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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/texture_layer.h" | 5 #include "cc/layers/texture_layer.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/location.h" | 8 #include "base/location.h" |
| 9 #include "base/message_loop/message_loop_proxy.h" | 9 #include "base/message_loop/message_loop_proxy.h" |
| 10 #include "cc/layers/texture_layer_client.h" | 10 #include "cc/layers/texture_layer_client.h" |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 } | 24 } |
| 25 | 25 |
| 26 TextureLayer::TextureLayer(TextureLayerClient* client, bool uses_mailbox) | 26 TextureLayer::TextureLayer(TextureLayerClient* client, bool uses_mailbox) |
| 27 : Layer(), | 27 : Layer(), |
| 28 client_(client), | 28 client_(client), |
| 29 uses_mailbox_(uses_mailbox), | 29 uses_mailbox_(uses_mailbox), |
| 30 flipped_(true), | 30 flipped_(true), |
| 31 uv_top_left_(0.f, 0.f), | 31 uv_top_left_(0.f, 0.f), |
| 32 uv_bottom_right_(1.f, 1.f), | 32 uv_bottom_right_(1.f, 1.f), |
| 33 premultiplied_alpha_(true), | 33 premultiplied_alpha_(true), |
| 34 blend_background_color_(false), |
| 34 rate_limit_context_(false), | 35 rate_limit_context_(false), |
| 35 content_committed_(false), | 36 content_committed_(false), |
| 36 texture_id_(0), | 37 texture_id_(0), |
| 37 needs_set_mailbox_(false) { | 38 needs_set_mailbox_(false) { |
| 38 vertex_opacity_[0] = 1.0f; | 39 vertex_opacity_[0] = 1.0f; |
| 39 vertex_opacity_[1] = 1.0f; | 40 vertex_opacity_[1] = 1.0f; |
| 40 vertex_opacity_[2] = 1.0f; | 41 vertex_opacity_[2] = 1.0f; |
| 41 vertex_opacity_[3] = 1.0f; | 42 vertex_opacity_[3] = 1.0f; |
| 42 } | 43 } |
| 43 | 44 |
| (...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 98 SetNeedsCommit(); | 99 SetNeedsCommit(); |
| 99 } | 100 } |
| 100 | 101 |
| 101 void TextureLayer::SetPremultipliedAlpha(bool premultiplied_alpha) { | 102 void TextureLayer::SetPremultipliedAlpha(bool premultiplied_alpha) { |
| 102 if (premultiplied_alpha_ == premultiplied_alpha) | 103 if (premultiplied_alpha_ == premultiplied_alpha) |
| 103 return; | 104 return; |
| 104 premultiplied_alpha_ = premultiplied_alpha; | 105 premultiplied_alpha_ = premultiplied_alpha; |
| 105 SetNeedsCommit(); | 106 SetNeedsCommit(); |
| 106 } | 107 } |
| 107 | 108 |
| 109 void TextureLayer::SetBlendBackgroundColor(bool blend) { |
| 110 if (blend_background_color_ == blend) |
| 111 return; |
| 112 blend_background_color_ = blend; |
| 113 SetNeedsCommit(); |
| 114 } |
| 115 |
| 108 void TextureLayer::SetRateLimitContext(bool rate_limit) { | 116 void TextureLayer::SetRateLimitContext(bool rate_limit) { |
| 109 if (!rate_limit && rate_limit_context_ && client_ && layer_tree_host()) | 117 if (!rate_limit && rate_limit_context_ && client_ && layer_tree_host()) |
| 110 layer_tree_host()->StopRateLimiter(client_->Context3d()); | 118 layer_tree_host()->StopRateLimiter(client_->Context3d()); |
| 111 | 119 |
| 112 rate_limit_context_ = rate_limit; | 120 rate_limit_context_ = rate_limit; |
| 113 } | 121 } |
| 114 | 122 |
| 115 void TextureLayer::SetTextureId(unsigned id) { | 123 void TextureLayer::SetTextureId(unsigned id) { |
| 116 DCHECK(!uses_mailbox_); | 124 DCHECK(!uses_mailbox_); |
| 117 if (texture_id_ == id) | 125 if (texture_id_ == id) |
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| 195 | 203 |
| 196 void TextureLayer::PushPropertiesTo(LayerImpl* layer) { | 204 void TextureLayer::PushPropertiesTo(LayerImpl* layer) { |
| 197 Layer::PushPropertiesTo(layer); | 205 Layer::PushPropertiesTo(layer); |
| 198 | 206 |
| 199 TextureLayerImpl* texture_layer = static_cast<TextureLayerImpl*>(layer); | 207 TextureLayerImpl* texture_layer = static_cast<TextureLayerImpl*>(layer); |
| 200 texture_layer->set_flipped(flipped_); | 208 texture_layer->set_flipped(flipped_); |
| 201 texture_layer->set_uv_top_left(uv_top_left_); | 209 texture_layer->set_uv_top_left(uv_top_left_); |
| 202 texture_layer->set_uv_bottom_right(uv_bottom_right_); | 210 texture_layer->set_uv_bottom_right(uv_bottom_right_); |
| 203 texture_layer->set_vertex_opacity(vertex_opacity_); | 211 texture_layer->set_vertex_opacity(vertex_opacity_); |
| 204 texture_layer->set_premultiplied_alpha(premultiplied_alpha_); | 212 texture_layer->set_premultiplied_alpha(premultiplied_alpha_); |
| 213 texture_layer->set_blend_background_color(blend_background_color_); |
| 205 if (uses_mailbox_ && needs_set_mailbox_) { | 214 if (uses_mailbox_ && needs_set_mailbox_) { |
| 206 TextureMailbox texture_mailbox; | 215 TextureMailbox texture_mailbox; |
| 207 if (holder_ref_) { | 216 if (holder_ref_) { |
| 208 MailboxHolder* holder = holder_ref_->holder(); | 217 MailboxHolder* holder = holder_ref_->holder(); |
| 209 TextureMailbox::ReleaseCallback callback = | 218 TextureMailbox::ReleaseCallback callback = |
| 210 holder->GetCallbackForImplThread(); | 219 holder->GetCallbackForImplThread(); |
| 211 texture_mailbox = holder->mailbox().CopyWithNewCallback(callback); | 220 texture_mailbox = holder->mailbox().CopyWithNewCallback(callback); |
| 212 } | 221 } |
| 213 texture_layer->SetTextureMailbox(texture_mailbox); | 222 texture_layer->SetTextureMailbox(texture_mailbox); |
| 214 needs_set_mailbox_ = false; | 223 needs_set_mailbox_ = false; |
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| 291 } | 300 } |
| 292 | 301 |
| 293 void TextureLayer::MailboxHolder::ReturnAndReleaseOnImplThread( | 302 void TextureLayer::MailboxHolder::ReturnAndReleaseOnImplThread( |
| 294 unsigned sync_point, bool is_lost) { | 303 unsigned sync_point, bool is_lost) { |
| 295 message_loop_->PostTask(FROM_HERE, base::Bind( | 304 message_loop_->PostTask(FROM_HERE, base::Bind( |
| 296 &MailboxHolder::ReturnAndReleaseOnMainThread, | 305 &MailboxHolder::ReturnAndReleaseOnMainThread, |
| 297 this, sync_point, is_lost)); | 306 this, sync_point, is_lost)); |
| 298 } | 307 } |
| 299 | 308 |
| 300 } // namespace cc | 309 } // namespace cc |
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