| Index: trunk/Source/core/html/canvas/WebGLDrawBuffers.cpp
 | 
| ===================================================================
 | 
| --- trunk/Source/core/html/canvas/WebGLDrawBuffers.cpp	(revision 168480)
 | 
| +++ trunk/Source/core/html/canvas/WebGLDrawBuffers.cpp	(working copy)
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| @@ -79,7 +79,7 @@
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|          }
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|          // Because the backbuffer is simulated on all current WebKit ports, we need to change BACK to COLOR_ATTACHMENT0.
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|          GLenum value = (bufs[0] == GL_BACK) ? GL_COLOR_ATTACHMENT0 : GL_NONE;
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| -        m_context->webContext()->drawBuffersEXT(1, &value);
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| +        m_context->webGraphicsContext3D()->drawBuffersEXT(1, &value);
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|          m_context->setBackDrawBuffer(bufs[0]);
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|      } else {
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|          if (n > m_context->maxDrawBuffers()) {
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| @@ -99,7 +99,7 @@
 | 
|  // static
 | 
|  bool WebGLDrawBuffers::satisfiesWebGLRequirements(WebGLRenderingContextBase* webglContext)
 | 
|  {
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| -    blink::WebGraphicsContext3D* context = webglContext->webContext();
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| +    blink::WebGraphicsContext3D* context = webglContext->webGraphicsContext3D();
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|      Extensions3DUtil* extensionsUtil = webglContext->extensionsUtil();
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|  
 | 
|      // This is called after we make sure GL_EXT_draw_buffers is supported.
 | 
| 
 |