglContext) |
{ |
- blink::WebGraphicsContext3D* context = webglContext->webContext(); |
+ blink::WebGraphicsContext3D* context = webglContext->webGraphicsContext3D(); |
Extensions3DUtil* extensionsUtil = webglContext->extensionsUtil(); |
// This is called after we make sure GL_EXT_draw_buffers is supported. |